Player Matchup

Medusa
Medusa
HisFauIt
Medusa
Level 39
God Stats
0W - 3L
1,163 SR
Queue Stats
4W - 12L
1,201 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TurbuIance-
Maman Brigitte
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,111 Elo+
Party 2
Ymir
Ymir
c1oud7Fx
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,111 Elo+
Party 2
Team Averages
Level 16
1,388 SR
1,141 Elo+

VS

Team Averages
Level 48
1,579 SR
1,473 Elo+
Ra
Ra
 
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Calcetin3
Neith
Level 78
God Stats
1W - 0L
1,561 SR
Queue Stats
15W - 10L
1,523 Elo+
Party 1
Hercules
Hercules
Scopesbeamsya
Hercules
Level 60
God Stats
7W - 1L
1,675 SR
Queue Stats
49W - 52L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HisFauIt
Medusa
11
2 / 5 / 0
7,778
778
7,900
11,546
4,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maman Brigitte
TurbuIance-
Maman Brigitte
8
0 / 7 / 1
6,607
661
2,409
10,113
4,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 7 / 2
6,954
695
1,585
14,380
10,911
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 0 / 10
9,305
931
6,242
2,423
1,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Calcetin3
Neith
12
7 / 3 / 9
9,682
968
13,523
8,974
3,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Scopesbeamsya
Hercules
13
6 / 0 / 12
9,416
942
9,144
10,170
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
19
19
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
10
11
W
Neith
Calcetin3
Neith
7
3
9
3.83
L
Medusa
HisFauIt
Medusa
2
5
0
0.4
W
Hercules
Scopesbeamsya
Hercules
6
0
12
12
L
Maman Brigitte
TurbuIance-
Maman Brigitte
0
7
1
0.07
L
Ymir
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,894
Damage
28,909
36,039
Taken
21,567
19,874
Mitigated
15,653
618
Healing
7,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,242
465
1,217
913
2,423
1,094
944
361
2,062
34,417
0
W
Neith
Calcetin3
Neith
13,523
4,762
0
2,240
8,974
3,976
1,047
1,233
7,741
0
53,704
L
Medusa
HisFauIt
Medusa
7,900
3,549
0
405
11,546
4,589
0
2,132
9,176
0
33,925
W
Hercules
Scopesbeamsya
Hercules
9,144
3,674
0
3,414
10,170
10,583
749
3,017
7,153
0
17,140
L
Maman Brigitte
TurbuIance-
Maman Brigitte
2,409
173
0
207
10,113
4,374
0
977
8,890
11,059
0
L
Ymir
1,585
590
0
6
14,380
10,911
0
3,438
10,476
10,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,339
Gold Earned
28,403
66
Minions Killed
122
0
Camps Cleared
0
487,695
Distance Traveled
574,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,305
931
43
4
0
189,684
0
W
Neith
9,682
968
68
7
0
175,618
0
L
Medusa
7,778
778
40
4
0
187,703
0
W
Hercules
9,416
942
11
1
0
209,249
0
L
Maman Brigitte
6,607
661
13
1
0
163,438
0
L
Ymir
6,954
695
13
1
0
136,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role