Player Matchup

Ah Puch
Ah Puch
ChRoNiCxHaVoC
Ah Puch
Level 167
God Stats
13W - 11L
1,559 SR
Queue Stats
593W - 597L
1,542 Elo+
Party 3
Nox
Nox
LEGi0N4Ry
Nox
Level 159
God Stats
2W - 2L
1,852 SR
Queue Stats
214W - 211L
1,550 Elo+
Party 3
Sylvanus
Sylvanus
ReliableFever
Sylvanus
Level 159
God Stats
2W - 2L
1,792 SR
Queue Stats
175W - 196L
1,448 Elo+
Party 2
Charybdis
Charybdis
To ThE MAX1029
Charybdis
Level 159
God Stats
5W - 4L
1,725 SR
Queue Stats
150W - 135L
1,536 Elo+
Party 3
Agni
Agni
Zer0Bread
Agni
Level 100
God Stats
0W - 2L
1,192 SR
Queue Stats
35W - 50L
1,407 Elo+
Party 2
Team Averages
Level 149
1,624 SR
1,496 Elo+

VS

Team Averages
Level 130
1,464 SR
1,574 Elo+
Da Ji
Da Ji
AmericanIdiot93
Da Ji
Level 154
God Stats
2W - 3L
1,318 SR
Queue Stats
151W - 145L
1,486 Elo+
Solo
Thor
Thor
AndresitoQuesito
Thor
Level 64
God Stats
2W - 0L
1,453 SR
Queue Stats
39W - 8L
1,730 Elo+
Party 4
Jing Wei
Jing Wei
Holygamer98
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 19L
1,645 Elo+
Party 4
Kukulkan
Kukulkan
HotMoistEwok
Kukulkan
Level 128
God Stats
6W - 4L
1,646 SR
Queue Stats
348W - 344L
1,521 Elo+
Party 1
Ix Chel
Ix Chel
yaaboiiii
Ix Chel
Level 157
God Stats
11W - 16L
1,404 SR
Queue Stats
938W - 958L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
0 / 3 / 3
6,550
819
5,810
7,528
2,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 4
8,126
1,016
4,250
5,638
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
ReliableFever
Sylvanus
13
1 / 4 / 6
7,788
974
3,120
9,405
9,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
To ThE MAX1029
Charybdis
13
3 / 4 / 1
7,482
935
5,892
6,966
3,105
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
8
0 / 5 / 2
5,698
712
2,872
6,053
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 8
8,228
1,029
6,523
11,855
11,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 3 / 6
9,059
1,132
9,560
9,591
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Holygamer98
Jing Wei
13
2 / 2 / 8
7,614
952
7,174
7,813
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
HotMoistEwok
Kukulkan
14
3 / 1 / 6
8,233
1,029
5,855
4,972
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
yaaboiiii
Ix Chel
11
2 / 3 / 6
7,536
942
4,945
6,043
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
9
Kills
18
18
Deaths
11
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
7
3
6
3.33
L
Ah Puch
0
3
3
0.5
W
Jing Wei
Holygamer98
Jing Wei
2
2
8
3
W
Kukulkan
HotMoistEwok
Kukulkan
3
1
6
6
L
5
2
4
3.5
L
Sylvanus
ReliableFever
Sylvanus
1
4
6
1
L
Charybdis
To ThE MAX1029
Charybdis
3
4
1
0.88
L
Agni
0
5
2
0.2
W
Ix Chel
yaaboiiii
Ix Chel
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,944
Damage
34,057
35,590
Taken
40,274
22,736
Mitigated
24,943
9,663
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,523
978
1,134
2,159
11,855
11,381
348
4,805
7,050
0
10,898
W
9,560
724
1,252
674
9,591
5,727
1,261
2,749
6,842
0
18,771
L
Ah Puch
5,810
327
0
2,287
7,528
2,996
0
1,135
6,393
15,025
0
W
Jing Wei
Holygamer98
Jing Wei
7,174
5,427
434
1,146
7,813
3,180
3,497
3,889
3,924
0
12,944
W
Kukulkan
HotMoistEwok
Kukulkan
5,855
337
587
492
4,972
2,453
1,507
1,752
3,220
21,101
0
L
4,250
548
148
403
5,638
4,525
0
1,652
3,849
14,541
0
L
Sylvanus
ReliableFever
Sylvanus
3,120
337
3,593
2,091
9,405
9,886
0
3,610
5,689
4,139
0
L
Charybdis
To ThE MAX1029
Charybdis
5,892
2,303
0
652
6,966
3,105
0
2,109
4,755
0
15,407
L
Agni
2,872
203
309
180
6,053
2,224
0
1,907
4,104
7,449
0
W
Ix Chel
yaaboiiii
Ix Chel
4,945
324
5,120
1,023
6,043
2,202
1,408
2,857
3,186
11,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
40,670
82
Minions Killed
128
0
Camps Cleared
0
710,225
Distance Traveled
773,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,228
1,029
10
1
0
173,029
0
W
Thor
9,059
1,132
25
3
0
155,202
0
L
Ah Puch
6,550
819
25
3
0
171,962
0
W
Jing Wei
7,614
952
29
4
0
149,915
0
W
Kukulkan
8,233
1,029
45
6
0
141,951
0
L
Nox
8,126
1,016
27
3
0
165,769
0
L
Sylvanus
7,788
974
7
1
0
134,476
0
L
Charybdis
7,482
935
19
2
0
130,037
0
L
Agni
5,698
712
4
1
0
107,981
0
W
Ix Chel
7,536
942
19
2
0
153,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role