Player Matchup

Hades
Hades
Kimpachi1234
Hades
Level 88
God Stats
0W - 2L
1,721 SR
Queue Stats
23W - 20L
1,558 Elo+
Party 1
Anubis
Anubis
Nadyi
Anubis
Level 109
God Stats
0W - 4L
1,264 SR
Queue Stats
26W - 23L
1,539 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SamwithThePhatD1
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,496 Elo+
Party 1
Lancelot
Lancelot
SoyBoii
Lancelot
Level 80
God Stats
0W - 1L
1,719 SR
Queue Stats
11W - 7L
1,577 Elo+
Party 1
Cupid
Cupid
iBeasTYT
Cupid
Level 49
God Stats
0W - 1L
1,191 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,494 Elo+

VS

Team Averages
Level 122
1,566 SR
1,418 Elo+
Lancelot
Lancelot
COURAGEHERO3
Lancelot
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 39L
1,282 Elo+
Party 2
Ao Kuang
Ao Kuang
Crazymonkey2017
Ao Kuang
Level 145
God Stats
8W - 9L
1,500 SR
Queue Stats
280W - 260L
1,504 Elo+
Party 3
Geb
Geb
Kopernicous
Geb
Level 148
God Stats
2W - 0L
1,583 SR
Queue Stats
98W - 135L
1,326 Elo+
Party 2
Cerberus
Cerberus
WilderLeader63
Cerberus
Level 148
God Stats
5W - 0L
1,781 SR
Queue Stats
88W - 85L
1,522 Elo+
Solo
Olorun
Olorun
halligram23
Olorun
Level 143
God Stats
2W - 2L
1,464 SR
Queue Stats
242W - 225L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 14
8,946
746
9,120
15,737
15,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Nadyi
Anubis
18
11 / 4 / 8
11,236
936
17,657
12,623
6,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SamwithThePhatD1
Kumbhakarna
15
1 / 2 / 18
8,978
748
3,887
15,827
16,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
SoyBoii
Lancelot
16
6 / 3 / 12
10,089
841
14,464
15,975
14,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
iBeasTYT
Cupid
15
3 / 4 / 13
9,353
779
11,560
10,910
5,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
COURAGEHERO3
Lancelot
15
3 / 3 / 7
9,218
768
6,510
8,681
4,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ao Kuang
19
9 / 5 / 3
12,000
1,000
10,070
15,337
12,658
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 6 / 10
9,475
790
7,382
15,884
14,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
17
3 / 5 / 12
10,269
856
14,779
19,377
24,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
15
1 / 4 / 9
9,364
780
15,877
8,573
4,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
22
Kills
17
17
Deaths
23
65
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Lancelot
COURAGEHERO3
Lancelot
3
3
7
2.17
W
Ao Kuang
9
5
3
2.1
L
1
4
14
2
W
1
6
10
1
L
Anubis
Nadyi
Anubis
11
4
8
3.75
L
Kumbhakarna
SamwithThePhatD1
Kumbhakarna
1
2
18
5
L
Lancelot
SoyBoii
Lancelot
6
3
12
4
W
Cerberus
3
5
12
1.8
W
Olorun
1
4
9
1.38
L
Cupid
iBeasTYT
Cupid
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,688
Damage
54,618
71,072
Taken
67,852
58,138
Mitigated
60,563
30,017
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
COURAGEHERO3
Lancelot
6,510
439
1,241
1,067
8,681
4,974
733
4,313
4,319
0
12,228
W
Ao Kuang
10,070
2,281
737
4,784
15,337
12,658
3,007
6,969
8,368
30,771
0
L
9,120
769
4,530
5,709
15,737
15,062
908
10,636
4,838
22,253
0
W
7,382
351
1,624
2,116
15,884
14,171
224
7,689
8,195
12,332
0
L
Anubis
Nadyi
Anubis
17,657
328
1,382
3,970
12,623
6,713
1,142
9,726
2,629
41,513
0
L
Kumbhakarna
SamwithThePhatD1
Kumbhakarna
3,887
928
3,105
3,648
15,827
16,601
241
9,773
5,617
5,566
0
L
Lancelot
SoyBoii
Lancelot
14,464
2,018
1,350
2,104
15,975
14,166
877
9,652
6,081
0
20,073
W
Cerberus
14,779
233
0
5,833
19,377
24,650
84
6,762
12,615
25,495
0
W
Olorun
15,877
8,255
1,152
938
8,573
4,110
3,867
4,882
3,691
39,100
0
L
Cupid
iBeasTYT
Cupid
11,560
6,698
2,369
1,850
10,910
5,596
772
7,007
3,799
0
19,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,602
Gold Earned
50,326
129
Minions Killed
148
0
Camps Cleared
0
1,143,260
Distance Traveled
1,109,053
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,218
768
19
2
0
260,203
1
W
Ao Kuang
12,000
1,000
38
3
0
205,004
0
L
Hades
8,946
746
38
3
0
211,430
0
W
Geb
9,475
790
9
1
0
211,996
6
L
Anubis
11,236
936
55
5
0
203,895
0
L
Kumbhakarna
8,978
748
3
0
0
220,242
0
L
Lancelot
10,089
841
16
1
0
297,130
0
W
Cerberus
10,269
856
39
3
0
219,697
0
W
Olorun
9,364
780
43
4
0
212,153
0
L
Cupid
9,353
779
17
1
0
210,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role