Player Matchup

Sol
Sol
Affect-Nova-
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 166L
1,409 Elo+
Party 1
Ares
Ares
MeatManT580
Ares
Level 19
God Stats
5W - 5L
1,528 SR
Queue Stats
25W - 35L
1,364 Elo+
Party 1
Thanatos
Thanatos
ReFreelo
Thanatos
Level 107
God Stats
7W - 9L
1,421 SR
Queue Stats
164W - 173L
1,456 Elo+
Party 1
Team Averages
Level 64
1,483 SR
1,410 Elo+

VS

Team Averages
Level 112
1,502 SR
1,522 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
SubparMite99
Tiamat
Level 109
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 4L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
7,060
706
7,225
8,812
3,118
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 0
7,004
700
2,931
10,852
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
ReFreelo
Thanatos
10
0 / 5 / 2
7,041
704
2,170
9,439
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 1 / 5
8,571
857
8,892
6,088
2,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
 
Bacchus
10
2 / 1 / 6
7,480
748
5,681
5,148
5,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
4 / 1 / 5
8,428
843
10,966
5,393
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
10
10
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
5
6.5
W
Bacchus
 
Bacchus
2
1
6
5
L
1
3
1
0.5
L
2
2
0
1
L
Thanatos
ReFreelo
Thanatos
0
5
2
0.2
W
Tiamat
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,326
Damage
25,539
29,103
Taken
16,629
14,963
Mitigated
11,548
5,894
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,892
1,586
0
0
6,088
2,735
0
3,243
2,727
0
35,329
W
Bacchus
 
Bacchus
5,681
1,076
0
330
5,148
5,308
0
2,984
1,914
18,715
0
L
7,225
1,153
0
2,748
8,812
3,118
0
4,968
3,505
24,665
0
L
2,931
262
0
932
10,852
8,248
0
6,312
4,264
9,874
0
L
Thanatos
ReFreelo
Thanatos
2,170
274
0
2,214
9,439
3,597
0
4,628
4,521
0
11,073
W
Tiamat
10,966
1,417
130
1,291
5,393
3,505
0
3,932
1,324
24,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,105
Gold Earned
24,479
62
Minions Killed
101
0
Camps Cleared
0
506,442
Distance Traveled
566,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,571
857
53
5
0
192,803
0
W
Bacchus
7,480
748
13
1
0
189,726
0
L
Sol
7,060
706
28
3
0
160,821
0
L
Ares
7,004
700
12
1
0
175,899
0
L
Thanatos
7,041
704
22
2
0
169,722
0
W
Tiamat
8,428
843
35
4
0
184,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role