Player Matchup

Thanatos
Thanatos
PandaNarchiste
Thanatos
Level 104
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 9L
1,366 Elo+
Party 2
Hercules
Hercules
TBSIX
Hercules
Level 117
God Stats
0W - 1L
1,724 SR
Queue Stats
22W - 30L
1,322 Elo+
Party 2
Scylla
Scylla
freekant
Scylla
Level 17
God Stats
0W - 4L
1,096 SR
Queue Stats
18W - 22L
1,361 Elo+
Party 2
Team Averages
Level 79
1,360 SR
1,350 Elo+

VS

Team Averages
Level 51
1,608 SR
1,419 Elo+
Ix Chel
Ix Chel
Hanyreto
Ix Chel
Level 38
God Stats
2W - 0L
1,506 SR
Queue Stats
3W - 2L
1,441 Elo+
Party 1
Chernobog
Chernobog
KingOfPuercos
Chernobog
Level 97
God Stats
8W - 3L
1,500 SR
Queue Stats
218W - 203L
1,376 Elo+
Solo
Guan Yu
Guan Yu
bratzbiatch
Guan Yu
Level 19
God Stats
3W - 0L
1,818 SR
Queue Stats
3W - 2L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
10 / 6 / 6
14,637
813
20,832
20,876
7,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
TBSIX
Hercules
16
4 / 5 / 10
12,925
718
17,379
26,518
25,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
freekant
Scylla
15
3 / 9 / 8
12,722
707
9,419
15,954
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Hanyreto
Ix Chel
16
6 / 5 / 10
14,066
781
21,647
18,223
7,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
KingOfPuercos
Chernobog
17
5 / 8 / 13
14,611
812
15,505
17,097
6,206
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
bratzbiatch
Guan Yu
18
9 / 4 / 11
15,499
861
17,448
23,612
23,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
17
Kills
20
20
Deaths
17
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Hanyreto
Ix Chel
6
5
10
2.2
W
Chernobog
KingOfPuercos
Chernobog
5
8
13
1.44
L
Thanatos
10
6
6
2.17
L
Hercules
TBSIX
Hercules
4
5
10
1.8
W
Guan Yu
bratzbiatch
Guan Yu
9
4
11
3.63
L
Scylla
freekant
Scylla
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,630
Damage
54,600
63,348
Taken
58,932
37,970
Mitigated
38,092
22,102
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Hanyreto
Ix Chel
21,647
2,912
2,446
3,916
18,223
7,971
220
3,933
14,290
58,124
0
W
Chernobog
KingOfPuercos
Chernobog
15,505
9,773
0
2,469
17,097
6,206
1,692
1,204
15,893
0
62,707
L
Thanatos
20,832
5,382
0
12,242
20,876
7,385
0
7,307
13,569
0
56,880
L
Hercules
TBSIX
Hercules
17,379
4,629
0
8,348
26,518
25,690
0
9,518
17,000
0
45,399
W
Guan Yu
bratzbiatch
Guan Yu
17,448
4,416
2,160
5,299
23,612
23,915
1,012
4,955
18,657
0
39,251
L
Scylla
freekant
Scylla
9,419
812
0
1,512
15,954
4,895
0
5,360
10,594
44,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
44,176
147
Minions Killed
166
0
Camps Cleared
0
963,651
Distance Traveled
979,610
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
14,066
781
64
4
0
317,198
0
W
Chernobog
14,611
812
73
4
0
281,861
2
L
Thanatos
14,637
813
49
3
0
339,908
0
L
Hercules
12,925
718
49
3
0
334,851
2
W
Guan Yu
15,499
861
29
2
0
380,551
0
L
Scylla
12,722
707
49
3
0
288,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role