Player Matchup

Hun Batz
Hun Batz
BigOlPete
Hun Batz
Level 141
God Stats
1W - 0L
1,773 SR
Queue Stats
200W - 185L
1,584 Elo+
Party 1
Nike
Nike
LittlerDevil
Nike
Level 143
God Stats
3W - 1L
1,651 SR
Queue Stats
132W - 137L
1,554 Elo+
Party 3
Scylla
Scylla
TinyHodor
Scylla
Level 137
God Stats
1W - 1L
1,728 SR
Queue Stats
88W - 83L
1,581 Elo+
Party 1
Anhur
Anhur
ewesty333
Anhur
Level 154
God Stats
9W - 3L
1,628 SR
Queue Stats
245W - 238L
1,532 Elo+
Party 3
Kukulkan
Kukulkan
эDXLє
Kukulkan
Level 125
God Stats
4W - 3L
1,455 SR
Queue Stats
415W - 355L
1,571 Elo+
Solo
Team Averages
Level 140
1,647 SR
1,564 Elo+

VS

Team Averages
Level 132
1,550 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
AdamsCorleone
Danzaburou
Level 146
God Stats
5W - 9L
1,569 SR
Queue Stats
274W - 297L
1,512 Elo+
Solo
Arachne
Arachne
FreeKanye
Arachne
Level 89
God Stats
3W - 3L
1,584 SR
Queue Stats
428W - 396L
1,564 Elo+
Solo
Atlas
Atlas
Metroplexus
Atlas
Level 162
God Stats
9W - 11L
1,599 SR
Queue Stats
450W - 487L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigOlPete
Hun Batz
13
4 / 0 / 1
6,904
628
5,099
7,484
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 5
6,293
572
5,453
8,338
5,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
TinyHodor
Scylla
10
0 / 2 / 2
5,897
536
2,512
6,301
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ewesty333
Anhur
11
1 / 0 / 2
6,450
586
4,917
6,419
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
эDXLє
Kukulkan
11
2 / 3 / 0
6,585
599
5,498
5,688
2,469
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 0
6,264
569
5,751
6,719
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
 
Sol
9
0 / 3 / 3
5,566
506
2,799
8,145
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
AdamsCorleone
Danzaburou
10
1 / 3 / 1
5,721
520
3,133
7,102
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
FreeKanye
Arachne
11
4 / 1 / 0
7,016
638
3,103
11,011
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 1
5,437
494
2,629
6,650
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
6
7
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Sol
 
Sol
0
3
3
0.5
L
Danzaburou
AdamsCorleone
Danzaburou
1
3
1
0.5
W
Hun Batz
BigOlPete
Hun Batz
4
0
1
4.5
L
Arachne
FreeKanye
Arachne
4
1
0
4
W
2
2
5
2.25
L
0
0
1
0.5
W
Scylla
TinyHodor
Scylla
0
2
2
0.5
W
Anhur
ewesty333
Anhur
1
0
2
2
W
Kukulkan
эDXLє
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
17,415
34,230
Taken
39,627
14,538
Mitigated
15,137
7,672
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,751
157
0
1,383
6,719
2,404
0
1,046
5,673
57,308
0
L
Sol
 
Sol
2,799
1,102
0
3,696
8,145
2,325
0
2,116
5,961
28,977
155
L
Danzaburou
AdamsCorleone
Danzaburou
3,133
1,469
0
2,385
7,102
2,318
0
257
6,845
0
39,876
W
Hun Batz
BigOlPete
Hun Batz
5,099
1,184
0
1,402
7,484
2,915
0
1,003
6,419
0
58,984
L
Arachne
FreeKanye
Arachne
3,103
2,176
0
5,585
11,011
4,411
0
3,650
7,151
0
35,766
W
5,453
255
0
1,701
8,338
5,032
9
3,549
4,651
0
18,742
L
2,629
1,227
0
1,924
6,650
3,679
0
663
5,987
17,113
0
W
Scylla
TinyHodor
Scylla
2,512
156
0
1,320
6,301
1,999
0
3,053
3,054
48,026
0
W
Anhur
ewesty333
Anhur
4,917
3,124
0
2,833
6,419
2,123
0
1,517
4,902
0
50,185
W
Kukulkan
эDXLє
Kukulkan
5,498
1,202
0
416
5,688
2,469
0
1,663
4,025
43,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
30,004
417
Minions Killed
318
0
Camps Cleared
0
1,150,339
Distance Traveled
1,075,004
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,264
569
102
9
0
219,383
2
L
Sol
5,566
506
67
6
0
218,744
0
L
Danzaburou
5,721
520
73
7
0
199,894
1
W
Hun Batz
6,904
628
97
9
0
249,715
0
L
Arachne
7,016
638
66
6
0
225,943
0
W
Nike
6,293
572
24
2
0
237,412
2
L
Atlas
5,437
494
10
1
0
211,040
4
W
Scylla
5,897
536
89
8
0
221,011
2
W
Anhur
6,450
586
96
9
0
223,433
3
W
Kukulkan
6,585
599
111
10
0
218,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role