Player Matchup

Poseidon
Poseidon
Platinum IV
 
Poseidon
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
HughBaijin
Tsukuyomi
Gold IV
Level 113
God Stats
3W - 4L
1,610 SR
Queue Stats
14W - 13L
1,652 MMR
Solo
Yemoja
Yemoja
Platinum II
Kidslymm
Yemoja
Platinum II
Level 142
God Stats
20W - 15L
1,603 SR
Queue Stats
245W - 227L
1,958 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
TimmyWop
Gilgamesh
Gold V
Level 89
God Stats
1W - 2L
1,434 SR
Queue Stats
12W - 13L
1,627 MMR
Solo
Skadi
Skadi
Gold III
xHelmetHead
Skadi
Gold III
Level 126
God Stats
22W - 23L
1,564 SR
Queue Stats
279W - 289L
1,553 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,542 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,662 SR
1,698 MMR
Cerberus
Cerberus
Gold V
Alarlin2
Cerberus
Gold V
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 6L
1,683 MMR
Party 1
Hachiman
Hachiman
Platinum II
NRA
Hachiman
Platinum II
Level 158
God Stats
8W - 8L
1,685 SR
Queue Stats
50W - 48L
1,863 MMR
Party 2
Pele
Pele
Gold V
OdomTweets
Pele
Gold V
Level 45
God Stats
4W - 1L
1,892 SR
Queue Stats
41W - 15L
1,693 MMR
Party 1
Surtr
Surtr
Gold III
Six PistoIs
Surtr
Gold III
Level 143
God Stats
2W - 0L
1,611 SR
Queue Stats
58W - 45L
1,536 MMR
Solo
Anubis
Anubis
Platinum IV
XBD
Anubis
Platinum IV
Level 159
God Stats
4W - 4L
1,620 SR
Queue Stats
132W - 124L
1,713 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 6 / 1
5,347
535
2,187
8,215
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HughBaijin
Tsukuyomi
8
0 / 5 / 1
4,899
490
2,127
9,568
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Kidslymm
Yemoja
9
1 / 1 / 1
5,959
596
2,252
7,918
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TimmyWop
Gilgamesh
10
1 / 3 / 0
5,625
563
3,919
9,536
7,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 0
4,894
489
6,385
9,741
2,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
RaijinAchillesArachne

VS

Bans
AthenaMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alarlin2
Cerberus
9
2 / 0 / 7
6,268
627
5,975
9,845
6,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
NRA
Hachiman
11
2 / 1 / 1
6,308
631
6,558
7,740
2,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
9 / 1 / 3
6,928
693
7,924
7,698
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 0
6,743
674
6,167
8,052
5,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Anubis
XBD
Anubis
12
3 / 0 / 6
7,035
704
5,407
4,945
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
19
20
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
1
0.08
W
Cerberus
Alarlin2
Cerberus
2
0
7
5.5
L
Tsukuyomi
HughBaijin
Tsukuyomi
0
5
1
0.1
L
Yemoja
Kidslymm
Yemoja
1
1
1
1.5
W
Hachiman
NRA
Hachiman
2
1
1
2.5
W
9
1
3
10.5
W
3
1
0
3
L
Gilgamesh
TimmyWop
Gilgamesh
1
3
0
0.33
W
Anubis
XBD
Anubis
3
0
6
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,870
Damage
32,031
44,978
Taken
38,280
18,951
Mitigated
19,936
7,685
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,187
295
0
875
8,215
1,806
0
4,221
3,994
41,055
0
W
Cerberus
Alarlin2
Cerberus
5,975
749
927
3,492
9,845
6,900
0
1,355
8,490
23,348
0
L
Tsukuyomi
HughBaijin
Tsukuyomi
2,127
429
0
2,035
9,568
2,482
0
1,875
7,657
0
31,604
L
Yemoja
Kidslymm
Yemoja
2,252
1,235
1,321
1,037
7,918
4,236
0
2,656
5,262
8,495
0
W
Hachiman
NRA
Hachiman
6,558
3,882
0
3,871
7,740
2,912
477
1,047
6,693
0
45,724
W
7,924
1,621
0
1,204
7,698
2,639
0
1,179
6,519
0
36,534
W
6,167
2,616
0
2,851
8,052
5,525
0
509
7,543
711
44,127
L
Gilgamesh
TimmyWop
Gilgamesh
3,919
1,017
0
1,545
9,536
7,546
0
418
8,528
2,342
41,581
W
Anubis
XBD
Anubis
5,407
359
0
2,913
4,945
1,960
504
858
4,087
52,916
0
L
6,385
2,525
0
872
9,741
2,881
0
2,630
7,111
0
29,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
33,282
264
Minions Killed
349
0
Camps Cleared
0
933,169
Distance Traveled
980,379
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,347
535
68
7
0
182,319
2
W
Cerberus
6,268
627
33
3
0
217,526
1
L
Tsukuyomi
4,899
490
58
6
0
193,045
0
L
Yemoja
5,959
596
14
1
0
188,180
2
W
Hachiman
6,308
631
86
9
0
171,463
0
W
Pele
6,928
693
51
5
0
217,564
0
W
Surtr
6,743
674
80
8
0
193,749
2
L
Gilgamesh
5,625
563
76
8
0
189,053
0
W
Anubis
7,035
704
99
10
0
180,077
0
L
Skadi
4,894
489
48
5
0
180,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role