Player Matchup

Ymir
Ymir
SlipperyGouda
Ymir
Level 43
God Stats
3W - 9L
1,348 SR
Queue Stats
96W - 94L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
WinkletonIII
Sun Wukong
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 89L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
fab_5000
Jing Wei
Level 77
God Stats
12W - 7L
1,702 SR
Queue Stats
183W - 174L
1,500 Elo+
Party 1
Sol
Sol
ibaxKs
Sol
Level 41
God Stats
26W - 26L
1,376 SR
Queue Stats
173W - 164L
1,503 Elo+
Party 1
Awilix
Awilix
xGOLDN GOATx
Awilix
Level 123
God Stats
2W - 1L
1,809 SR
Queue Stats
160W - 145L
1,494 Elo+
Party 2
Team Averages
Level 66
1,547 SR
1,494 Elo+

VS

Team Averages
Level 60
1,543 SR
1,474 Elo+
Geb
Geb
AopA KpacHoK
Geb
Level 95
God Stats
5W - 2L
1,705 SR
Queue Stats
243W - 248L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
BadTenor
Baron Samedi
Level 67
God Stats
3W - 0L
1,312 SR
Queue Stats
95W - 95L
1,410 Elo+
Solo
Hachiman
Hachiman
Kratty_19
Hachiman
Level 49
God Stats
11W - 6L
1,698 SR
Queue Stats
46W - 42L
1,494 Elo+
Party 3
Mercury
Mercury
WhiteBoyRick003
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 69L
1,533 Elo+
Party 3
Agni
Agni
stormbless12
Agni
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
7,303
456
3,722
12,449
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
WinkletonIII
Sun Wukong
12
0 / 3 / 1
6,878
430
2,284
12,952
8,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
fab_5000
Jing Wei
14
2 / 3 / 2
8,622
539
7,770
9,280
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
ibaxKs
Sol
14
2 / 2 / 2
9,152
572
5,375
10,324
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
17
4 / 2 / 2
9,863
616
9,859
16,139
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,738
484
7,052
11,355
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
BadTenor
Baron Samedi
14
5 / 1 / 0
9,201
575
11,924
9,287
7,184
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Kratty_19
Hachiman
12
2 / 3 / 0
7,401
463
5,125
8,664
3,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 1
9,162
573
11,099
12,430
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
3,149
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
12
12
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Baron Samedi
BadTenor
Baron Samedi
5
1
0
5
W
Hachiman
Kratty_19
Hachiman
2
3
0
0.67
L
0
2
1
0.25
W
4
2
1
2.25
L
Sun Wukong
WinkletonIII
Sun Wukong
0
3
1
0.17
L
Jing Wei
fab_5000
Jing Wei
2
3
2
1
L
Sol
ibaxKs
Sol
2
2
2
1.5
W
0
0
0
0
L
Awilix
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,010
Damage
35,200
61,144
Taken
41,736
35,478
Mitigated
23,850
19,027
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,052
401
412
1,451
11,355
8,440
401
1,763
9,592
34,133
0
W
Baron Samedi
BadTenor
Baron Samedi
11,924
1,285
588
4,974
9,287
7,184
192
1,733
7,554
65,418
0
W
Hachiman
Kratty_19
Hachiman
5,125
2,774
0
2,197
8,664
3,056
636
1,863
6,801
0
38,460
L
3,722
1,153
165
4,240
12,449
11,619
275
4,628
7,821
23,562
0
W
11,099
4,581
0
1,251
12,430
5,170
0
3,738
8,692
0
88,318
L
Sun Wukong
WinkletonIII
Sun Wukong
2,284
289
0
3,885
12,952
8,711
0
7,009
5,943
0
35,709
L
Jing Wei
fab_5000
Jing Wei
7,770
5,529
0
2,685
9,280
4,074
643
2,108
7,172
0
59,874
L
Sol
ibaxKs
Sol
5,375
1,351
0
3,785
10,324
3,362
2,845
272
10,052
65,382
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
9,859
2,873
0
4,267
16,139
7,712
0
4,959
11,180
0
100,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
36,651
433
Minions Killed
310
0
Camps Cleared
0
1,543,747
Distance Traveled
1,238,405
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,738
484
31
2
0
317,742
0
W
Baron Samedi
9,201
575
99
6
0
257,745
0
W
Hachiman
7,401
463
64
4
0
281,311
2
L
Ymir
7,303
456
30
2
0
285,917
2
W
Mercury
9,162
573
116
7
0
381,607
0
L
Sun Wukong
6,878
430
61
4
0
314,654
3
L
Jing Wei
8,622
539
94
6
0
272,579
2
L
Sol
9,152
572
109
7
0
280,872
2
W
Agni
3,149
197
0
0
0
0
0
L
Awilix
9,863
616
139
9
0
389,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role