Player Matchup

Bakasura
Bakasura
Cosmic Sanity
Bakasura
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,406 Elo+
Party 1
Ullr
Ullr
NervousReaper
Ullr
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 126L
1,403 Elo+
Party 1
Anubis
Anubis
UltearXSan
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 96L
1,382 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,397 Elo+

VS

Team Averages
Level 95
1,430 SR
1,429 Elo+
Danzaburou
Danzaburou
BackShotWind
Danzaburou
Level 108
God Stats
5W - 3L
1,502 SR
Queue Stats
69W - 78L
1,398 Elo+
Party 2
Fenrir
Fenrir
FrogLord14
Fenrir
Level 28
God Stats
16W - 11L
1,420 SR
Queue Stats
27W - 21L
1,413 Elo+
Party 2
Scylla
Scylla
Smaule_
Scylla
Level 149
God Stats
1W - 0L
1,369 SR
Queue Stats
32W - 33L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cosmic Sanity
Bakasura
13
4 / 10 / 4
10,575
813
10,587
17,547
9,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 5 / 4
10,324
794
5,390
13,322
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
UltearXSan
Anubis
12
1 / 10 / 6
9,430
725
6,408
14,500
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BackShotWind
Danzaburou
15
10 / 1 / 12
12,847
988
16,177
11,717
4,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
FrogLord14
Fenrir
14
3 / 3 / 14
10,351
796
5,226
11,069
7,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Smaule_
Scylla
15
12 / 4 / 9
12,236
941
17,616
9,083
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
8
Kills
25
25
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BackShotWind
Danzaburou
10
1
12
16
L
Bakasura
Cosmic Sanity
Bakasura
4
10
4
0.6
W
Fenrir
FrogLord14
Fenrir
3
3
14
3.33
L
3
5
4
1
W
Scylla
Smaule_
Scylla
12
4
9
4.13
L
Anubis
UltearXSan
Anubis
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,385
Damage
39,019
45,369
Taken
31,869
22,102
Mitigated
15,202
5,420
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BackShotWind
Danzaburou
16,177
6,224
0
3,367
11,717
4,911
1,053
2,294
8,657
0
57,736
L
Bakasura
Cosmic Sanity
Bakasura
10,587
6,029
0
2,491
17,547
9,988
0
4,905
12,414
0
24,893
W
Fenrir
FrogLord14
Fenrir
5,226
572
0
582
11,069
7,588
0
2,926
7,457
0
10,510
L
5,390
1,972
0
1,149
13,322
5,654
0
5,683
7,377
0
30,213
W
Scylla
Smaule_
Scylla
17,616
1,595
0
445
9,083
2,703
436
1,335
7,260
55,152
0
L
Anubis
UltearXSan
Anubis
6,408
1,155
0
1,780
14,500
6,460
0
6,600
7,604
24,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
35,434
111
Minions Killed
146
0
Camps Cleared
0
616,249
Distance Traveled
737,376
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,847
988
62
5
0
250,774
3
L
Bakasura
10,575
813
35
3
0
210,911
0
W
Fenrir
10,351
796
5
0
0
264,427
0
L
Ullr
10,324
794
41
3
0
224,676
1
W
Scylla
12,236
941
79
6
0
222,175
0
L
Anubis
9,430
725
35
3
0
180,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role