Player Matchup

Surtr
Surtr
BraiindeadGhoul
Surtr
Level 59
God Stats
31W - 27L
1,485 SR
Queue Stats
74W - 79L
1,426 Elo+
Party 1
Maui
Maui
big__uchi
Maui
Level 89
God Stats
9W - 4L
1,506 SR
Queue Stats
125W - 137L
1,339 Elo+
Party 1
Anubis
Anubis
pistolblackops
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,262 Elo+
Party 1
Team Averages
Level 57
1,497 SR
1,342 Elo+

VS

Team Averages
Level 58
1,501 SR
1,408 Elo+
Chaac
Chaac
Insanecrown1061
Chaac
Level 58
God Stats
37W - 22L
1,577 SR
Queue Stats
63W - 46L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
Kain0069
Baron Samedi
Level 97
God Stats
53W - 46L
1,478 SR
Queue Stats
449W - 453L
1,361 Elo+
Solo
Jing Wei
Jing Wei
PeriodMouthwash
Jing Wei
Level 20
God Stats
12W - 7L
1,449 SR
Queue Stats
26W - 19L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,249
725
6,886
13,048
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
8
0 / 5 / 1
6,600
660
4,654
13,071
11,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 0
6,680
668
1,306
8,623
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 7
8,853
885
5,128
5,769
6,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Kain0069
Baron Samedi
11
5 / 1 / 10
8,699
870
13,876
7,903
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
12
4 / 0 / 11
8,520
852
9,455
7,034
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
15
15
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
6
0
7
9.5
W
Baron Samedi
Kain0069
Baron Samedi
5
1
10
10
W
Jing Wei
4
0
11
9.5
L
Maui
0
5
1
0.1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,846
Damage
28,459
34,742
Taken
20,706
21,584
Mitigated
13,269
1,937
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,886
3,157
0
973
13,048
6,545
0
4,159
8,889
205
19,692
W
5,128
487
0
714
5,769
6,602
422
2,046
3,723
184
28,613
W
Baron Samedi
Kain0069
Baron Samedi
13,876
1,554
1,431
3,040
7,903
3,998
626
2,443
5,460
37,194
0
W
Jing Wei
9,455
7,317
0
2,125
7,034
2,669
1,124
2,472
4,562
0
31,569
L
Maui
4,654
870
0
431
13,071
11,365
0
5,584
7,487
17,404
0
L
1,306
386
0
533
8,623
3,674
0
4,644
3,979
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,529
Gold Earned
26,072
68
Minions Killed
135
0
Camps Cleared
0
438,801
Distance Traveled
573,630
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,249
725
27
3
0
166,238
1
W
Chaac
8,853
885
49
5
0
203,137
0
W
Baron Samedi
8,699
870
32
3
0
182,828
0
W
Jing Wei
8,520
852
54
5
0
187,665
0
L
Maui
6,600
660
18
2
0
146,074
0
L
Anubis
6,680
668
23
2
0
126,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role