Player Matchup

Bacchus
Bacchus
GrünkohlmitSpeck
Bacchus
Level 100
God Stats
21W - 17L
1,457 SR
Queue Stats
122W - 135L
1,450 Elo+
Party 2
Chaac
Chaac
Piook
Chaac
Level 54
God Stats
6W - 5L
1,451 SR
Queue Stats
148W - 155L
1,512 Elo+
Party 3
Chiron
Chiron
ZwiebelmettMnstr
Chiron
Level 129
God Stats
15W - 11L
1,508 SR
Queue Stats
126W - 110L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
groling
Morgan Le Fay
Level 85
God Stats
19W - 24L
1,423 SR
Queue Stats
262W - 233L
1,506 Elo+
Party 3
Bastet
Bastet
jsn6662154
Bastet
Level 108
God Stats
5W - 4L
1,501 SR
Queue Stats
590W - 571L
1,486 Elo+
Solo
Team Averages
Level 95
1,468 SR
1,488 Elo+

VS

Team Averages
Level 130
1,562 SR
1,493 Elo+
Horus
Horus
 
Horus
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
NoobIkun
Bake Kujira
Level 46
God Stats
0W - 1L
1,794 SR
Queue Stats
46W - 70L
1,429 Elo+
Party 1
Izanami
Izanami
嫁他还不是因为你爱人妻
Izanami
Level 116
God Stats
0W - 2L
1,512 SR
Queue Stats
43W - 56L
1,501 Elo+
Party 1
Fenrir
Fenrir
慌什么抱紧我
Fenrir
Level 124
God Stats
2W - 2L
1,505 SR
Queue Stats
101W - 106L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,570
597
4,501
5,480
5,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Piook
Chaac
10
2 / 4 / 1
6,307
573
4,114
10,457
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

12
7 / 0 / 1
7,466
679
8,624
6,242
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
groling
Morgan Le Fay
12
4 / 2 / 1
6,880
625
5,968
7,382
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
jsn6662154
Bastet
12
3 / 2 / 4
6,876
625
4,734
10,340
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 3 / 1
7,317
665
6,903
10,461
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
 
Morgan Le Fay
11
0 / 2 / 3
6,045
550
4,571
6,239
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
NoobIkun
Bake Kujira
8
0 / 3 / 0
4,922
447
1,480
7,915
4,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 0
4,980
453
2,249
8,188
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 4 / 0
6,362
578
5,803
11,250
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
7
8
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
3
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
0
2
3
0.75
W
1
0
7
4.5
L
Bake Kujira
NoobIkun
Bake Kujira
0
3
0
0
W
Chaac
Piook
Chaac
2
4
1
0.63
W
7
0
1
7.5
W
Morgan Le Fay
groling
Morgan Le Fay
4
2
1
2.25
W
Bastet
jsn6662154
Bastet
3
2
4
2.5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
21,006
39,901
Taken
44,053
18,754
Mitigated
22,021
12,659
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,903
2,642
0
3,277
10,461
7,277
8
756
9,705
0
47,204
L
Morgan Le Fay
 
Morgan Le Fay
4,571
484
0
633
6,239
2,484
0
3,771
2,468
47,123
0
W
4,501
206
0
1,888
5,480
5,198
0
1,626
3,854
16,458
0
L
Bake Kujira
NoobIkun
Bake Kujira
1,480
421
760
1,907
7,915
4,867
0
2,340
5,575
11,304
0
W
Chaac
Piook
Chaac
4,114
748
0
2,694
10,457
5,247
0
0
9,788
0
34,567
W
8,624
4,215
250
3,180
6,242
2,061
340
792
5,450
0
59,121
W
Morgan Le Fay
groling
Morgan Le Fay
5,968
732
0
1,462
7,382
2,615
0
1,716
5,666
47,127
0
W
Bastet
jsn6662154
Bastet
4,734
1,514
0
3,185
10,340
3,633
0
1,917
8,379
0
53,812
L
2,249
1,212
0
1,209
8,188
2,623
0
571
7,617
0
36,095
L
5,803
825
0
1,832
11,250
4,770
0
3,031
8,219
0
47,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
29,626
325
Minions Killed
306
0
Camps Cleared
0
1,127,900
Distance Traveled
1,120,540
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,317
665
72
7
0
219,764
2
L
Morgan Le Fay
6,045
550
84
8
0
223,932
1
W
Bacchus
6,570
597
20
2
0
221,390
2
L
Bake Kujira
4,922
447
26
2
0
221,086
5
W
Chaac
6,307
573
49
4
0
195,742
0
W
Chiron
7,466
679
99
9
0
219,060
2
W
Morgan Le Fay
6,880
625
80
7
0
225,283
4
W
Bastet
6,876
625
77
7
0
266,425
0
L
Izanami
4,980
453
56
5
0
209,773
0
L
Fenrir
6,362
578
68
6
0
245,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role