Player Matchup

Merlin
Merlin
SerFabiangel
Merlin
Level 129
God Stats
8W - 3L
1,729 SR
Queue Stats
139W - 146L
1,497 Elo+
Solo
Bakasura
Bakasura
Tatsumaki1205
Bakasura
Level 34
God Stats
30W - 29L
1,549 SR
Queue Stats
189W - 218L
1,449 Elo+
Solo
Anhur
Anhur
sinalcko1
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,231 Elo+
Solo
Vulcan
Vulcan
xXmomosxX74800xX
Vulcan
Level 157
God Stats
5W - 6L
1,507 SR
Queue Stats
185W - 192L
1,466 Elo+
Party 1
Thanatos
Thanatos
xx-yann--xx
Thanatos
Level 60
God Stats
8W - 12L
1,319 SR
Queue Stats
78W - 88L
1,431 Elo+
Party 1
Team Averages
Level 77
1,521 SR
1,415 Elo+

VS

Team Averages
Level 62
1,509 SR
1,408 Elo+
Scylla
Scylla
Datti_Der_Erste
Scylla
Level 109
God Stats
4W - 6L
1,422 SR
Queue Stats
16W - 34L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
DrScreem
Kukulkan
Level 8
God Stats
1W - 2L
1,762 SR
Queue Stats
8W - 20L
1,608 Elo+
Solo
Nemesis
Nemesis
FranciscusFrog
Nemesis
Level 82
God Stats
0W - 4L
1,385 SR
Queue Stats
62W - 75L
1,421 Elo+
Solo
Izanami
Izanami
G-h-O-s-T_89
Izanami
Level 29
God Stats
1W - 1L
1,401 SR
Queue Stats
3W - 8L
1,333 Elo+
Party 2
Bacchus
Bacchus
hahaomg
Bacchus
Level 80
God Stats
0W - 1L
1,577 SR
Queue Stats
13W - 21L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 2 / 9
9,868
897
9,764
7,383
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Tatsumaki1205
Bakasura
17
7 / 1 / 7
10,160
924
12,652
9,312
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
sinalcko1
Anhur
15
1 / 3 / 0
8,759
796
1,958
9,476
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 8
10,359
942
21,954
7,498
3,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xx-yann--xx
Thanatos
14
2 / 1 / 5
8,243
749
4,876
5,393
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,442
767
6,983
10,897
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
DrScreem
Kukulkan
13
0 / 8 / 0
7,696
700
1,491
11,168
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 0
9,380
853
5,957
10,269
7,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
G-h-O-s-T_89
Izanami
15
3 / 3 / 0
8,901
809
4,001
11,641
3,788
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
hahaomg
Bacchus
14
0 / 6 / 4
7,971
725
7,114
15,067
15,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
22
Kills
8
8
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Kukulkan
DrScreem
Kukulkan
0
8
0
0
L
4
1
0
4
L
Izanami
G-h-O-s-T_89
Izanami
3
3
0
1
W
Merlin
5
2
9
4.75
W
Bakasura
Tatsumaki1205
Bakasura
7
1
7
10.5
L
Bacchus
hahaomg
Bacchus
0
6
4
0.33
W
Anhur
sinalcko1
Anhur
1
3
0
0.33
W
7
1
8
11
W
Thanatos
xx-yann--xx
Thanatos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,204
Damage
25,546
39,062
Taken
59,042
18,258
Mitigated
34,564
8,326
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,983
47
55
2,171
10,897
3,723
0
6,465
3,456
30,150
0
L
Kukulkan
DrScreem
Kukulkan
1,491
223
0
140
11,168
3,544
495
4,336
5,250
12,330
0
L
5,957
1,700
0
784
10,269
7,849
0
5,571
4,098
0
23,636
L
Izanami
G-h-O-s-T_89
Izanami
4,001
2,655
0
504
11,641
3,788
57
7,024
3,712
0
24,952
W
Merlin
9,764
613
0
2,076
7,383
3,162
57
1,919
5,278
34,724
0
W
Bakasura
Tatsumaki1205
Bakasura
12,652
8,363
0
3,224
9,312
5,608
697
3,927
5,148
0
24,634
L
Bacchus
hahaomg
Bacchus
7,114
763
0
1,551
15,067
15,660
0
6,733
7,205
16,046
0
W
Anhur
sinalcko1
Anhur
1,958
623
0
1,097
9,476
3,943
1,365
3,265
6,078
0
22,428
W
21,954
9,758
0
446
7,498
3,383
998
3,097
4,227
49,838
0
W
Thanatos
xx-yann--xx
Thanatos
4,876
561
0
1,483
5,393
2,162
0
2,561
2,743
0
8,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,389
Gold Earned
42,390
241
Minions Killed
176
0
Camps Cleared
0
1,187,827
Distance Traveled
1,084,435
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,442
767
48
4
0
221,907
2
L
Kukulkan
7,696
700
24
2
0
193,232
0
L
Nemesis
9,380
853
34
3
0
237,362
3
L
Izanami
8,901
809
57
5
0
179,442
0
W
Merlin
9,868
897
55
5
0
231,200
0
W
Bakasura
10,160
924
63
6
0
282,371
0
L
Bacchus
7,971
725
13
1
0
252,492
0
W
Anhur
8,759
796
41
4
0
195,262
0
W
Vulcan
10,359
942
69
6
0
234,567
1
W
Thanatos
8,243
749
13
1
0
244,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role