Player Matchup

Jormungandr
Jormungandr
Bronze V
Clayboy49
Jormungandr
Bronze V
Level 68
God Stats
6W - 2L
1,435 SR
Queue Stats
28W - 38L
1,125 MMR
Party 2
Ratatoskr
Ratatoskr
Silver I
Im Siah
Ratatoskr
Silver I
Level 54
God Stats
7W - 12L
1,485 SR
Queue Stats
84W - 91L
1,200 MMR
Solo
Ah Puch
Ah Puch
Silver V
ballsnifferdeno
Ah Puch
Silver V
Level 132
God Stats
3W - 0L
1,597 SR
Queue Stats
26W - 32L
1,260 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,506 SR
1,195 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 69
1,473 SR
1,027 MMR
Sun Wukong
Sun Wukong
Bronze IV
XtraCaptain
Sun Wukong
Bronze IV
Level 64
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 15L
1,029 MMR
Party 1
Hel
Hel
Silver II
XtraKage
Hel
Silver II
Level 75
God Stats
2W - 2L
1,580 SR
Queue Stats
86W - 100L
1,047 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
XtraKami
Kuzenbo
Silver II
Level 69
God Stats
6W - 8L
1,546 SR
Queue Stats
86W - 101L
1,004 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clayboy49
Jormungandr
13
1 / 0 / 11
10,328
794
8,338
11,838
14,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Im Siah
Ratatoskr
15
8 / 0 / 2
11,891
915
17,252
17,247
14,130
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 0 / 7
10,954
843
16,324
6,346
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GebHeraAthenaNoxBacchus

VS

Bans
Baron SamediMedusaHerculesChernobogHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
XtraCaptain
Sun Wukong
11
0 / 4 / 0
8,460
651
6,231
15,872
9,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
8,737
672
9,207
11,383
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
XtraKami
Kuzenbo
11
0 / 5 / 0
8,389
645
7,920
19,567
23,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
14
Kills
0
0
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Clayboy49
Jormungandr
1
0
11
6.5
W
Ratatoskr
Im Siah
Ratatoskr
8
0
2
9
L
Sun Wukong
XtraCaptain
Sun Wukong
0
4
0
0
L
0
5
0
0
L
Kuzenbo
XtraKami
Kuzenbo
0
5
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,914
Damage
23,358
35,431
Taken
46,822
31,825
Mitigated
36,435
9,392
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Clayboy49
Jormungandr
8,338
2,729
0
1,642
11,838
14,856
294
6,007
5,831
43,722
443
W
Ratatoskr
Im Siah
Ratatoskr
17,252
3,187
0
6,224
17,247
14,130
1,036
6,861
10,386
0
66,070
L
Sun Wukong
XtraCaptain
Sun Wukong
6,231
931
0
453
15,872
9,169
0
8,131
6,935
0
27,532
L
9,207
1,125
1,143
1,533
11,383
3,942
0
6,309
4,559
37,445
0
L
Kuzenbo
XtraKami
Kuzenbo
7,920
2,562
0
1,916
19,567
23,324
0
8,992
9,591
18,973
490
W
16,324
385
0
1,526
6,346
2,839
852
4,010
2,336
45,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
25,586
198
Minions Killed
126
0
Camps Cleared
0
831,837
Distance Traveled
708,334
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,328
794
39
3
0
259,437
0
W
Ratatoskr
11,891
915
93
7
0
310,779
0
L
Sun Wukong
8,460
651
52
4
0
240,997
0
L
Hel
8,737
672
54
4
0
218,239
0
L
Kuzenbo
8,389
645
20
2
0
249,098
0
W
Ah Puch
10,954
843
66
5
0
261,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role