Player Matchup

Serqet
Serqet
 
Serqet
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Antibyrus
Tiamat
Level 90
God Stats
0W - 3L
1,491 SR
Queue Stats
17W - 45L
1,272 Elo+
Party 1
Neith
Neith
ChaoticGinga
Neith
Level 49
God Stats
12W - 26L
1,344 SR
Queue Stats
15W - 33L
1,285 Elo+
Solo
Charon
Charon
Kanji3906
Charon
Level 88
God Stats
0W - 1L
1,296 SR
Queue Stats
91W - 97L
1,449 Elo+
Solo
Achilles
Achilles
LitterBox16
Achilles
Level 123
God Stats
1W - 3L
1,589 SR
Queue Stats
52W - 101L
1,335 Elo+
Party 1
Team Averages
Level 78
1,444 SR
1,368 Elo+

VS

Team Averages
Level 86
1,586 SR
1,471 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hankokkuuuuttv
Aphrodite
Level 101
God Stats
6W - 9L
1,568 SR
Queue Stats
29W - 34L
1,450 Elo+
Party 3
Skadi
Skadi
IceAngelSergioTv
Skadi
Level 106
God Stats
4W - 1L
1,733 SR
Queue Stats
30W - 38L
1,424 Elo+
Party 3
Tiamat
Tiamat
Soverign_Penguin
Tiamat
Level 99
God Stats
8W - 3L
1,629 SR
Queue Stats
12W - 13L
1,482 Elo+
Party 2
Bellona
Bellona
Toa5ter8ath
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 0 / 1
6,783
848
7,049
5,443
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
Antibyrus
Tiamat
12
0 / 2 / 0
6,104
763
1,719
6,672
6,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 1
6,138
767
5,032
6,024
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Kanji3906
Charon
11
0 / 4 / 2
6,135
767
3,710
5,744
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
LitterBox16
Achilles
11
1 / 4 / 1
6,259
782
3,846
11,028
8,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 2 / 6
7,766
971
4,842
9,359
7,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Hankokkuuuuttv
Aphrodite
13
3 / 0 / 6
7,144
893
7,150
4,226
2,754
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
0 / 0 / 5
6,809
851
4,283
4,130
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 6
6,699
837
5,847
4,552
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Toa5ter8ath
Bellona
12
4 / 2 / 2
6,639
830
4,780
6,488
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
12
12
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
0
1
3.5
W
Gilgamesh
 
Gilgamesh
4
2
6
3.5
L
Tiamat
Antibyrus
Tiamat
0
2
0
0
L
0
2
1
0.25
W
Aphrodite
Hankokkuuuuttv
Aphrodite
3
0
6
6
W
0
0
5
2.5
L
Charon
Kanji3906
Charon
0
4
2
0.25
L
Achilles
LitterBox16
Achilles
1
4
1
0.38
W
1
0
6
4
W
Bellona
Toa5ter8ath
Bellona
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
26,902
34,911
Taken
28,755
23,834
Mitigated
19,908
5,384
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,049
1,263
0
440
5,443
2,869
0
1,471
3,842
0
14,826
W
Gilgamesh
 
Gilgamesh
4,842
804
0
549
9,359
7,453
125
1,000
7,994
0
17,278
L
Tiamat
Antibyrus
Tiamat
1,719
521
0
1,587
6,672
6,882
0
1,826
4,713
14,105
160
L
5,032
2,475
0
1,358
6,024
2,546
51
1,741
4,193
0
18,151
W
Aphrodite
Hankokkuuuuttv
Aphrodite
7,150
470
2,876
3,601
4,226
2,754
548
1,223
3,003
22,072
0
W
4,283
1,024
0
507
4,130
1,360
330
945
3,001
0
21,146
L
Charon
Kanji3906
Charon
3,710
541
0
50
5,744
2,719
0
2,522
2,946
12,938
0
L
Achilles
LitterBox16
Achilles
3,846
1,446
0
1,949
11,028
8,818
213
4,915
5,807
0
14,165
W
5,847
716
0
1,077
4,552
2,560
636
1,110
3,442
19,603
0
W
Bellona
Toa5ter8ath
Bellona
4,780
1,060
0
414
6,488
5,781
0
991
5,347
0
6,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,419
Gold Earned
35,057
132
Minions Killed
162
0
Camps Cleared
0
687,262
Distance Traveled
819,942
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,783
848
17
2
0
195,287
0
W
Gilgamesh
7,766
971
24
3
0
165,409
1
L
Tiamat
6,104
763
29
4
0
111,735
0
L
Neith
6,138
767
40
5
0
148,229
2
W
Aphrodite
7,144
893
37
5
0
174,104
0
W
Skadi
6,809
851
45
6
0
146,278
0
L
Charon
6,135
767
23
3
0
110,054
0
L
Achilles
6,259
782
23
3
0
121,957
0
W
Tiamat
6,699
837
44
6
0
178,312
0
W
Bellona
6,639
830
12
2
0
155,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role