Player Matchup

Ra
Ra
Dark_Nips_Rises
Ra
Level 198
God Stats
27W - 49L
1,401 SR
Queue Stats
411W - 501L
1,468 Elo+
Party 2
Anubis
Anubis
DoozyTheFallen
Anubis
Level 68
God Stats
2W - 6L
1,488 SR
Queue Stats
10W - 15L
1,505 Elo+
Party 2
Geb
Geb
NorthSaintEris
Geb
Level 159
God Stats
1W - 0L
1,227 SR
Queue Stats
59W - 64L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
PapaChonker
Ne Zha
Level 139
God Stats
7W - 4L
1,461 SR
Queue Stats
114W - 109L
1,508 Elo+
Party 2
Medusa
Medusa
miss_vlispy
Medusa
Level 123
God Stats
12W - 9L
1,434 SR
Queue Stats
164W - 180L
1,493 Elo+
Party 2
Team Averages
Level 137
1,402 SR
1,495 Elo+

VS

Team Averages
Level 82
1,512 SR
1,489 Elo+
Ymir
Ymir
Idonotevenknow
Ymir
Level 43
God Stats
1W - 3L
1,359 SR
Queue Stats
47W - 51L
1,379 Elo+
Solo
Sol
Sol
Rhialto
Sol
Level 149
God Stats
24W - 35L
1,452 SR
Queue Stats
503W - 507L
1,545 Elo+
Solo
Chaac
Chaac
XxLipexBRx
Chaac
Level 147
God Stats
9W - 3L
1,754 SR
Queue Stats
400W - 408L
1,533 Elo+
Solo
Ao Kuang
Ao Kuang
gone_in_a_crash
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 125L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
goneinabash
Kukulkan
Level 13
God Stats
1W - 2L
1,493 SR
Queue Stats
3W - 4L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,221
722
4,705
3,748
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,533
653
6,024
7,993
3,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 2
5,942
594
2,934
6,118
3,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
10
3 / 1 / 1
5,921
592
4,038
7,450
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
10
0 / 0 / 2
5,312
531
3,167
5,637
2,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,246
525
899
5,870
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
9
1 / 1 / 0
5,430
543
5,403
5,737
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
1 / 2 / 0
5,490
549
6,195
10,272
7,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
9
0 / 3 / 0
4,987
499
2,883
9,369
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
goneinabash
Kukulkan
10
1 / 3 / 0
5,797
580
2,121
6,792
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
1
1
1
1.5
L
0
0
1
0.5
W
2
1
2
3
W
Ne Zha
3
1
1
3.5
L
Sol
1
1
0
1
L
Chaac
1
2
0
0.5
L
Ao Kuang
0
3
0
0
L
Kukulkan
goneinabash
Kukulkan
1
3
0
0.33
W
Medusa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
17,501
30,946
Taken
38,040
14,016
Mitigated
19,678
15,876
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,705
289
673
2,828
3,748
1,520
0
1,134
2,614
67,872
329
W
6,024
694
0
4,739
7,993
3,996
264
0
7,993
48,893
0
L
899
420
0
2,081
5,870
4,569
0
663
5,207
15,668
0
W
2,934
378
1,217
1,915
6,118
3,416
0
3,950
2,168
12,300
0
W
Ne Zha
4,038
1,676
0
3,512
7,450
2,962
0
2,593
4,857
0
40,095
L
Sol
5,403
2,423
0
2,692
5,737
1,744
871
1,989
3,661
51,616
0
L
Chaac
6,195
954
0
3,566
10,272
7,763
0
6,024
4,248
0
38,323
L
Ao Kuang
2,883
791
0
2,149
9,369
3,123
0
1,776
7,495
32,767
0
L
Kukulkan
goneinabash
Kukulkan
2,121
323
0
1,938
6,792
2,479
0
2,826
3,806
51,000
0
W
Medusa
3,167
909
0
992
5,637
2,122
0
3,629
2,008
0
44,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
26,950
366
Minions Killed
312
0
Camps Cleared
0
1,020,818
Distance Traveled
971,700
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,221
722
122
12
0
219,502
0
W
Anubis
6,533
653
97
10
0
180,589
1
L
Ymir
5,246
525
33
3
0
189,892
2
W
Geb
5,942
594
25
3
0
205,643
0
W
Ne Zha
5,921
592
53
5
0
224,347
0
L
Sol
5,430
543
84
8
0
182,113
0
L
Chaac
5,490
549
60
6
0
192,517
0
L
Ao Kuang
4,987
499
50
5
0
220,451
0
L
Kukulkan
5,797
580
85
9
0
186,727
0
W
Medusa
5,312
531
69
7
0
190,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role