Player Matchup

Cthulhu
Cthulhu
Ace252
Cthulhu
Level 160
God Stats
9W - 5L
1,496 SR
Queue Stats
265W - 267L
1,528 Elo+
Party 2
Hel
Hel
FreddiePrinzeJr8
Hel
Level 147
God Stats
4W - 5L
1,375 SR
Queue Stats
369W - 389L
1,462 Elo+
Party 3
Kukulkan
Kukulkan
SneakyPatak
Kukulkan
Level 146
God Stats
6W - 6L
1,522 SR
Queue Stats
362W - 379L
1,490 Elo+
Party 3
Baba Yaga
Baba Yaga
TheKindBerserker
Baba Yaga
Level 127
God Stats
6W - 2L
1,740 SR
Queue Stats
144W - 153L
1,502 Elo+
Party 2
Athena
Athena
tatted_mijo
Athena
Level 196
God Stats
3W - 3L
1,593 SR
Queue Stats
230W - 220L
1,544 Elo+
Party 2
Team Averages
Level 155
1,545 SR
1,505 Elo+

VS

Team Averages
Level 77
1,483 SR
1,517 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
DeuceMyGoose
Vamana
Level 69
God Stats
0W - 3L
1,208 SR
Queue Stats
225W - 227L
1,518 Elo+
Solo
Aphrodite
Aphrodite
MisterJef
Aphrodite
Level 85
God Stats
1W - 1L
1,705 SR
Queue Stats
8W - 6L
1,539 Elo+
Party 1
Chronos
Chronos
Nissandriver
Chronos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,517 Elo+
Party 1
Hun Batz
Hun Batz
knightdave
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ace252
Cthulhu
19
10 / 0 / 16
10,907
909
13,675
17,731
15,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 16
8,900
742
5,646
14,409
8,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
SneakyPatak
Kukulkan
17
8 / 1 / 13
10,642
887
21,304
7,376
4,277
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
15
6 / 2 / 13
9,463
789
15,939
9,027
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
16
2 / 1 / 14
9,961
830
6,179
17,501
22,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 8 / 2
8,768
731
12,263
17,418
14,959
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
14
0 / 4 / 4
7,764
647
11,745
15,392
20,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
MisterJef
Aphrodite
13
1 / 7 / 2
7,672
639
4,485
15,456
8,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Nissandriver
Chronos
15
1 / 5 / 3
8,331
694
14,060
12,519
5,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
knightdave
Hun Batz
15
1 / 4 / 4
8,253
688
11,625
10,850
7,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
28
Kills
7
7
Deaths
28
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
8
2
0.63
W
Cthulhu
Ace252
Cthulhu
10
0
16
18
L
Vamana
0
4
4
0.5
W
2
3
16
3.33
L
Aphrodite
MisterJef
Aphrodite
1
7
2
0.29
L
Chronos
Nissandriver
Chronos
1
5
3
0.5
W
Kukulkan
SneakyPatak
Kukulkan
8
1
13
14.5
W
Baba Yaga
6
2
13
6.25
L
Hun Batz
knightdave
Hun Batz
1
4
4
0.75
W
Athena
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,743
Damage
54,178
66,044
Taken
71,635
55,243
Mitigated
57,539
39,305
Healing
19,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
12,263
2,984
381
2,181
17,418
14,959
0
15,275
2,143
16,605
0
W
Cthulhu
Ace252
Cthulhu
13,675
646
1,075
6,897
17,731
15,300
1,237
10,020
7,711
30,310
0
L
Vamana
11,745
3,793
2,173
4,142
15,392
20,707
0
12,948
2,444
0
20,066
W
5,646
316
11,483
8,112
14,409
8,174
573
4,757
9,652
7,054
0
L
Aphrodite
MisterJef
Aphrodite
4,485
1,182
3,116
4,364
15,456
8,896
0
14,756
700
9,456
0
L
Chronos
Nissandriver
Chronos
14,060
4,724
690
1,271
12,519
5,359
0
10,249
2,270
27,385
0
W
Kukulkan
SneakyPatak
Kukulkan
21,304
1,170
2,239
515
7,376
4,277
1,781
3,818
3,558
40,814
0
W
Baba Yaga
15,939
327
535
1,677
9,027
5,482
1,374
4,947
4,080
28,290
0
L
Hun Batz
knightdave
Hun Batz
11,625
1,219
440
356
10,850
7,618
0
9,515
1,335
130
27,551
W
Athena
6,179
1,803
2,784
3,988
17,501
22,010
835
7,321
10,180
11,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,873
Gold Earned
40,788
130
Minions Killed
111
0
Camps Cleared
0
1,193,442
Distance Traveled
979,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,768
731
14
1
0
182,990
0
W
Cthulhu
10,907
909
36
3
0
221,294
0
L
Vamana
7,764
647
12
1
0
234,409
0
W
Hel
8,900
742
4
0
0
245,829
0
L
Aphrodite
7,672
639
19
2
0
173,668
0
L
Chronos
8,331
694
27
2
0
192,345
0
W
Kukulkan
10,642
887
56
5
0
262,742
0
W
Baba Yaga
9,463
789
20
2
0
217,521
0
L
Hun Batz
8,253
688
39
3
0
195,841
0
W
Athena
9,961
830
14
1
0
246,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role