Player Matchup

Nox
Nox
ATOMIC_BLOND
Nox
Level 148
God Stats
162W - 161L
1,527 SR
Queue Stats
287W - 296L
1,583 Elo+
Solo
Anubis
Anubis
AirPaulPrince
Anubis
Level 88
God Stats
22W - 20L
1,510 SR
Queue Stats
379W - 395L
1,550 Elo+
Solo
Bastet
Bastet
LegrotaLLi
Bastet
Level 147
God Stats
6W - 1L
1,634 SR
Queue Stats
125W - 109L
1,517 Elo+
Solo
Hercules
Hercules
Nesró
Hercules
Level 86
God Stats
7W - 4L
1,536 SR
Queue Stats
326W - 247L
1,619 Elo+
Solo
Aphrodite
Aphrodite
SooSors
Aphrodite
Level 171
God Stats
88W - 79L
1,539 SR
Queue Stats
376W - 357L
1,484 Elo+
Solo
Team Averages
Level 128
1,549 SR
1,551 Elo+

VS

Team Averages
Level 96
1,510 SR
1,565 Elo+
Vulcan
Vulcan
DemonsSoulsDude
Vulcan
Level 40
God Stats
5W - 8L
1,435 SR
Queue Stats
67W - 32L
1,658 Elo+
Solo
Ao Kuang
Ao Kuang
LaStIk2016
Ao Kuang
Level 73
God Stats
110W - 102L
1,533 SR
Queue Stats
112W - 106L
1,527 Elo+
Solo
Ullr
Ullr
NaDesD
Ullr
Level 101
God Stats
127W - 145L
1,584 SR
Queue Stats
168W - 180L
1,585 Elo+
Solo
King Arthur
King Arthur
netap
King Arthur
Level 106
God Stats
2W - 5L
1,389 SR
Queue Stats
321W - 343L
1,540 Elo+
Solo
Hel
Hel
vitakov
Hel
Level 159
God Stats
3W - 3L
1,609 SR
Queue Stats
50W - 46L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 8
8,418
1,052
4,639
6,744
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 6
9,369
1,171
5,838
7,560
3,250
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
LegrotaLLi
Bastet
14
4 / 1 / 5
9,176
1,147
12,134
12,010
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Nesró
Hercules
14
1 / 2 / 8
8,349
1,044
10,881
13,379
13,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SooSors
Aphrodite
14
3 / 2 / 8
9,051
1,131
8,069
10,095
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

274

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
9,750
1,219
19,761
2,316
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
LaStIk2016
Ao Kuang
13
3 / 3 / 2
8,508
1,064
5,379
8,641
2,937
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
NaDesD
Ullr
14
3 / 0 / 5
9,136
1,142
10,507
8,418
4,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
netap
King Arthur
14
0 / 5 / 5
8,959
1,120
5,592
14,023
9,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
14
0 / 4 / 8
8,391
1,049
4,903
12,066
5,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
12
Kills
10
10
Deaths
12
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
W
4
2
6
3.5
L
4
0
5
6.5
L
Ao Kuang
LaStIk2016
Ao Kuang
3
3
2
1.33
W
Bastet
LegrotaLLi
Bastet
4
1
5
6.5
L
Ullr
NaDesD
Ullr
3
0
5
5.5
W
Hercules
Nesró
Hercules
1
2
8
2.5
W
Aphrodite
SooSors
Aphrodite
3
2
8
3.5
L
King Arthur
netap
King Arthur
0
5
5
0.5
L
Hel
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
46,142
49,788
Taken
45,464
31,191
Mitigated
23,363
15,064
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,639
98
0
0
6,744
2,919
0
3,161
3,489
20,811
0
W
5,838
148
0
1,276
7,560
3,250
0
6,213
1,235
32,306
0
L
19,761
5,177
0
0
2,316
889
0
988
1,328
38,243
0
L
Ao Kuang
LaStIk2016
Ao Kuang
5,379
1,290
0
878
8,641
2,937
0
2,365
6,145
6,318
0
W
Bastet
LegrotaLLi
Bastet
12,134
3,517
0
672
12,010
4,863
0
7,948
3,852
0
21,952
L
Ullr
NaDesD
Ullr
10,507
5,219
0
1,142
8,418
4,630
0
3,057
5,168
0
18,565
W
Hercules
Nesró
Hercules
10,881
1,832
0
3,203
13,379
13,283
0
8,119
4,954
0
16,981
W
Aphrodite
SooSors
Aphrodite
8,069
729
5,284
4,629
10,095
6,876
0
4,286
5,633
19,404
0
L
King Arthur
netap
King Arthur
5,592
191
0
1,165
14,023
9,599
0
6,238
7,545
685
34,076
L
Hel
4,903
387
1,285
1,927
12,066
5,308
0
5,898
5,753
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
44,744
174
Minions Killed
176
7
Camps Cleared
5
908,209
Distance Traveled
823,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,418
1,052
39
5
0
168,102
0
W
Anubis
9,369
1,171
72
9
1
153,309
0
L
Vulcan
9,750
1,219
46
6
0
189,093
0
L
Ao Kuang
8,508
1,064
7
1
1
116,518
0
W
Bastet
9,176
1,147
20
3
3
211,338
0
L
Ullr
9,136
1,142
17
2
2
172,522
0
W
Hercules
8,349
1,044
21
3
1
194,433
0
W
Aphrodite
9,051
1,131
22
3
2
181,027
0
L
King Arthur
8,959
1,120
72
9
1
176,849
0
L
Hel
8,391
1,049
34
4
1
168,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role