Player Matchup

Fenrir
Fenrir
ClutchTon
Fenrir
Level 143
God Stats
1W - 1L
1,731 SR
Queue Stats
84W - 59L
1,504 Elo+
Party 3
Gilgamesh
Gilgamesh
Iridophore
Gilgamesh
Level 155
God Stats
2W - 2L
1,796 SR
Queue Stats
171W - 167L
1,496 Elo+
Party 1
Bacchus
Bacchus
SFOniklas_99
Bacchus
Level 87
God Stats
9W - 3L
1,745 SR
Queue Stats
229W - 218L
1,459 Elo+
Party 3
Merlin
Merlin
hicham2006boss
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,112 Elo+
Solo
Ah Puch
Ah Puch
treemichelle
Ah Puch
Level 123
God Stats
7W - 5L
1,477 SR
Queue Stats
219W - 210L
1,487 Elo+
Party 1
Team Averages
Level 107
1,650 SR
1,412 Elo+

VS

Team Averages
Level 108
1,380 SR
1,477 Elo+
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Alyzayna
Hades
Level 50
God Stats
1W - 1L
1,287 SR
Queue Stats
77W - 76L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
Appelsmash
Zhong Kui
Level 87
God Stats
1W - 2L
1,197 SR
Queue Stats
215W - 192L
1,445 Elo+
Party 2
Maui
Maui
Arkriness
Maui
Level 149
God Stats
2W - 1L
1,559 SR
Queue Stats
81W - 73L
1,506 Elo+
Party 2
Neith
Neith
jesulegitano
Neith
Level 146
God Stats
3W - 3L
1,359 SR
Queue Stats
145W - 147L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClutchTon
Fenrir
14
3 / 2 / 2
7,957
884
2,031
9,061
8,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Iridophore
Gilgamesh
13
5 / 6 / 3
7,780
864
9,610
13,375
8,869
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
SFOniklas_99
Bacchus
12
0 / 4 / 5
6,955
773
4,990
11,455
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 2
6,567
730
1,800
5,398
2,533
Ah Puch
treemichelle
Ah Puch
15
2 / 3 / 5
7,802
867
10,929
8,190
3,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 2 / 11
7,960
884
7,805
5,822
2,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Alyzayna
Hades
12
1 / 3 / 9
7,314
813
5,080
7,539
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Appelsmash
Zhong Kui
15
9 / 1 / 10
8,828
981
10,330
8,960
9,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
13
2 / 1 / 15
7,833
870
3,581
6,348
5,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 3 / 10
8,642
960
9,120
7,971
3,829
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
10
Kills
19
19
Deaths
10
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
11
3.75
W
Hades
Alyzayna
Hades
1
3
9
1.83
W
Zhong Kui
Appelsmash
Zhong Kui
9
1
10
14
W
Maui
2
1
15
9.5
L
Fenrir
ClutchTon
Fenrir
3
2
2
2
L
Gilgamesh
Iridophore
Gilgamesh
5
6
3
1.08
L
Bacchus
SFOniklas_99
Bacchus
0
4
5
0.63
L
0
4
2
0.25
W
5
3
10
3.33
L
Ah Puch
treemichelle
Ah Puch
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,360
Damage
35,916
47,479
Taken
36,640
37,376
Mitigated
25,883
7,894
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,805
3,132
0
238
5,822
2,733
1,649
3,304
2,471
0
19,112
W
Hades
Alyzayna
Hades
5,080
861
995
2,139
7,539
4,540
241
4,076
3,287
10,215
0
W
Zhong Kui
Appelsmash
Zhong Kui
10,330
827
3,425
2,799
8,960
9,067
1,205
4,388
4,572
13,933
0
W
Maui
3,581
719
644
1,256
6,348
5,714
487
3,461
2,717
7,138
0
L
Fenrir
ClutchTon
Fenrir
2,031
291
1,126
2,358
9,061
8,623
114
3,960
5,101
0
4,234
L
Gilgamesh
Iridophore
Gilgamesh
9,610
2,113
338
877
13,375
8,869
0
6,046
7,329
939
11,145
L
Bacchus
SFOniklas_99
Bacchus
4,990
166
144
1,047
11,455
13,396
174
3,561
7,894
9,613
0
L
1,800
216
0
20
5,398
2,533
103
3,011
2,387
12,351
0
W
9,120
3,399
916
2,128
7,971
3,829
582
3,429
4,417
0
23,553
L
Ah Puch
treemichelle
Ah Puch
10,929
102
361
1,623
8,190
3,955
584
2,413
5,777
25,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,061
Gold Earned
40,577
83
Minions Killed
107
0
Camps Cleared
0
813,023
Distance Traveled
838,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,960
884
30
3
0
162,606
0
W
Hades
7,314
813
20
2
0
159,783
0
W
Zhong Kui
8,828
981
7
1
0
190,186
0
W
Maui
7,833
870
13
1
0
172,428
0
L
Fenrir
7,957
884
6
1
0
202,843
0
L
Gilgamesh
7,780
864
5
1
0
150,386
0
L
Bacchus
6,955
773
5
1
0
165,797
0
L
Merlin
6,567
730
31
3
0
117,602
0
W
Neith
8,642
960
37
4
0
153,065
0
L
Ah Puch
7,802
867
36
4
0
176,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role