Player Matchup

Izanami
Izanami
DOF x Harambe
Izanami
Level 46
God Stats
2W - 0L
1,461 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 2
Mulan
Mulan
DestroyerDantes
Mulan
Level 126
God Stats
6W - 3L
1,690 SR
Queue Stats
54W - 55L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Deyvon6443
Kukulkan
Level 26
God Stats
2W - 0L
1,595 SR
Queue Stats
4W - 5L
1,402 Elo+
Party 2
Cliodhna
Cliodhna
KiLLeR wAnToN44
Cliodhna
Level 122
God Stats
2W - 1L
1,700 SR
Queue Stats
55W - 54L
1,453 Elo+
Party 2
Geb
Geb
Richman2041
Geb
Level 26
God Stats
2W - 0L
1,448 SR
Queue Stats
8W - 13L
1,364 Elo+
Party 2
Team Averages
Level 69
1,579 SR
1,389 Elo+

VS

Team Averages
Level 91
1,506 SR
1,507 Elo+
Sylvanus
Sylvanus
Kronnos_Rap
Sylvanus
Level 122
God Stats
3W - 3L
1,554 SR
Queue Stats
174W - 153L
1,518 Elo+
Solo
Awilix
Awilix
MinkayMoth
Awilix
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
49W - 40L
1,538 Elo+
Solo
Anubis
Anubis
Revenant Senpai
Anubis
Level 86
God Stats
132W - 118L
1,569 SR
Queue Stats
266W - 246L
1,520 Elo+
Party 1
Janus
Janus
SkyywaIker
Janus
Level 55
God Stats
13W - 10L
1,428 SR
Queue Stats
122W - 114L
1,465 Elo+
Solo
Mulan
Mulan
Sniping J
Mulan
Level 127
God Stats
10W - 15L
1,481 SR
Queue Stats
261W - 264L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 3 / 5
7,684
512
7,627
10,113
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 2
9,911
661
16,481
16,091
10,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Deyvon6443
Kukulkan
14
2 / 3 / 1
8,168
545
2,714
8,793
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
15
10 / 2 / 4
9,718
648
10,318
11,147
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 7
7,573
505
5,199
8,403
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kronnos_Rap
Sylvanus
12
0 / 7 / 1
7,561
504
6,358
15,055
9,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
MinkayMoth
Awilix
14
3 / 4 / 0
8,111
541
7,941
12,079
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 5 / 1
9,047
603
13,223
14,482
7,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
14
1 / 3 / 0
8,298
553
3,288
7,899
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Sniping J
Mulan
12
1 / 5 / 1
6,965
464
4,751
11,837
6,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
24
Kills
10
11
Deaths
24
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
3
5
1.5
W
8
1
2
9
W
Kukulkan
Deyvon6443
Kukulkan
2
3
1
0.83
W
Cliodhna
10
2
4
6
L
Sylvanus
Kronnos_Rap
Sylvanus
0
7
1
0.07
L
Awilix
MinkayMoth
Awilix
3
4
0
0.75
L
5
5
1
1.1
W
2
2
7
2.75
L
Janus
1
3
0
0.33
L
Mulan
Sniping J
Mulan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,339
Damage
35,561
54,547
Taken
61,352
26,618
Mitigated
29,867
16,746
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,627
5,388
0
1,201
10,113
2,764
1,108
7,589
2,484
0
46,024
W
16,481
2,533
0
7,406
16,091
10,178
0
6,057
10,034
1,338
75,233
W
Kukulkan
Deyvon6443
Kukulkan
2,714
165
0
607
8,793
3,316
0
2,345
6,216
61,114
0
W
Cliodhna
10,318
1,278
0
6,270
11,147
4,087
0
2,550
8,575
0
63,066
L
Sylvanus
Kronnos_Rap
Sylvanus
6,358
1,874
328
3,551
15,055
9,120
0
412
14,643
39,302
11,247
L
Awilix
MinkayMoth
Awilix
7,941
3,247
0
491
12,079
4,564
0
834
11,245
0
66,124
L
13,223
404
0
7,140
14,482
7,115
1,042
2,870
11,612
90,566
0
W
5,199
913
0
1,262
8,403
6,273
0
3,733
4,670
19,591
0
L
Janus
3,288
0
0
46
7,899
2,750
652
2,004
5,895
62,444
0
L
Mulan
Sniping J
Mulan
4,751
143
0
2,070
11,837
6,318
0
2,351
9,486
0
36,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,054
Gold Earned
39,982
424
Minions Killed
494
0
Camps Cleared
0
1,499,114
Distance Traveled
1,452,203
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,684
512
81
5
0
266,260
0
W
Mulan
9,911
661
116
8
0
276,078
2
W
Kukulkan
8,168
545
122
8
0
290,420
2
W
Cliodhna
9,718
648
76
5
0
370,184
0
L
Sylvanus
7,561
504
75
5
0
213,963
1
L
Awilix
8,111
541
89
6
0
366,869
0
L
Anubis
9,047
603
150
10
0
259,572
0
W
Geb
7,573
505
29
2
0
296,172
2
L
Janus
8,298
553
127
8
0
316,366
0
L
Mulan
6,965
464
53
4
0
295,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role