Player Matchup

Da Ji
Da Ji
BZH Wakka
Da Ji
Level 151
God Stats
0W - 3L
1,194 SR
Queue Stats
208W - 214L
1,529 Elo+
Solo
King Arthur
King Arthur
Kedzoj
King Arthur
Level 102
God Stats
3W - 4L
1,527 SR
Queue Stats
159W - 153L
1,468 Elo+
Solo
Anhur
Anhur
SnipezZ_1v1K
Anhur
Level 155
God Stats
0W - 3L
1,234 SR
Queue Stats
259W - 275L
1,463 Elo+
Solo
Hercules
Hercules
Zikxioo0
Hercules
Level 114
God Stats
5W - 5L
1,458 SR
Queue Stats
190W - 197L
1,421 Elo+
Solo
Susano
Susano
eedgo
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 34L
1,375 Elo+
Solo
Team Averages
Level 118
1,383 SR
1,451 Elo+

VS

Team Averages
Level 76
1,603 SR
1,508 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FERDIE7
Kuzenbo
Level 49
God Stats
2W - 0L
1,653 SR
Queue Stats
151W - 142L
1,524 Elo+
Party 1
Mercury
Mercury
IMZapekan
Mercury
Level 49
God Stats
3W - 1L
1,566 SR
Queue Stats
187W - 133L
1,503 Elo+
Solo
Tyr
Tyr
TTxBLAzEZz
Tyr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 93L
1,417 Elo+
Party 1
Pele
Pele
Tomo15
Pele
Level 128
God Stats
1W - 0L
1,797 SR
Queue Stats
141W - 85L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BZH Wakka
Da Ji
11
3 / 7 / 10
7,895
790
8,855
11,423
5,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kedzoj
King Arthur
12
4 / 7 / 5
8,067
807
9,979
16,906
13,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 8
8,067
807
6,010
10,423
3,349
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Zikxioo0
Hercules
15
4 / 3 / 9
8,697
870
10,281
16,105
17,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
eedgo
Susano
15
4 / 5 / 8
9,123
912
10,444
11,864
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
8 / 2 / 14
10,066
1,007
15,846
9,585
4,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
FERDIE7
Kuzenbo
15
2 / 3 / 18
9,073
907
8,170
13,841
24,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
IMZapekan
Mercury
15
3 / 4 / 10
8,700
870
9,951
8,200
3,473
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 5 / 15
8,613
861
4,078
12,295
16,489
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Tomo15
Pele
17
10 / 3 / 12
10,104
1,010
16,712
13,815
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
95
16
Kills
26
26
Deaths
17
40
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
2
14
7.5
L
Da Ji
BZH Wakka
Da Ji
3
7
10
1.14
W
Kuzenbo
FERDIE7
Kuzenbo
2
3
18
3.67
W
Mercury
IMZapekan
Mercury
3
4
10
2
L
King Arthur
Kedzoj
King Arthur
4
7
5
0.93
L
1
4
8
1.25
W
3
5
15
2.1
W
Pele
Tomo15
Pele
10
3
12
5.33
L
Hercules
Zikxioo0
Hercules
4
3
9
2.83
L
Susano
eedgo
Susano
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,569
Damage
54,757
66,721
Taken
57,736
43,499
Mitigated
55,317
17,071
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,846
4,523
200
1,311
9,585
4,402
2,644
703
8,882
32,177
0
L
Da Ji
BZH Wakka
Da Ji
8,855
1,595
473
405
11,423
5,017
541
2,921
8,502
0
15,717
W
Kuzenbo
FERDIE7
Kuzenbo
8,170
2,338
2,077
1,966
13,841
24,295
700
974
12,867
11,547
0
W
Mercury
IMZapekan
Mercury
9,951
3,025
617
870
8,200
3,473
1,095
563
7,637
0
16,205
L
King Arthur
Kedzoj
King Arthur
9,979
1,268
388
363
16,906
13,296
0
4,642
12,264
0
18,274
L
6,010
3,428
837
2,131
10,423
3,349
2,413
5,438
4,985
0
23,693
W
4,078
403
578
1,163
12,295
16,489
344
814
11,481
0
6,923
W
Pele
Tomo15
Pele
16,712
3,117
272
4,195
13,815
6,658
1,887
671
13,144
0
30,348
L
Hercules
Zikxioo0
Hercules
10,281
1,604
1,764
8,653
16,105
17,649
0
5,994
10,111
6,272
16,511
L
Susano
eedgo
Susano
10,444
1,299
562
1,495
11,864
4,188
520
5,021
6,843
0
23,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
46,556
125
Minions Killed
100
0
Camps Cleared
0
816,964
Distance Traveled
974,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,066
1,007
37
4
0
164,643
0
L
Da Ji
7,895
790
10
1
0
129,132
0
W
Kuzenbo
9,073
907
5
1
0
183,662
0
W
Mercury
8,700
870
21
2
0
225,639
0
L
King Arthur
8,067
807
14
1
0
162,441
0
L
Anhur
8,067
807
36
4
0
156,216
0
W
Tyr
8,613
861
8
1
0
185,308
0
W
Pele
10,104
1,010
29
3
0
214,914
0
L
Hercules
8,697
870
33
3
0
194,413
0
L
Susano
9,123
912
32
3
0
174,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role