Player Matchup

Neith
Neith
ElQuetza2892
Neith
Level 129
God Stats
25W - 18L
1,562 SR
Queue Stats
444W - 424L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Lofetego
Guan Yu
Level 116
God Stats
3W - 4L
1,308 SR
Queue Stats
96W - 93L
1,513 Elo+
Party 2
Bake Kujira
Bake Kujira
Scand18
Bake Kujira
Level 145
God Stats
3W - 2L
1,517 SR
Queue Stats
110W - 114L
1,460 Elo+
Party 2
Ratatoskr
Ratatoskr
Tintanfaller
Ratatoskr
Level 88
God Stats
9W - 7L
1,563 SR
Queue Stats
61W - 53L
1,487 Elo+
Party 2
Hera
Hera
rodfex360
Hera
Level 155
God Stats
2W - 1L
1,723 SR
Queue Stats
127W - 132L
1,489 Elo+
Party 2
Team Averages
Level 127
1,535 SR
1,489 Elo+

VS

Team Averages
Level 84
1,358 SR
1,335 Elo+
Charybdis
Charybdis
BOOMBOOMMANGO
Charybdis
Level 55
God Stats
0W - 2L
1,406 SR
Queue Stats
4W - 11L
1,327 Elo+
Party 1
Bake Kujira
Bake Kujira
Humbledishwasher
Bake Kujira
Level 104
God Stats
1W - 3L
1,301 SR
Queue Stats
8W - 13L
1,271 Elo+
Party 1
Nox
Nox
LaloLalinn
Nox
Level 129
God Stats
9W - 5L
1,614 SR
Queue Stats
147W - 130L
1,453 Elo+
Solo
Chaac
Chaac
TheChickenHatch
Chaac
Level 11
God Stats
0W - 3L
1,208 SR
Queue Stats
6W - 9L
1,197 Elo+
Party 1
Ullr
Ullr
evilcoco
Ullr
Level 120
God Stats
3W - 3L
1,259 SR
Queue Stats
13W - 17L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
9,020
564
10,889
7,123
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Lofetego
Guan Yu
15
3 / 1 / 4
9,187
574
12,894
18,491
19,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bake Kujira
Scand18
Bake Kujira
11
2 / 1 / 5
8,269
517
7,567
11,469
11,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Tintanfaller
Ratatoskr
14
5 / 1 / 6
8,540
534
8,289
10,238
4,875
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
14
4 / 0 / 2
8,571
536
5,729
6,109
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOOMBOOMMANGO
Charybdis
12
0 / 3 / 2
7,155
447
4,887
12,371
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
Humbledishwasher
Bake Kujira
12
1 / 5 / 0
6,869
429
7,344
16,643
18,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 0
8,403
525
3,169
3,700
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 5 / 0
6,868
429
10,523
18,600
17,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
11
0 / 4 / 0
6,539
409
3,797
15,554
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
17
Kills
2
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BOOMBOOMMANGO
Charybdis
0
3
2
0.33
W
3
0
5
5.5
L
Bake Kujira
Humbledishwasher
Bake Kujira
1
5
0
0.2
L
1
0
0
1
W
Guan Yu
Lofetego
Guan Yu
3
1
4
5
W
Bake Kujira
Scand18
Bake Kujira
2
1
5
4.5
L
0
5
0
0
W
Ratatoskr
Tintanfaller
Ratatoskr
5
1
6
8
L
Ullr
0
4
0
0
W
Hera
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,368
Damage
29,720
53,430
Taken
66,868
40,214
Mitigated
47,020
14,288
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BOOMBOOMMANGO
Charybdis
4,887
3,218
0
4,798
12,371
4,394
0
2,303
10,068
0
48,138
W
10,889
4,655
0
3,323
7,123
2,633
544
1,510
5,613
0
73,440
L
Bake Kujira
Humbledishwasher
Bake Kujira
7,344
5,436
84
2,573
16,643
18,216
0
6,660
9,983
52,703
218
L
3,169
177
0
970
3,700
1,578
0
1,905
1,795
61,702
0
W
Guan Yu
Lofetego
Guan Yu
12,894
3,891
306
5,714
18,491
19,150
722
49
17,252
733
63,505
W
Bake Kujira
Scand18
Bake Kujira
7,567
4,850
0
1,738
11,469
11,231
620
4,942
6,455
34,443
342
L
10,523
2,736
0
3,161
18,600
17,523
61
513
18,087
0
54,033
W
Ratatoskr
Tintanfaller
Ratatoskr
8,289
3,373
0
2,441
10,238
4,875
238
2,053
8,038
0
61,739
L
Ullr
3,797
1,580
0
6,296
15,554
5,309
129
1,891
13,663
0
46,300
W
Hera
5,729
1,199
0
766
6,109
2,325
727
1,521
4,508
65,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,587
Gold Earned
35,834
487
Minions Killed
436
0
Camps Cleared
0
1,566,966
Distance Traveled
1,549,492
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,155
447
75
5
0
295,707
0
W
Neith
9,020
564
131
8
0
293,230
0
L
Bake Kujira
6,869
429
98
6
0
332,557
0
L
Nox
8,403
525
126
8
0
315,544
6
W
Guan Yu
9,187
574
106
7
0
267,957
0
W
Bake Kujira
8,269
517
40
3
0
327,059
0
L
Chaac
6,868
429
67
4
0
302,090
0
W
Ratatoskr
8,540
534
82
5
0
394,837
0
L
Ullr
6,539
409
70
4
0
303,594
2
W
Hera
8,571
536
128
8
0
283,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role