Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold II
AtomicBurrito95
Geb
Gold II
Level 140
God Stats
29W - 31L
1,570 SR
Queue Stats
241W - 241L
1,606 MMR
Party 2
Nike
Nike
Gold I
Cre8tion
Nike
Gold I
Level 136
God Stats
2W - 6L
1,396 SR
Queue Stats
261W - 262L
1,477 MMR
Solo
Ah Puch
Ah Puch
Gold III
NotoriousJayDogs
Ah Puch
Gold III
Level 158
God Stats
4W - 1L
1,835 SR
Queue Stats
264W - 254L
1,510 MMR
Solo
Heimdallr
Heimdallr
Gold III
Nythis
Heimdallr
Gold III
Level 156
God Stats
16W - 20L
1,476 SR
Queue Stats
210W - 206L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,555 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,590 SR
1,497 MMR
Cu Chulainn
Cu Chulainn
Gold III
BigZeus75
Cu Chulainn
Gold III
Level 118
God Stats
9W - 13L
1,451 SR
Queue Stats
348W - 361L
1,500 MMR
Solo
Hera
Hera
Gold V
CalzonsBatsy
Hera
Gold V
Level 173
God Stats
24W - 26L
1,553 SR
Queue Stats
786W - 809L
1,430 MMR
Solo
Kukulkan
Kukulkan
Gold II
HuckleberryMark
Kukulkan
Gold II
Level 125
God Stats
23W - 18L
1,678 SR
Queue Stats
110W - 115L
1,620 MMR
Party 1
Nemesis
Nemesis
Bronze III
MILKS3NPAI
Nemesis
Bronze III
Level 89
God Stats
5W - 2L
1,722 SR
Queue Stats
11W - 5L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
StudCarter
Jing Wei
Gold III
Level 159
God Stats
9W - 6L
1,543 SR
Queue Stats
113W - 104L
1,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 1 / 8
10,863
572
9,001
15,371
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 1 / 10
9,506
500
6,669
16,818
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Nike
17
4 / 0 / 5
11,115
585
13,280
18,635
17,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 6
11,442
602
14,839
10,979
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Nythis
Heimdallr
17
1 / 1 / 9
10,316
543
8,002
11,770
5,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneAthenaChernobog

VS

Bans
ZeusAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigZeus75
Cu Chulainn
15
0 / 2 / 2
9,484
499
11,115
17,222
16,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 7 / 3
7,691
405
6,873
14,095
5,086
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
2 / 5 / 1
10,203
537
7,313
12,774
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MILKS3NPAI
Nemesis
14
0 / 6 / 1
8,484
447
9,100
19,109
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
StudCarter
Jing Wei
19
3 / 2 / 0
11,816
622
7,123
11,047
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
22
Kills
5
5
Deaths
22
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
8
12
W
2
1
10
7
L
Cu Chulainn
BigZeus75
Cu Chulainn
0
2
2
0.5
L
0
7
3
0.21
W
Nike
4
0
5
6.5
L
Kukulkan
2
5
1
0.5
L
Nemesis
MILKS3NPAI
Nemesis
0
6
1
0.08
W
7
2
6
5
W
Heimdallr
Nythis
Heimdallr
1
1
9
5.5
L
Jing Wei
StudCarter
Jing Wei
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,791
Damage
41,524
73,573
Taken
74,247
49,039
Mitigated
39,343
19,825
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,001
1,749
0
2,802
15,371
6,707
425
3,160
12,211
0
96,356
W
6,669
566
0
2,730
16,818
15,041
76
4,934
11,884
25,855
0
L
Cu Chulainn
BigZeus75
Cu Chulainn
11,115
2,145
0
2,983
17,222
16,343
518
3,096
14,126
1,589
76,081
L
6,873
2,289
0
3,328
14,095
5,086
16
3,620
10,475
42,911
0
W
Nike
13,280
1,976
0
3,510
18,635
17,880
766
2,226
16,409
232
86,019
L
Kukulkan
7,313
0
0
1,716
12,774
5,160
0
6,176
6,598
88,484
0
L
Nemesis
MILKS3NPAI
Nemesis
9,100
4,046
0
2,280
19,109
7,652
0
6,008
13,101
0
68,138
W
14,839
421
0
5,414
10,979
4,199
469
3,652
7,327
77,964
0
W
Heimdallr
Nythis
Heimdallr
8,002
4,267
0
5,369
11,770
5,212
408
2,365
9,405
0
97,304
L
Jing Wei
StudCarter
Jing Wei
7,123
5,209
0
5,549
11,047
5,102
2,831
2,840
8,207
0
108,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,242
Gold Earned
47,678
554
Minions Killed
602
0
Camps Cleared
0
1,939,073
Distance Traveled
1,921,563
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,863
572
114
6
0
379,123
3
W
Geb
9,506
500
36
2
0
396,696
8
L
Cu Chulainn
9,484
499
118
6
0
358,578
2
L
Hera
7,691
405
48
3
0
392,339
0
W
Nike
11,115
585
140
7
0
388,098
4
L
Kukulkan
10,203
537
135
7
0
359,115
0
L
Nemesis
8,484
447
94
5
0
432,763
2
W
Ah Puch
11,442
602
122
6
0
381,148
4
W
Heimdallr
10,316
543
142
7
0
394,008
5
L
Jing Wei
11,816
622
207
11
0
378,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role