Player Matchup

Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Impxlses
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,483 Elo+
Party 1
Agni
Agni
ItsSexxyRexxy
Agni
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 1
Discordia
Discordia
TheRealBenzo
Discordia
Level 198
God Stats
2W - 2L
1,303 SR
Queue Stats
515W - 515L
1,472 Elo+
Solo
Cerberus
Cerberus
Vukzz
Cerberus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,438 Elo+
Party 1
Team Averages
Level 130
1,461 SR
1,430 Elo+

VS

Team Averages
Level 142
1,538 SR
1,456 Elo+
Nemesis
Nemesis
 
Nemesis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Davicho290785
Morgan Le Fay
Level 156
God Stats
11W - 16L
1,453 SR
Queue Stats
780W - 789L
1,436 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FilthyGandhi
Ah Muzen Cab
Level 159
God Stats
5W - 2L
1,530 SR
Queue Stats
524W - 544L
1,454 Elo+
Solo
Persephone
Persephone
RAIDERKILLER67
Persephone
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,464 Elo+
Solo
Guan Yu
Guan Yu
Tarnah
Guan Yu
Level 125
God Stats
6W - 3L
1,709 SR
Queue Stats
405W - 383L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 12
8,775
878
6,960
7,823
3,849
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ares
14
2 / 3 / 13
8,302
830
4,286
11,698
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 15
8,466
847
13,766
9,191
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
TheRealBenzo
Discordia
17
7 / 2 / 11
9,911
991
16,818
6,251
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Vukzz
Cerberus
15
6 / 2 / 11
9,283
928
5,217
12,039
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 6 / 4
7,388
739
3,972
13,573
7,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Davicho290785
Morgan Le Fay
13
2 / 6 / 4
7,297
730
8,293
11,456
5,406
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
FilthyGandhi
Ah Muzen Cab
16
6 / 2 / 5
8,844
884
12,871
9,313
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
RAIDERKILLER67
Persephone
15
1 / 3 / 8
8,183
818
8,145
7,764
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Tarnah
Guan Yu
14
1 / 4 / 5
7,350
735
5,208
12,754
12,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
22
Kills
11
11
Deaths
21
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
12
11
L
Nemesis
 
Nemesis
1
6
4
0.5
L
Morgan Le Fay
Davicho290785
Morgan Le Fay
2
6
4
0.67
L
Ah Muzen Cab
FilthyGandhi
Ah Muzen Cab
6
2
5
4.25
W
Ares
2
3
13
2.83
W
2
4
15
2.38
L
Persephone
RAIDERKILLER67
Persephone
1
3
8
1.67
L
Guan Yu
Tarnah
Guan Yu
1
4
5
0.88
W
Discordia
TheRealBenzo
Discordia
7
2
11
6.25
W
Cerberus
Vukzz
Cerberus
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,047
Damage
38,489
47,002
Taken
54,860
37,922
Mitigated
33,430
19,269
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,960
705
3,855
3,981
7,823
3,849
235
3,737
3,992
13,554
0
L
Nemesis
 
Nemesis
3,972
1,633
805
1,834
13,573
7,068
0
11,296
2,053
0
8,864
L
Morgan Le Fay
Davicho290785
Morgan Le Fay
8,293
1,395
705
1,775
11,456
5,406
0
9,731
1,538
14,163
0
L
Ah Muzen Cab
FilthyGandhi
Ah Muzen Cab
12,871
2,056
700
617
9,313
4,582
138
7,448
1,865
0
29,199
W
Ares
4,286
225
746
1,204
11,698
13,656
108
3,764
7,773
8,670
0
W
13,766
823
86
1,322
9,191
3,686
546
2,720
6,386
26,584
0
L
Persephone
RAIDERKILLER67
Persephone
8,145
77
263
462
7,764
3,551
126
6,546
1,110
22,653
0
L
Guan Yu
Tarnah
Guan Yu
5,208
68
3,388
3,438
12,754
12,823
0
11,326
1,247
1,952
6,638
W
Discordia
TheRealBenzo
Discordia
16,818
58
1,004
737
6,251
2,806
0
3,400
2,581
38,655
0
W
Cerberus
Vukzz
Cerberus
5,217
115
1,480
4,854
12,039
13,925
145
4,033
7,744
12,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,737
Gold Earned
39,062
179
Minions Killed
101
0
Camps Cleared
0
923,574
Distance Traveled
973,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,775
878
43
4
0
211,178
0
L
Nemesis
7,388
739
13
1
0
197,446
0
L
Morgan Le Fay
7,297
730
14
1
0
173,049
0
L
Ah Muzen Cab
8,844
884
37
4
0
187,034
0
W
Ares
8,302
830
13
1
0
165,168
0
W
Agni
8,466
847
40
4
0
178,704
0
L
Persephone
8,183
818
31
3
0
211,438
0
L
Guan Yu
7,350
735
6
1
0
204,880
0
W
Discordia
9,911
991
54
5
0
188,940
0
W
Cerberus
9,283
928
29
3
0
179,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role