Player Matchup

Fenrir
Fenrir
KickingMoas
Fenrir
Level 98
God Stats
10W - 0L
2,071 SR
Queue Stats
274W - 55L
2,136 Elo+
Party 2
Agni
Agni
jeffistopheles
Agni
Level 107
God Stats
1W - 0L
1,928 SR
Queue Stats
326W - 73L
2,063 Elo+
Party 2
Fafnir
Fafnir
xgingyxx
Fafnir
Level 105
God Stats
4W - 0L
1,991 SR
Queue Stats
296W - 52L
2,070 Elo+
Party 2
Team Averages
Level 103
1,997 SR
2,090 Elo+

VS

Team Averages
Level 74
1,487 SR
1,405 Elo+
Anubis
Anubis
Bazesmore
Anubis
Level 102
God Stats
13W - 8L
1,437 SR
Queue Stats
105W - 110L
1,400 Elo+
Party 1
Thor
Thor
CheaterrRojo
Thor
Level 105
God Stats
42W - 37L
1,523 SR
Queue Stats
465W - 486L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
WHVGH
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 2 / 9
10,592
883
11,812
11,996
10,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 0 / 9
11,753
979
17,551
6,423
2,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
xgingyxx
Fafnir
13
2 / 2 / 14
10,195
850
8,374
11,741
12,988
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bazesmore
Anubis
10
1 / 11 / 2
8,326
694
6,101
15,594
6,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 5 / 1
8,630
719
4,527
13,314
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
WHVGH
Sun Wukong
11
2 / 4 / 0
8,597
716
5,217
14,029
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
20
Kills
4
4
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bazesmore
Anubis
1
11
2
0.18
L
1
5
1
0.3
W
Fenrir
8
2
9
6.25
L
Sun Wukong
WHVGH
Sun Wukong
2
4
0
0.5
W
10
0
9
14.5
W
Fafnir
xgingyxx
Fafnir
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,737
Damage
15,845
30,160
Taken
42,937
26,065
Mitigated
16,209
6,790
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bazesmore
Anubis
6,101
90
0
2,748
15,594
6,229
0
9,013
6,581
28,756
0
L
4,527
443
0
986
13,314
3,797
0
8,335
4,979
0
23,913
W
Fenrir
11,812
2,340
0
3,171
11,996
10,738
1,068
2,343
9,653
161
29,432
L
Sun Wukong
WHVGH
Sun Wukong
5,217
899
0
929
14,029
6,183
0
8,381
5,648
0
18,289
W
17,551
2,029
0
1,133
6,423
2,339
1,664
1,193
5,230
77,532
0
W
Fafnir
xgingyxx
Fafnir
8,374
1,951
0
2,486
11,741
12,988
181
3,190
8,551
27,208
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,540
Gold Earned
25,553
150
Minions Killed
90
0
Camps Cleared
0
650,060
Distance Traveled
547,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,326
694
36
3
0
157,938
0
L
Thor
8,630
719
27
2
0
189,928
0
W
Fenrir
10,592
883
19
2
0
231,543
0
L
Sun Wukong
8,597
716
27
2
0
199,538
0
W
Agni
11,753
979
106
9
0
220,349
0
W
Fafnir
10,195
850
25
2
0
198,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role