Player Matchup

Thanatos
Thanatos
Bastian25x_
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,256 Elo+
Party 2
Izanami
Izanami
COOLWHlP
Izanami
Level 4
God Stats
1W - 3L
1,191 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 2
Kukulkan
Kukulkan
NW8D
Kukulkan
Level 26
God Stats
2W - 2L
1,483 SR
Queue Stats
2W - 5L
1,256 Elo+
Party 2
Danzaburou
Danzaburou
RonFrog05ttv
Danzaburou
Level 109
God Stats
0W - 1L
1,669 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 2
Ra
Ra
Xmatrix89X
Ra
Level 103
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 8L
1,344 Elo+
Party 2
Team Averages
Level 52
1,453 SR
1,260 Elo+

VS

Team Averages
Level 120
1,540 SR
1,536 Elo+
Neith
Neith
 
Neith
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ImDirtyDan103
Pele
Level 110
God Stats
11W - 4L
1,327 SR
Queue Stats
94W - 62L
1,502 Elo+
Party 1
Charon
Charon
KetalarHCL
Charon
Level 118
God Stats
23W - 17L
1,712 SR
Queue Stats
428W - 415L
1,584 Elo+
Solo
Hades
Hades
White Boi 403
Hades
Level 179
God Stats
1W - 5L
1,566 SR
Queue Stats
73W - 66L
1,524 Elo+
Party 1
Shiva
Shiva
l FISTO l
Shiva
Level 158
God Stats
17W - 13L
1,595 SR
Queue Stats
133W - 138L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bastian25x_
Thanatos
15
1 / 13 / 4
9,799
980
9,120
20,451
7,805
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
COOLWHlP
Izanami
15
0 / 6 / 2
8,917
892
4,415
12,388
4,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
NW8D
Kukulkan
15
2 / 11 / 2
9,923
992
15,312
25,218
10,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RonFrog05ttv
Danzaburou
15
2 / 6 / 2
10,426
1,043
12,116
21,727
8,242
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 11 / 3
9,335
934
12,160
18,630
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 3 / 9
9,043
904
2,094
7,252
3,496
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
31 / 1 / 14
15,462
1,546
40,391
18,029
11,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
KetalarHCL
Charon
19
4 / 0 / 35
12,866
1,287
23,926
12,212
16,872
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 1 / 25
11,384
1,138
10,642
8,924
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
l FISTO l
Shiva
19
9 / 0 / 30
12,509
1,251
17,668
12,453
14,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
160
5
Kills
47
47
Deaths
5
13
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
3
9
1.5
L
Thanatos
Bastian25x_
Thanatos
1
13
4
0.23
L
Izanami
COOLWHlP
Izanami
0
6
2
0.17
W
31
1
14
38
W
Charon
KetalarHCL
Charon
4
0
35
21.5
L
Kukulkan
NW8D
Kukulkan
2
11
2
0.27
L
Danzaburou
RonFrog05ttv
Danzaburou
2
6
2
0.5
W
3
1
25
15.5
L
0
11
3
0.14
W
Shiva
l FISTO l
Shiva
9
0
30
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,123
Damage
94,721
98,414
Taken
58,870
37,668
Mitigated
50,524
6,092
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,094
708
0
199
7,252
3,496
0
2,809
4,443
0
5,733
L
Thanatos
Bastian25x_
Thanatos
9,120
1,833
0
2,458
20,451
7,805
0
7,276
12,911
0
18,158
L
Izanami
COOLWHlP
Izanami
4,415
2,205
0
8
12,388
4,566
0
3,575
8,673
0
10,311
W
40,391
13,865
0
5,165
18,029
11,293
0
7,448
10,492
0
64,371
W
Charon
KetalarHCL
Charon
23,926
3,150
291
4,160
12,212
16,872
0
5,953
6,084
34,734
3,469
L
Kukulkan
NW8D
Kukulkan
15,312
814
0
442
25,218
10,176
0
8,109
16,647
41,120
0
L
Danzaburou
RonFrog05ttv
Danzaburou
12,116
4,593
0
1,990
21,727
8,242
0
7,179
14,298
0
24,592
W
10,642
499
875
2,417
8,924
4,433
0
5,022
3,902
24,790
0
L
12,160
667
894
300
18,630
6,879
0
5,625
12,852
29,350
0
W
Shiva
l FISTO l
Shiva
17,668
3,112
657
2,430
12,453
14,430
0
5,861
6,477
665
29,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
61,264
165
Minions Killed
161
3
Camps Cleared
5
751,980
Distance Traveled
895,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,043
904
17
2
0
73,371
0
L
Thanatos
9,799
980
16
2
2
181,921
0
L
Izanami
8,917
892
10
1
0
78,821
0
W
Pele
15,462
1,546
53
5
2
221,058
0
W
Charon
12,866
1,287
20
2
0
218,005
0
L
Kukulkan
9,923
992
67
7
1
165,468
0
L
Danzaburou
10,426
1,043
33
3
0
160,247
0
W
Hades
11,384
1,138
41
4
3
182,821
0
L
Ra
9,335
934
39
4
0
165,523
0
W
Shiva
12,509
1,251
30
3
0
200,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role