Player Matchup

Sylvanus
Sylvanus
Gold I
Blackharđt
Sylvanus
Gold I
Level 154
God Stats
1W - 1L
1,742 SR
Queue Stats
198W - 199L
1,652 MMR
Party 2
Scylla
Scylla
Gold I
CristianAneas7
Scylla
Gold I
Level 68
God Stats
15W - 16L
1,587 SR
Queue Stats
111W - 104L
1,800 MMR
Solo
Mercury
Mercury
Gold I
Fly1ngG0rilla
Mercury
Gold I
Level 147
God Stats
12W - 6L
1,639 SR
Queue Stats
107W - 100L
1,811 MMR
Solo
Achilles
Achilles
Platinum IV
Srgodlike
Achilles
Platinum IV
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
404W - 400L
1,801 MMR
Solo
Xbalanque
Xbalanque
Platinum II
enoss
Xbalanque
Platinum II
Level 124
God Stats
6W - 3L
1,687 SR
Queue Stats
31W - 23L
1,941 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,631 SR
1,801 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,547 SR
1,698 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Platinum V
 
Loki
Platinum V
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Gold III
DARKMASTER999
Medusa
Gold III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,804 MMR
Party 1
Chiron
Chiron
Platinum V
JungleTax
Chiron
Platinum V
Level 129
God Stats
3W - 0L
1,794 SR
Queue Stats
23W - 3L
1,905 MMR
Party 1
Ymir
Ymir
Platinum IV
Zahedan
Ymir
Platinum IV
Level 156
God Stats
3W - 6L
1,443 SR
Queue Stats
205W - 190L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blackharđt
Sylvanus
8
1 / 1 / 2
4,803
480
3,232
7,873
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 0
5,618
562
2,735
3,574
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
1 / 3 / 0
5,507
551
997
8,707
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Srgodlike
Achilles
9
1 / 4 / 0
5,527
553
5,659
11,739
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
enoss
Xbalanque
10
1 / 2 / 2
5,852
585
4,014
6,369
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Ao KuangMaman BrigitteThanatosSusano

VS

Bans
AthenaThorSurtrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 0 / 0
6,927
693
4,632
2,144
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
 
Loki
12
4 / 1 / 1
6,504
650
6,869
10,211
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 1
5,900
590
4,052
5,701
1,990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
JungleTax
Chiron
10
1 / 1 / 5
5,976
598
4,326
5,371
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Zahedan
Ymir
9
0 / 1 / 4
5,366
537
3,268
6,761
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
0
5
W
Loki
 
Loki
4
1
1
4.5
L
Sylvanus
Blackharđt
Sylvanus
1
1
2
2
L
0
1
0
0
W
1
1
1
1.5
L
Mercury
1
3
0
0.33
W
Chiron
JungleTax
Chiron
1
1
5
3.5
L
Achilles
Srgodlike
Achilles
1
4
0
0.25
W
Ymir
Zahedan
Ymir
0
1
4
2
L
Xbalanque
enoss
Xbalanque
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,637
Damage
23,147
38,262
Taken
30,188
18,381
Mitigated
16,394
10,567
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,632
665
0
500
2,144
739
0
656
1,488
65,840
0
W
Loki
 
Loki
6,869
1,583
0
3,640
10,211
7,224
0
0
9,572
0
32,710
L
Sylvanus
Blackharđt
Sylvanus
3,232
836
288
3,124
7,873
5,254
0
3,356
4,451
16,912
8,577
L
2,735
327
0
955
3,574
1,276
0
2,445
1,062
49,103
0
W
4,052
1,393
0
2,426
5,701
1,990
0
894
4,807
0
45,995
L
Mercury
997
444
0
780
8,707
3,431
0
1,039
7,599
0
38,144
W
Chiron
JungleTax
Chiron
4,326
2,245
297
3,150
5,371
1,899
0
968
4,403
0
35,094
L
Achilles
Srgodlike
Achilles
5,659
1,754
0
3,403
11,739
6,085
0
0
10,905
0
27,749
W
Ymir
Zahedan
Ymir
3,268
1,201
0
1,610
6,761
4,542
0
3,309
3,452
12,552
0
L
Xbalanque
enoss
Xbalanque
4,014
2,116
0
2,017
6,369
2,335
0
903
5,466
0
37,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
30,673
315
Minions Killed
339
0
Camps Cleared
0
1,008,744
Distance Traveled
1,103,927
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,927
693
109
11
0
220,264
2
W
Loki
6,504
650
52
5
0
208,430
2
L
Sylvanus
4,803
480
33
3
0
194,065
4
L
Scylla
5,618
562
87
9
0
193,203
2
W
Medusa
5,900
590
90
9
0
208,549
1
L
Mercury
5,507
551
72
7
0
226,767
0
W
Chiron
5,976
598
72
7
0
247,826
2
L
Achilles
5,527
553
49
5
0
191,810
3
W
Ymir
5,366
537
16
2
0
218,858
2
L
Xbalanque
5,852
585
74
7
0
202,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role