Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
Krecha605
Danzaburou
Silver V
Level 105
God Stats
1W - 10L
1,353 SR
Queue Stats
17W - 51L
1,240 MMR
Solo
Odin
Odin
Silver III
Lazy_Mutichar
Odin
Silver III
Level 47
God Stats
2W - 3L
1,565 SR
Queue Stats
5W - 11L
1,272 MMR
Solo
Scylla
Scylla
Bronze III
ghost_shahrour
Scylla
Bronze III
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 64L
1,349 MMR
Solo
Aphrodite
Aphrodite
Silver I
juulien2106
Aphrodite
Silver I
Level 117
God Stats
65W - 39L
1,600 SR
Queue Stats
400W - 438L
1,316 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,503 SR
1,336 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,376 SR
1,359 MMR
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold V
JEFFSTYLESS
Jing Wei
Gold V
Level 105
God Stats
2W - 1L
1,400 SR
Queue Stats
165W - 176L
1,244 MMR
Solo
Ne Zha
Ne Zha
Gold V
RoRonoa_Zoro587
Ne Zha
Gold V
Level 107
God Stats
15W - 20L
1,449 SR
Queue Stats
150W - 170L
1,362 MMR
Solo
Janus
Janus
Silver III
romxn
Janus
Silver III
Level 85
God Stats
1W - 1L
1,270 SR
Queue Stats
5W - 9L
1,371 MMR
Solo
Sobek
Sobek
Gold IV
trapisarda
Sobek
Gold IV
Level 156
God Stats
1W - 2L
1,261 SR
Queue Stats
156W - 155L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
0 / 1 / 0
4,742
474
1,181
5,683
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Krecha605
Danzaburou
8
0 / 2 / 0
4,460
446
2,568
4,544
1,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 4 / 0
4,146
415
2,564
8,343
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
4,835
484
2,014
4,200
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
juulien2106
Aphrodite
8
1 / 2 / 0
5,127
513
1,734
6,760
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
RatatoskrAo KuangNikeThanatosHades

VS

Bans
AthenaArachneMaman BrigitteCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
2 / 0 / 2
7,487
749
4,211
4,984
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
JEFFSTYLESS
Jing Wei
12
3 / 0 / 0
6,813
681
3,052
3,804
1,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 5
6,373
637
3,179
6,873
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
romxn
Janus
12
2 / 0 / 4
6,441
644
4,829
2,996
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
10
2 / 1 / 5
6,611
661
3,475
8,276
7,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
11
11
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
W
Apollo
 
Apollo
2
0
2
3
W
Jing Wei
JEFFSTYLESS
Jing Wei
3
0
0
3
L
Danzaburou
Krecha605
Danzaburou
0
2
0
0
L
0
4
0
0
W
2
0
5
4.5
L
0
2
1
0.25
L
Aphrodite
juulien2106
Aphrodite
1
2
0
0.5
W
Janus
romxn
Janus
2
0
4
4
W
Sobek
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,061
Damage
18,746
29,530
Taken
26,933
14,414
Mitigated
13,724
6,589
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,181
996
0
1,460
5,683
1,894
0
921
4,707
0
21,768
W
Apollo
 
Apollo
4,211
3,114
0
2,511
4,984
1,711
3,264
294
4,690
0
49,742
W
Jing Wei
JEFFSTYLESS
Jing Wei
3,052
2,283
0
2,086
3,804
1,379
950
63
3,741
0
51,146
L
Danzaburou
Krecha605
Danzaburou
2,568
828
0
730
4,544
1,489
0
873
3,671
0
25,512
L
2,564
428
0
460
8,343
5,187
0
1,485
6,818
0
16,807
W
3,179
485
0
275
6,873
2,575
390
796
5,892
0
46,789
L
2,014
216
0
500
4,200
1,520
0
2,291
1,819
26,707
0
L
Aphrodite
juulien2106
Aphrodite
1,734
193
934
2,505
6,760
4,324
0
2,449
4,211
16,778
0
W
Janus
romxn
Janus
4,829
528
0
742
2,996
977
348
757
2,239
55,916
0
W
Sobek
3,475
244
0
3,996
8,276
7,082
0
1,838
6,438
11,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
33,725
197
Minions Killed
356
0
Camps Cleared
0
801,926
Distance Traveled
1,005,102
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,742
474
58
6
0
129,649
0
W
Apollo
7,487
749
92
9
0
191,054
2
W
Jing Wei
6,813
681
93
9
0
186,791
0
L
Danzaburou
4,460
446
41
4
0
169,633
3
L
Odin
4,146
415
16
2
0
161,890
0
W
Ne Zha
6,373
637
70
7
0
229,759
0
L
Scylla
4,835
484
59
6
0
162,875
0
L
Aphrodite
5,127
513
23
2
0
177,879
0
W
Janus
6,441
644
93
9
0
209,590
0
W
Sobek
6,611
661
8
1
0
187,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role