Player Matchup

Danzaburou
Danzaburou
J_Himothy6
Danzaburou
Level 69
God Stats
56W - 36L
1,653 SR
Queue Stats
384W - 284L
1,564 Elo+
Party 2
He Bo
He Bo
q1kay
He Bo
Level 89
God Stats
0W - 1L
1,689 SR
Queue Stats
43W - 43L
1,489 Elo+
Party 2
Ymir
Ymir
yPanduhZ
Ymir
Level 69
God Stats
0W - 1L
1,736 SR
Queue Stats
80W - 55L
1,488 Elo+
Solo
Team Averages
Level 76
1,693 SR
1,514 Elo+

VS

Team Averages
Level 98
1,512 SR
1,479 Elo+
Xbalanque
Xbalanque
Gifted mayan
Xbalanque
Level 146
God Stats
34W - 30L
1,521 SR
Queue Stats
160W - 171L
1,533 Elo+
Solo
Set
Set
oOoSenpaioOo
Set
Level 29
God Stats
10W - 3L
1,642 SR
Queue Stats
72W - 80L
1,434 Elo+
Party 1
Scylla
Scylla
xXxYanderexXx
Scylla
Level 118
God Stats
4W - 7L
1,374 SR
Queue Stats
192W - 214L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J_Himothy6
Danzaburou
14
4 / 5 / 4
12,094
930
10,348
12,726
5,584
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
q1kay
He Bo
14
4 / 8 / 4
11,149
858
10,726
13,061
4,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 5 / 4
8,833
679
1,481
15,376
16,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gifted mayan
Xbalanque
14
8 / 2 / 8
11,379
875
14,863
9,530
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 14
10,816
832
3,948
12,531
12,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
8 / 4 / 7
11,285
868
14,541
9,668
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
8
Kills
18
18
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Gifted mayan
Xbalanque
8
2
8
6
L
Danzaburou
J_Himothy6
Danzaburou
4
5
4
1.2
W
2
2
14
4.5
L
He Bo
q1kay
He Bo
4
8
4
0.75
W
8
4
7
2.88
L
Ymir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,555
Damage
33,352
41,163
Taken
31,729
26,720
Mitigated
19,876
3,726
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Gifted mayan
Xbalanque
14,863
9,797
0
3,310
9,530
4,064
2,656
3,760
5,770
0
54,850
L
Danzaburou
J_Himothy6
Danzaburou
10,348
4,171
0
1,864
12,726
5,584
0
5,195
7,531
0
46,653
W
3,948
1,496
143
4,511
12,531
12,159
185
3,687
8,844
0
10,599
L
He Bo
q1kay
He Bo
10,726
1,391
0
692
13,061
4,841
0
4,203
8,858
37,388
0
W
14,541
1,142
0
889
9,668
3,653
156
4,998
4,670
34,434
0
L
Ymir
1,481
344
0
1,170
15,376
16,295
0
5,430
9,946
13,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
33,480
113
Minions Killed
115
0
Camps Cleared
0
678,217
Distance Traveled
702,340
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,379
875
65
5
0
230,014
2
L
Danzaburou
12,094
930
58
4
0
232,695
0
W
Set
10,816
832
16
1
0
229,359
0
L
He Bo
11,149
858
42
3
0
229,342
0
W
Scylla
11,285
868
34
3
0
242,967
2
L
Ymir
8,833
679
13
1
0
216,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role