Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BrokenGamelol
Arachne
Level 120
God Stats
16W - 15L
1,643 SR
Queue Stats
215W - 272L
1,425 Elo+
Party 2
Zeus
Zeus
LowKeyPain
Zeus
Level 106
God Stats
1W - 5L
1,424 SR
Queue Stats
128W - 182L
1,424 Elo+
Party 2
Jormungandr
Jormungandr
bonkuninstallol
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,436 Elo+
Party 2
Medusa
Medusa
tiptopgaming
Medusa
Level 122
God Stats
1W - 2L
1,723 SR
Queue Stats
218W - 281L
1,387 Elo+
Party 2
Team Averages
Level 92
1,558 SR
1,434 Elo+

VS

Team Averages
Level 128
1,572 SR
1,507 Elo+
Ra
Ra
OrdinaryBlacGuy
Ra
Level 148
God Stats
17W - 5L
1,880 SR
Queue Stats
45W - 43L
1,530 Elo+
Party 1
Ravana
Ravana
Perqs
Ravana
Level 122
God Stats
3W - 1L
1,724 SR
Queue Stats
48W - 44L
1,521 Elo+
Party 1
Hou Yi
Hou Yi
Spungii
Hou Yi
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 44L
1,518 Elo+
Party 1
Geb
Geb
VictoriaeStella
Geb
Level 130
God Stats
1W - 1L
1,257 SR
Queue Stats
27W - 33L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
firekillshotz
Gilgamesh
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
8
0 / 2 / 0
4,769
477
1,619
6,747
4,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
9
0 / 1 / 1
5,127
513
2,400
8,313
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 0
5,834
583
4,023
4,356
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
bonkuninstallol
Jormungandr
9
0 / 2 / 0
5,144
514
1,190
6,184
3,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
9
0 / 2 / 0
5,274
527
5,102
6,196
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,358
636
4,713
4,565
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Perqs
Ravana
11
2 / 0 / 0
6,383
638
5,157
4,035
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Spungii
Hou Yi
12
4 / 0 / 0
6,694
669
5,362
6,599
2,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 3
5,226
523
1,778
5,800
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
firekillshotz
Gilgamesh
9
1 / 0 / 2
5,251
525
2,501
7,504
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
2
0
0
L
Arachne
0
1
1
0.5
L
1
1
0
1
W
1
1
1
1.5
W
Ravana
Perqs
Ravana
2
0
0
2
W
Hou Yi
Spungii
Hou Yi
4
0
0
4
W
0
0
3
1.5
L
Jormungandr
bonkuninstallol
Jormungandr
0
2
0
0
W
Gilgamesh
firekillshotz
Gilgamesh
1
0
2
2
L
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
19,511
31,796
Taken
28,503
14,360
Mitigated
15,410
6,987
Healing
9,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
1,619
757
869
800
6,747
4,269
0
2,033
4,676
16,758
0
L
Arachne
2,400
2,024
0
1,984
8,313
2,909
0
1,648
6,535
0
33,577
L
4,023
897
0
390
4,356
1,716
0
2,409
1,819
42,602
0
W
4,713
613
554
1,693
4,565
1,828
34
1,715
2,764
55,141
0
W
Ravana
Perqs
Ravana
5,157
2,044
0
2,170
4,035
2,178
0
1,244
2,791
0
35,484
W
Hou Yi
Spungii
Hou Yi
5,362
2,717
0
2,474
6,599
2,455
0
359
6,240
0
54,020
W
1,778
345
0
1,579
5,800
3,684
13
2,289
3,461
10,016
0
L
Jormungandr
bonkuninstallol
Jormungandr
1,190
447
0
1,717
6,184
3,145
0
0
5,677
27,448
0
W
Gilgamesh
firekillshotz
Gilgamesh
2,501
673
0
628
7,504
5,265
0
1,023
6,415
122
37,773
L
Medusa
5,102
1,705
0
1,227
6,196
2,321
0
265
5,931
0
39,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,148
Gold Earned
29,912
297
Minions Killed
360
0
Camps Cleared
0
1,030,666
Distance Traveled
1,011,745
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,769
477
24
2
0
219,960
3
L
Arachne
5,127
513
64
6
0
241,129
0
L
Zeus
5,834
583
91
9
0
189,683
0
W
Ra
6,358
636
116
12
0
205,849
2
W
Ravana
6,383
638
71
7
0
174,362
0
W
Hou Yi
6,694
669
104
10
0
179,648
0
W
Geb
5,226
523
14
1
0
224,554
1
L
Jormungandr
5,144
514
54
5
0
186,507
0
W
Gilgamesh
5,251
525
55
6
0
227,332
0
L
Medusa
5,274
527
64
6
0
193,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role