Player Matchup

Freya
Freya
Monam
Freya
Level 140
God Stats
8W - 13L
1,308 SR
Queue Stats
909W - 1,023L
1,410 Elo+
Party 1
Bacchus
Bacchus
PewPewMuwu
Bacchus
Level 8
God Stats
11W - 11L
1,432 SR
Queue Stats
13W - 17L
1,385 Elo+
Party 2
Neith
Neith
Sir_Bri
Neith
Level 116
God Stats
1W - 0L
1,273 SR
Queue Stats
13W - 18L
1,385 Elo+
Party 2
Zeus
Zeus
oohebrew
Zeus
Level 144
God Stats
14W - 16L
1,191 SR
Queue Stats
1,257W - 1,385L
1,382 Elo+
Party 1
Da Ji
Da Ji
决斗模式近战小兵
Da Ji
Level 142
God Stats
1W - 0L
1,687 SR
Queue Stats
141W - 125L
1,542 Elo+
Solo
Team Averages
Level 110
1,378 SR
1,421 Elo+

VS

Team Averages
Level 71
1,505 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
Ardennes
Morgan Le Fay
Level 43
God Stats
20W - 17L
1,512 SR
Queue Stats
159W - 153L
1,475 Elo+
Party 3
Atlas
Atlas
MrStone204
Atlas
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 181L
1,462 Elo+
Solo
Set
Set
TheOnlyRhombus
Set
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 39L
1,565 Elo+
Party 3
Izanami
Izanami
nMTitan
Izanami
Level 84
God Stats
2W - 3L
1,532 SR
Queue Stats
205W - 231L
1,463 Elo+
Solo
Vulcan
Vulcan
s30Flu
Vulcan
Level 122
God Stats
9W - 11L
1,480 SR
Queue Stats
226W - 246L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Monam
Freya
15
1 / 0 / 8
9,308
1,034
7,553
7,461
3,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
PewPewMuwu
Bacchus
15
1 / 0 / 6
10,019
1,113
5,131
7,358
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Sir_Bri
Neith
15
3 / 0 / 4
9,283
1,031
4,446
2,880
1,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
1 / 0 / 6
8,972
997
6,895
2,920
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 0 / 4
10,214
1,135
15,755
6,371
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

310

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ardennes
Morgan Le Fay
14
0 / 3 / 0
8,623
958
6,407
8,722
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
14
0 / 2 / 0
9,149
1,017
4,192
14,014
16,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 0
8,179
909
6,044
9,752
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
nMTitan
Izanami
13
0 / 3 / 0
8,090
899
4,504
8,264
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
s30Flu
Vulcan
13
0 / 0 / 0
7,884
876
1,750
1,007
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
12
Kills
0
0
Deaths
12
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ardennes
Morgan Le Fay
0
3
0
0
W
Freya
Monam
Freya
1
0
8
5
L
Atlas
0
2
0
0
W
Bacchus
PewPewMuwu
Bacchus
1
0
6
4
W
Neith
Sir_Bri
Neith
3
0
4
5
L
0
4
0
0
L
Izanami
nMTitan
Izanami
0
3
0
0
W
Zeus
1
0
6
4
L
Vulcan
s30Flu
Vulcan
0
0
0
0
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,780
Damage
22,897
26,990
Taken
41,759
17,988
Mitigated
29,469
7,281
Healing
2,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ardennes
Morgan Le Fay
6,407
787
0
397
8,722
3,531
0
2,893
5,791
39,775
0
W
Freya
Monam
Freya
7,553
1,843
0
4,084
7,461
3,974
0
3,477
3,984
22,983
0
L
Atlas
4,192
1,004
0
978
14,014
16,814
0
6,507
7,192
15,133
521
W
Bacchus
PewPewMuwu
Bacchus
5,131
420
0
1,715
7,358
8,175
0
3,980
3,378
12,166
0
W
Neith
Sir_Bri
Neith
4,446
1,582
0
1,265
2,880
1,238
0
1,089
1,791
0
31,143
L
6,044
1,820
0
182
9,752
5,477
0
5,138
4,486
0
10,725
L
Izanami
nMTitan
Izanami
4,504
2,938
0
1,257
8,264
3,236
0
3,589
4,626
0
15,925
W
Zeus
6,895
665
0
65
2,920
1,123
0
1,338
1,582
20,554
0
L
Vulcan
s30Flu
Vulcan
1,750
858
0
0
1,007
411
0
877
85
10,428
0
W
15,755
3,351
0
152
6,371
3,478
0
1,944
4,427
0
25,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
41,925
184
Minions Killed
176
8
Camps Cleared
4
861,267
Distance Traveled
751,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,623
958
81
9
0
171,443
0
W
Freya
9,308
1,034
35
4
2
162,612
0
L
Atlas
9,149
1,017
22
2
0
151,159
0
W
Bacchus
10,019
1,113
23
3
0
183,165
0
W
Neith
9,283
1,031
66
7
0
148,567
0
L
Set
8,179
909
16
2
1
188,659
0
L
Izanami
8,090
899
28
3
2
156,765
0
W
Zeus
8,972
997
43
5
1
166,834
0
L
Vulcan
7,884
876
29
3
1
83,921
0
W
Da Ji
10,214
1,135
17
2
5
200,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role