Player Matchup

Achilles
Achilles
Aquatictoys
Achilles
Level 159
God Stats
1W - 4L
1,451 SR
Queue Stats
212W - 207L
1,583 Elo+
Solo
Fenrir
Fenrir
Deceptrr
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,355 Elo+
Solo
Medusa
Medusa
Intrisi
Medusa
Level 19
God Stats
10W - 14L
1,436 SR
Queue Stats
28W - 50L
1,328 Elo+
Party 1
Ymir
Ymir
Juanca5126l
Ymir
Level 125
God Stats
66W - 68L
1,465 SR
Queue Stats
366W - 348L
1,447 Elo+
Solo
Aphrodite
Aphrodite
NotNewB
Aphrodite
Level 67
God Stats
1W - 5L
1,290 SR
Queue Stats
195W - 198L
1,486 Elo+
Party 1
Team Averages
Level 86
1,429 SR
1,439 Elo+

VS

Team Averages
Level 99
1,580 SR
1,513 Elo+
Nemesis
Nemesis
CrimsonJ3ster
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,622 Elo+
Solo
Sobek
Sobek
Hippo Shepherd
Sobek
Level 88
God Stats
11W - 11L
1,680 SR
Queue Stats
11W - 12L
1,713 Elo+
Solo
Janus
Janus
Itz podwer
Janus
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 18L
1,313 Elo+
Solo
Cupid
Cupid
JerryZheng
Cupid
Level 111
God Stats
8W - 4L
1,709 SR
Queue Stats
346W - 351L
1,466 Elo+
Solo
Achilles
Achilles
V christian xVx
Achilles
Level 118
God Stats
23W - 22L
1,514 SR
Queue Stats
355W - 358L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aquatictoys
Achilles
11
3 / 0 / 0
6,643
664
6,617
7,839
8,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Deceptrr
Fenrir
6
1 / 4 / 0
4,334
433
1,573
5,753
1,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Intrisi
Medusa
7
0 / 3 / 1
4,718
472
4,354
5,981
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 3 / 0
4,731
473
1,834
7,887
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
NotNewB
Aphrodite
9
0 / 0 / 0
5,369
537
3,018
4,850
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
6 / 0 / 1
6,589
659
5,420
5,625
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 1 / 3
4,862
486
2,194
5,206
3,628
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
9
0 / 1 / 1
5,544
554
1,918
5,114
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
9
1 / 0 / 1
5,137
514
2,228
5,763
1,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
10
0 / 3 / 0
5,394
539
3,368
11,198
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
5
Kills
10
10
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aquatictoys
Achilles
3
0
0
3
W
Nemesis
6
0
1
6.5
L
Fenrir
Deceptrr
Fenrir
1
4
0
0.25
W
3
1
3
4.5
L
Medusa
Intrisi
Medusa
0
3
1
0.17
W
Janus
0
1
1
0.5
W
Cupid
1
0
1
1.5
L
1
3
0
0.33
L
Aphrodite
NotNewB
Aphrodite
0
0
0
0
W
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,396
Damage
15,128
32,310
Taken
32,906
18,390
Mitigated
13,844
9,030
Healing
11,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aquatictoys
Achilles
6,617
1,507
0
2,575
7,839
8,789
0
0
7,839
0
42,926
W
Nemesis
5,420
1,955
0
1,519
5,625
2,098
0
586
4,982
0
54,049
L
Fenrir
Deceptrr
Fenrir
1,573
138
0
303
5,753
1,814
0
777
4,906
0
14,726
W
2,194
79
190
1,169
5,206
3,628
79
1,221
3,985
10,507
0
L
Medusa
Intrisi
Medusa
4,354
1,722
0
542
5,981
1,824
380
715
5,266
0
26,188
W
Janus
1,918
287
0
1,483
5,114
1,643
0
2,398
2,480
32,335
0
W
Cupid
2,228
1,415
0
3,552
5,763
1,786
821
389
5,374
0
32,539
L
1,834
390
0
1,435
7,887
4,494
0
1,229
6,658
12,578
0
L
Aphrodite
NotNewB
Aphrodite
3,018
231
0
4,175
4,850
1,469
0
1,233
3,529
33,503
0
W
Achilles
3,368
859
0
4,086
11,198
4,689
0
0
10,524
0
33,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,795
Gold Earned
27,526
209
Minions Killed
280
0
Camps Cleared
0
879,383
Distance Traveled
928,328
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,643
664
69
7
0
170,963
0
W
Nemesis
6,589
659
84
8
0
243,569
0
L
Fenrir
4,334
433
23
2
0
172,102
0
W
Sobek
4,862
486
14
1
0
188,643
3
L
Medusa
4,718
472
40
4
0
184,385
0
W
Janus
5,544
554
58
6
0
179,983
0
W
Cupid
5,137
514
58
6
0
153,814
0
L
Ymir
4,731
473
14
1
0
159,991
0
L
Aphrodite
5,369
537
63
6
0
191,942
0
W
Achilles
5,394
539
66
7
0
162,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role