Player Matchup

Loki
Loki
Get on the Sesh
Loki
Level 88
God Stats
6W - 9L
1,725 SR
Queue Stats
18W - 26L
1,328 Elo+
Party 1
Bellona
Bellona
TurnedLightning
Bellona
Level 96
God Stats
3W - 3L
1,286 SR
Queue Stats
30W - 43L
1,389 Elo+
Party 1
Chiron
Chiron
XP4NDA SKILLSX
Chiron
Level 64
God Stats
1W - 3L
1,725 SR
Queue Stats
29W - 44L
1,546 Elo+
Party 1
Janus
Janus
XXSNIPZMANIACXX
Janus
Level 92
God Stats
6W - 8L
1,500 SR
Queue Stats
27W - 34L
1,451 Elo+
Party 1
Ares
Ares
xBeadle
Ares
Level 62
God Stats
0W - 5L
1,304 SR
Queue Stats
13W - 20L
1,337 Elo+
Party 1
Team Averages
Level 80
1,508 SR
1,410 Elo+

VS

Team Averages
Level 115
1,490 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
Andrakii_
Tsukuyomi
Level 99
God Stats
6W - 4L
1,618 SR
Queue Stats
71W - 82L
1,426 Elo+
Solo
Discordia
Discordia
Aqua1801
Discordia
Level 158
God Stats
1W - 0L
1,205 SR
Queue Stats
97W - 120L
1,467 Elo+
Solo
Bacchus
Bacchus
Kashak74
Bacchus
Level 128
God Stats
22W - 23L
1,449 SR
Queue Stats
263W - 267L
1,382 Elo+
Solo
Medusa
Medusa
Shadows0f_Life
Medusa
Level 127
God Stats
7W - 2L
1,678 SR
Queue Stats
347W - 351L
1,449 Elo+
Solo
Set
Set
debeste215
Set
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 114L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,698
478
5,058
11,027
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 1
7,007
501
7,010
13,662
12,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 5 / 2
7,000
500
3,104
10,748
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
6,778
484
4,019
10,375
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
xBeadle
Ares
10
1 / 4 / 2
6,499
464
2,472
10,935
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andrakii_
Tsukuyomi
13
2 / 2 / 0
7,562
540
8,863
13,121
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Aqua1801
Discordia
13
2 / 1 / 4
7,679
549
8,810
4,676
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Kashak74
Bacchus
11
4 / 1 / 8
7,863
562
6,181
10,046
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 1 / 5
9,111
651
13,141
5,618
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 4
7,449
532
4,763
15,224
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
17
17
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Andrakii_
Tsukuyomi
2
2
0
1
W
Discordia
Aqua1801
Discordia
2
1
4
4
L
0
2
4
1
W
Bacchus
Kashak74
Bacchus
4
1
8
8
W
7
1
5
9.5
L
1
2
1
0.75
L
1
5
2
0.4
L
2
4
1
0.63
W
2
2
4
2
L
Ares
xBeadle
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,663
Damage
41,758
56,747
Taken
48,685
33,007
Mitigated
29,700
16,243
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Andrakii_
Tsukuyomi
8,863
1,603
0
4,222
13,121
7,609
67
472
12,649
0
54,629
W
Discordia
Aqua1801
Discordia
8,810
156
0
1,421
4,676
1,526
0
1,540
2,984
59,017
0
L
5,058
1,282
0
4,701
11,027
4,257
0
1,283
9,744
0
57,562
W
Bacchus
Kashak74
Bacchus
6,181
661
114
3,368
10,046
9,860
232
1,588
8,397
17,530
0
W
13,141
6,014
0
2,896
5,618
2,386
725
342
5,276
0
76,955
L
7,010
1,449
0
4,856
13,662
12,839
0
285
13,377
0
46,273
L
3,104
777
309
2,616
10,748
4,196
0
2,853
7,878
0
46,866
L
4,019
101
0
1,683
10,375
3,727
0
7,225
3,150
46,415
0
W
4,763
1,904
0
5,987
15,224
8,319
0
2,152
12,888
0
67,365
L
Ares
xBeadle
Ares
2,472
276
0
2,078
10,935
7,988
0
3,345
7,590
14,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,982
Gold Earned
39,664
343
Minions Killed
428
0
Camps Cleared
0
1,432,595
Distance Traveled
1,374,818
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,562
540
71
5
0
265,084
0
W
Discordia
7,679
549
110
8
0
277,163
4
L
Loki
6,698
478
86
6
0
336,531
1
W
Bacchus
7,863
562
16
1
0
294,275
1
W
Medusa
9,111
651
132
9
0
242,129
0
L
Bellona
7,007
501
54
4
0
273,052
2
L
Chiron
7,000
500
92
7
0
284,280
0
L
Janus
6,778
484
84
6
0
249,960
0
W
Set
7,449
532
99
7
0
296,167
0
L
Ares
6,499
464
27
2
0
288,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role