Player Matchup

Jormungandr
Jormungandr
GolDRogerGR
Jormungandr
Level 148
God Stats
1W - 3L
1,230 SR
Queue Stats
187W - 209L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kenocha
Morgan Le Fay
Level 131
God Stats
7W - 7L
1,601 SR
Queue Stats
296W - 288L
1,451 Elo+
Solo
Achilles
Achilles
XxMONYxX
Achilles
Level 117
God Stats
1W - 5L
1,536 SR
Queue Stats
133W - 114L
1,512 Elo+
Solo
Danzaburou
Danzaburou
mpompos90
Danzaburou
Level 137
God Stats
1W - 5L
1,265 SR
Queue Stats
300W - 354L
1,408 Elo+
Party 1
Anhur
Anhur
zozo_du_79
Anhur
Level 63
God Stats
2W - 2L
1,621 SR
Queue Stats
122W - 125L
1,446 Elo+
Solo
Team Averages
Level 119
1,451 SR
1,454 Elo+

VS

Team Averages
Level 128
1,484 SR
1,465 Elo+
Fafnir
Fafnir
CHYanbin
Fafnir
Level 151
God Stats
6W - 3L
1,606 SR
Queue Stats
271W - 248L
1,552 Elo+
Solo
Nu Wa
Nu Wa
HighDreamer
Nu Wa
Level 143
God Stats
3W - 3L
1,485 SR
Queue Stats
74W - 94L
1,451 Elo+
Solo
Charon
Charon
MrsBerserker83
Charon
Level 109
God Stats
8W - 5L
1,644 SR
Queue Stats
602W - 612L
1,415 Elo+
Solo
Kukulkan
Kukulkan
knaq
Kukulkan
Level 107
God Stats
4W - 3L
1,417 SR
Queue Stats
149W - 151L
1,410 Elo+
Solo
Amaterasu
Amaterasu
ßamsiBeyrek
Amaterasu
Level 129
God Stats
2W - 3L
1,266 SR
Queue Stats
183W - 158L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GolDRogerGR
Jormungandr
15
0 / 5 / 5
8,241
589
10,908
15,314
16,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Kenocha
Morgan Le Fay
17
2 / 5 / 5
9,354
668
23,336
12,682
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
XxMONYxX
Achilles
17
5 / 5 / 1
9,913
708
13,540
21,172
29,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
mpompos90
Danzaburou
13
0 / 8 / 3
8,071
577
5,394
15,001
6,107
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
17
2 / 7 / 5
9,137
653
6,600
14,102
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CHYanbin
Fafnir
16
3 / 3 / 19
11,209
801
9,961
21,653
25,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
8 / 4 / 14
11,527
823
15,039
14,058
7,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 20
10,536
753
10,837
16,179
18,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
knaq
Kukulkan
18
6 / 2 / 16
10,803
772
21,425
10,636
6,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
ßamsiBeyrek
Amaterasu
18
10 / 0 / 14
11,404
815
15,699
19,664
20,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
113
9
Kills
30
30
Deaths
11
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fafnir
CHYanbin
Fafnir
3
3
19
4.17
L
Jormungandr
GolDRogerGR
Jormungandr
0
5
5
0.5
W
8
4
14
3.75
L
Morgan Le Fay
Kenocha
Morgan Le Fay
2
5
5
0.9
W
3
2
20
6.5
L
Achilles
XxMONYxX
Achilles
5
5
1
1.1
W
Kukulkan
knaq
Kukulkan
6
2
16
7
L
Danzaburou
mpompos90
Danzaburou
0
8
3
0.19
L
Anhur
2
7
5
0.64
W
Amaterasu
ßamsiBeyrek
Amaterasu
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,778
Damage
72,961
78,271
Taken
82,190
63,760
Mitigated
78,292
14,758
Healing
35,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
CHYanbin
Fafnir
9,961
2,835
1,497
6,630
21,653
25,485
1,913
7,652
13,547
17,937
0
L
Jormungandr
GolDRogerGR
Jormungandr
10,908
656
1,042
2,905
15,314
16,302
0
11,029
3,834
21,491
0
W
15,039
4,580
2,537
2,399
14,058
7,176
4,512
4,458
9,376
35,752
0
L
Morgan Le Fay
Kenocha
Morgan Le Fay
23,336
823
1,029
1,418
12,682
5,431
0
10,495
2,135
57,399
0
W
10,837
1,561
1,306
3,296
16,179
18,987
572
7,388
8,468
23,727
0
L
Achilles
XxMONYxX
Achilles
13,540
648
525
3,661
21,172
29,465
0
14,168
6,541
0
24,699
W
Kukulkan
knaq
Kukulkan
21,425
133
3,481
1,769
10,636
6,576
308
5,094
5,309
49,034
0
L
Danzaburou
mpompos90
Danzaburou
5,394
810
753
1,940
15,001
6,107
0
11,338
3,276
0
17,784
L
Anhur
6,600
2,658
858
627
14,102
6,455
0
10,232
3,600
0
15,831
W
Amaterasu
ßamsiBeyrek
Amaterasu
15,699
4,755
3,140
9,931
19,664
20,068
1,884
8,188
11,246
0
20,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,716
Gold Earned
55,479
146
Minions Killed
167
0
Camps Cleared
0
1,152,933
Distance Traveled
1,386,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,209
801
18
1
0
239,539
0
L
Jormungandr
8,241
589
19
1
0
260,539
0
W
Nu Wa
11,527
823
60
4
0
231,383
0
L
Morgan Le Fay
9,354
668
67
5
0
234,801
0
W
Charon
10,536
753
20
1
0
286,323
0
L
Achilles
9,913
708
17
1
0
267,023
0
W
Kukulkan
10,803
772
56
4
0
302,511
0
L
Danzaburou
8,071
577
15
1
0
190,658
0
L
Anhur
9,137
653
28
2
0
199,912
0
W
Amaterasu
11,404
815
13
1
0
326,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role