Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Gipsem
Ra
Level 128
God Stats
4W - 2L
1,869 SR
Queue Stats
203W - 220L
1,483 Elo+
Solo
Ne Zha
Ne Zha
MoonlightKiana
Ne Zha
Level 155
God Stats
3W - 0L
1,716 SR
Queue Stats
41W - 44L
1,517 Elo+
Solo
Maui
Maui
Quraia
Maui
Level 192
God Stats
12W - 7L
1,740 SR
Queue Stats
318W - 158L
1,714 Elo+
Party 1
Scylla
Scylla
Rykonon
Scylla
Level 87
God Stats
61W - 58L
1,561 SR
Queue Stats
345W - 333L
1,480 Elo+
Solo
Team Averages
Level 125
1,677 SR
1,539 Elo+

VS

Team Averages
Level 107
1,458 SR
1,496 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Kourtrajme26
Ix Chel
Level 145
God Stats
36W - 38L
1,509 SR
Queue Stats
458W - 489L
1,516 Elo+
Solo
Thanatos
Thanatos
Prismaaaaaaa
Thanatos
Level 45
God Stats
0W - 2L
1,278 SR
Queue Stats
83W - 95L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 0 / 6
6,823
1,365
9,175
3,531
1,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
2 / 1 / 5
6,486
1,297
3,461
3,335
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 2 / 5
6,666
1,333
5,738
5,410
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
Quraia
Maui
11
1 / 0 / 8
6,759
1,352
2,837
5,233
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Rykonon
Scylla
11
2 / 0 / 5
6,846
1,369
5,324
3,395
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

370

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 1
7,256
1,451
3,698
8,552
7,446
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
11
0 / 4 / 3
6,042
1,208
4,008
8,026
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
 
Baba Yaga
10
0 / 1 / 2
5,722
1,144
3,353
5,043
1,938
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ix Chel
Kourtrajme26
Ix Chel
11
1 / 2 / 1
6,393
1,279
6,590
5,290
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Prismaaaaaaa
Thanatos
10
0 / 1 / 0
5,313
1,063
1,105
1,602
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
10
Kills
3
3
Deaths
10
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
6
5
L
Tyr
 
Tyr
2
2
1
1.25
L
Rama
 
Rama
0
4
3
0.38
L
Baba Yaga
 
Baba Yaga
0
1
2
1
W
Ra
2
1
5
4.5
L
Ix Chel
Kourtrajme26
Ix Chel
1
2
1
0.75
W
3
2
5
2.75
L
Thanatos
Prismaaaaaaa
Thanatos
0
1
0
0
W
Maui
Quraia
Maui
1
0
8
5
W
Scylla
Rykonon
Scylla
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
18,754
20,904
Taken
28,513
11,687
Mitigated
15,140
5,872
Healing
2,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,175
5,554
0
1,229
3,531
1,697
0
2,055
1,423
0
21,980
L
Tyr
 
Tyr
3,698
593
0
1,311
8,552
7,446
0
3,670
4,706
0
6,695
L
Rama
 
Rama
4,008
3,087
0
18
8,026
2,855
0
3,000
4,980
0
17,387
L
Baba Yaga
 
Baba Yaga
3,353
218
0
295
5,043
1,938
0
1,886
3,129
7,302
0
W
Ra
3,461
284
956
654
3,335
1,486
0
1,541
1,702
16,889
0
L
Ix Chel
Kourtrajme26
Ix Chel
6,590
661
271
114
5,290
2,182
0
2,003
3,255
25,542
0
W
5,738
1,233
0
702
5,410
2,666
0
2,021
3,283
0
12,001
L
Thanatos
Prismaaaaaaa
Thanatos
1,105
297
0
280
1,602
719
0
759
821
0
2,104
W
Maui
Quraia
Maui
2,837
774
0
2,081
5,233
4,618
0
2,300
2,811
4,472
0
W
Scylla
Rykonon
Scylla
5,324
1,065
0
250
3,395
1,220
0
1,603
1,742
14,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
30,726
93
Minions Killed
110
8
Camps Cleared
3
555,678
Distance Traveled
468,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,823
1,365
23
5
1
110,431
0
L
Tyr
7,256
1,451
7
1
1
112,118
0
L
Rama
6,042
1,208
45
9
1
90,937
0
L
Baba Yaga
5,722
1,144
9
2
0
108,467
0
W
Ra
6,486
1,297
29
6
1
114,555
0
L
Ix Chel
6,393
1,279
46
9
0
113,630
0
W
Ne Zha
6,666
1,333
11
2
2
105,356
0
L
Thanatos
5,313
1,063
3
1
1
43,505
0
W
Maui
6,759
1,352
6
1
0
106,742
0
W
Scylla
6,846
1,369
24
5
4
118,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role