Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HidingzSama
Izanami
Level 128
God Stats
4W - 2L
1,499 SR
Queue Stats
79W - 66L
1,550 Elo+
Party 1
Camazotz
Camazotz
LionsForge
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Kuzenbo
Kuzenbo
Local303Ninja
Kuzenbo
Level 140
God Stats
0W - 2L
1,288 SR
Queue Stats
20W - 21L
1,465 Elo+
Party 1
Hades
Hades
tcasp2012
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,519 Elo+
Party 1
Team Averages
Level 114
1,457 SR
1,465 Elo+

VS

Team Averages
Level 106
1,411 SR
1,481 Elo+
Bacchus
Bacchus
DiMajjjj
Bacchus
Level 106
God Stats
1W - 1L
1,306 SR
Queue Stats
6W - 4L
1,480 Elo+
Party 2
Athena
Athena
GDJunior13
Athena
Level 128
God Stats
2W - 1L
1,468 SR
Queue Stats
55W - 70L
1,442 Elo+
Party 2
Chiron
Chiron
H3-CMS
Chiron
Level 127
God Stats
3W - 5L
1,489 SR
Queue Stats
720W - 715L
1,494 Elo+
Party 3
Freya
Freya
Los56
Freya
Level 103
God Stats
1W - 1L
1,310 SR
Queue Stats
21W - 22L
1,506 Elo+
Party 2
Fenrir
Fenrir
ghoouul167
Fenrir
Level 64
God Stats
3W - 2L
1,485 SR
Queue Stats
193W - 191L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
2 / 5 / 12
9,703
693
17,666
13,411
5,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
HidingzSama
Izanami
16
3 / 8 / 9
9,337
667
13,647
18,679
8,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
LionsForge
Camazotz
16
4 / 6 / 8
9,278
663
9,347
19,003
12,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kuzenbo
18
3 / 3 / 13
10,907
779
12,824
26,623
31,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hades
tcasp2012
Hades
14
4 / 10 / 8
9,096
650
14,550
19,758
17,111
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiMajjjj
Bacchus
18
5 / 5 / 21
11,284
806
14,406
18,814
26,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
GDJunior13
Athena
16
2 / 5 / 24
9,857
704
9,303
18,704
22,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chiron
H3-CMS
Chiron
20
14 / 1 / 15
13,048
932
30,592
14,840
8,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
Los56
Freya
18
7 / 2 / 17
11,134
795
21,078
15,273
8,659
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ghoouul167
Fenrir
17
4 / 3 / 19
10,611
758
14,490
17,597
17,287
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
128
16
Kills
32
32
Deaths
16
50
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
5
12
1.6
W
Bacchus
DiMajjjj
Bacchus
5
5
21
3.1
W
Athena
GDJunior13
Athena
2
5
24
2.8
W
Chiron
H3-CMS
Chiron
14
1
15
21.5
L
Izanami
HidingzSama
Izanami
3
8
9
0.94
L
Camazotz
LionsForge
Camazotz
4
6
8
1.33
L
Kuzenbo
3
3
13
3.17
W
Freya
Los56
Freya
7
2
17
7.75
W
Fenrir
ghoouul167
Fenrir
4
3
19
4.5
L
Hades
tcasp2012
Hades
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,034
Damage
89,869
97,474
Taken
85,228
74,144
Mitigated
83,295
27,852
Healing
28,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
17,666
1,800
91
1,826
13,411
5,347
51
6,107
7,192
34,685
0
W
Bacchus
DiMajjjj
Bacchus
14,406
1,332
969
4,364
18,814
26,024
807
7,978
10,836
25,445
0
W
Athena
GDJunior13
Athena
9,303
2,179
4,043
2,636
18,704
22,982
601
9,657
9,047
15,675
0
W
Chiron
H3-CMS
Chiron
30,592
6,704
3,943
3,574
14,840
8,343
2,868
9,300
5,540
0
67,901
L
Izanami
HidingzSama
Izanami
13,647
8,737
897
3,417
18,679
8,044
918
7,932
10,747
0
31,591
L
Camazotz
LionsForge
Camazotz
9,347
1,667
537
4,565
19,003
12,233
460
10,286
8,717
0
17,035
L
Kuzenbo
12,824
3,751
4,086
9,781
26,623
31,409
117
10,293
16,330
19,627
563
W
Freya
Los56
Freya
21,078
5,528
905
5,232
15,273
8,659
2,054
8,265
7,008
37,797
79
W
Fenrir
ghoouul167
Fenrir
14,490
2,327
1,579
1,673
17,597
17,287
986
9,277
8,320
0
23,014
L
Hades
tcasp2012
Hades
14,550
994
594
2,058
19,758
17,111
0
10,088
9,670
20,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
55,934
122
Minions Killed
169
0
Camps Cleared
0
1,176,599
Distance Traveled
1,382,511
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,703
693
33
2
0
234,157
0
W
Bacchus
11,284
806
12
1
0
269,365
0
W
Athena
9,857
704
10
1
0
262,087
0
W
Chiron
13,048
932
85
6
0
272,143
0
L
Izanami
9,337
667
37
3
0
229,218
0
L
Camazotz
9,278
663
16
1
0
237,517
3
L
Kuzenbo
10,907
779
14
1
0
279,684
0
W
Freya
11,134
795
41
3
0
281,367
0
W
Fenrir
10,611
758
21
2
0
297,549
0
L
Hades
9,096
650
22
2
0
196,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role