Player Matchup

Ra
Ra
 
Ra
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AfroDiva13
Nu Wa
Level 146
God Stats
70W - 36L
1,689 SR
Queue Stats
446W - 200L
1,682 Elo+
Solo
Charybdis
Charybdis
Beelnun
Charybdis
Level 28
God Stats
12W - 12L
1,611 SR
Queue Stats
82W - 94L
1,514 Elo+
Party 1
Ravana
Ravana
elucasb
Ravana
Level 56
God Stats
25W - 18L
1,555 SR
Queue Stats
181W - 186L
1,498 Elo+
Party 1
Team Averages
Level 104
1,571 SR
1,539 Elo+

VS

Team Averages
Level 69
1,456 SR
1,366 Elo+
Hun Batz
Hun Batz
Av3PaltaMayoAtun
Hun Batz
Level 16
God Stats
4W - 4L
1,451 SR
Queue Stats
7W - 17L
1,144 Elo+
Party 2
Ra
Ra
Ex3Co
Ra
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,453 Elo+
Party 3
Kuzenbo
Kuzenbo
JuampiChulaso
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,228 Elo+
Party 2
Thor
Thor
Matriux
Thor
Level 130
God Stats
7W - 4L
1,505 SR
Queue Stats
27W - 27L
1,512 Elo+
Solo
Ah Puch
Ah Puch
valentinbj
Ah Puch
Level 154
God Stats
1W - 1L
1,541 SR
Queue Stats
31W - 37L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 0 / 5
7,160
1,432
3,281
1,402
544
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
12
1 / 1 / 7
6,508
1,302
8,032
5,086
4,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
12
3 / 0 / 2
6,928
1,386
4,395
2,398
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Beelnun
Charybdis
11
1 / 1 / 3
5,852
1,170
5,354
3,633
1,429
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
elucasb
Ravana
11
3 / 0 / 3
6,407
1,281
1,976
2,515
1,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

383

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,126
1,225
2,701
5,080
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
10
0 / 5 / 1
5,473
1,095
1,866
6,046
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
10
0 / 2 / 2
5,525
1,105
2,163
6,959
7,703
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
Matriux
Thor
10
0 / 0 / 1
5,290
1,058
859
1,698
617
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
valentinbj
Ah Puch
11
0 / 2 / 2
5,935
1,187
5,219
5,430
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
2
2
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
5
5.5
W
Cthulhu
 
Cthulhu
1
1
7
4.5
W
Nu Wa
3
0
2
4
L
2
2
0
1
W
Charybdis
Beelnun
Charybdis
1
1
3
2.5
L
Ra
0
5
1
0.1
L
Kuzenbo
0
2
2
0.5
L
Thor
Matriux
Thor
0
0
1
0.5
W
Ravana
elucasb
Ravana
3
0
3
4.5
L
Ah Puch
valentinbj
Ah Puch
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
12,808
15,034
Taken
25,213
8,430
Mitigated
15,764
1,851
Healing
1,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,281
409
429
204
1,402
544
0
547
855
18,855
0
W
Cthulhu
 
Cthulhu
8,032
246
46
506
5,086
4,005
0
3,260
1,732
11,343
0
W
Nu Wa
4,395
894
0
165
2,398
971
0
1,774
624
26,295
0
L
2,701
434
0
280
5,080
2,727
0
2,169
2,872
0
9,671
W
Charybdis
Beelnun
Charybdis
5,354
3,103
0
91
3,633
1,429
0
2,199
1,434
0
9,278
L
Ra
1,866
185
420
468
6,046
2,473
0
4,329
1,552
10,394
0
L
Kuzenbo
2,163
1,129
0
10
6,959
7,703
0
3,562
3,284
8,014
0
L
Thor
Matriux
Thor
859
3
0
0
1,698
617
0
1,286
374
0
4,193
W
Ravana
elucasb
Ravana
1,976
349
0
410
2,515
1,481
0
1,307
1,141
0
5,422
L
Ah Puch
valentinbj
Ah Puch
5,219
419
0
155
5,430
2,244
0
3,728
1,423
35,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,855
Gold Earned
28,349
117
Minions Killed
124
8
Camps Cleared
3
516,434
Distance Traveled
435,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,160
1,432
35
7
3
104,985
0
W
Cthulhu
6,508
1,302
19
4
0
109,239
0
W
Nu Wa
6,928
1,386
34
7
2
98,175
0
L
Hun Batz
6,126
1,225
16
3
1
104,105
0
W
Charybdis
5,852
1,170
22
4
0
91,672
0
L
Ra
5,473
1,095
23
5
1
88,355
0
L
Kuzenbo
5,525
1,105
10
2
1
94,910
0
L
Thor
5,290
1,058
13
3
0
49,166
0
W
Ravana
6,407
1,281
7
1
3
112,363
0
L
Ah Puch
5,935
1,187
62
12
0
98,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role