Player Matchup

Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
GusgusTheRussian
Ah Muzen Cab
Masters
Level 145
God Stats
5W - 1L
1,674 SR
Queue Stats
311W - 189L
2,157 MMR
Party 2
Atlas
Atlas
Masters
Rívv
Atlas
Masters
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 19L
3,191 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,558 SR
2,283 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 107
1,725 SR
2,516 MMR
Hachiman
Hachiman
Platinum I
Linakiller45
Hachiman
Platinum I
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
2,410 MMR
Solo
Agni
Agni
Masters
VampireGod6143
Agni
Masters
Level 125
God Stats
10W - 6L
1,789 SR
Queue Stats
189W - 148L
2,446 MMR
Party 1
Geb
Geb
Diamond I
ĈĦAOS
Geb
Diamond I
Level 116
God Stats
2W - 3L
1,886 SR
Queue Stats
93W - 50L
2,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 3 / 3
12,383
774
14,895
13,756
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
GusgusTheRussian
Ah Muzen Cab
14
3 / 3 / 1
11,751
734
19,790
17,523
8,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Rívv
Atlas
15
1 / 3 / 5
11,305
707
17,377
24,615
29,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThothAchillesKuzenboNe ZhaMorgan Le Fay

VS

Bans
CharonThorXbalanqueCamazotzHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Linakiller45
Hachiman
17
8 / 3 / 1
13,470
842
20,050
18,451
7,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
1 / 3 / 8
11,074
692
18,651
13,041
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
0 / 1 / 8
10,726
670
8,285
25,490
26,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
7
Kills
9
9
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
3
1.5
W
Ah Muzen Cab
GusgusTheRussian
Ah Muzen Cab
3
3
1
1.17
L
Hachiman
Linakiller45
Hachiman
8
3
1
2.83
W
Atlas
Rívv
Atlas
1
3
5
1.17
L
1
3
8
1.67
L
Geb
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,062
Damage
46,986
55,894
Taken
56,982
46,115
Mitigated
39,795
17,612
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,895
1,281
0
4,512
13,756
8,388
1,071
6,013
7,237
75,062
0
W
Ah Muzen Cab
GusgusTheRussian
Ah Muzen Cab
19,790
5,674
0
4,620
17,523
8,221
1,173
7,484
9,312
0
76,642
L
Hachiman
Linakiller45
Hachiman
20,050
16,003
0
4,481
18,451
7,691
2,658
8,840
8,528
0
68,051
W
Atlas
Rívv
Atlas
17,377
4,815
0
8,480
24,615
29,506
316
10,861
12,207
29,883
1,130
L
18,651
1,397
0
2,580
13,041
5,417
0
6,676
5,629
42,266
0
L
Geb
8,285
1,713
0
3,408
25,490
26,687
126
12,200
11,660
18,637
171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
35,270
206
Minions Killed
191
0
Camps Cleared
0
882,493
Distance Traveled
903,186
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,383
774
93
6
0
278,550
1
W
Ah Muzen Cab
11,751
734
94
6
0
298,655
1
L
Hachiman
13,470
842
115
7
0
284,907
1
W
Atlas
11,305
707
19
1
0
305,288
1
L
Agni
11,074
692
53
3
0
292,157
1
L
Geb
10,726
670
23
1
0
326,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role