Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Burktholomew
Skadi
Level 65
God Stats
0W - 2L
1,173 SR
Queue Stats
139W - 138L
1,464 Elo+
Solo
Athena
Athena
MetaSynMan
Athena
Level 80
God Stats
2W - 1L
1,575 SR
Queue Stats
242W - 237L
1,357 Elo+
Solo
Ah Puch
Ah Puch
lifeupondeath69
Ah Puch
Level 34
God Stats
32W - 32L
1,478 SR
Queue Stats
70W - 107L
1,332 Elo+
Party 1
Team Averages
Level 59
1,445 SR
1,431 Elo+

VS

Team Averages
Level 57
1,370 SR
1,353 Elo+
Yemoja
Yemoja
 
Yemoja
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlpacasAreChill
Bellona
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
40W - 46L
1,370 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nice Hit Eh
Ah Muzen Cab
Level 73
God Stats
3W - 5L
1,500 SR
Queue Stats
49W - 43L
1,362 Elo+
Solo
Anubis
Anubis
TheRuddyPagan
Anubis
Level 63
God Stats
3W - 3L
1,171 SR
Queue Stats
12W - 28L
1,165 Elo+
Solo
Arachne
Arachne
v4mp3nbyy
Arachne
Level 64
God Stats
22W - 7L
1,178 SR
Queue Stats
242W - 283L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 1
5,229
475
3,232
10,114
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
 
Achilles
8
2 / 3 / 0
5,020
456
4,654
9,601
5,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 1
5,250
477
5,879
7,847
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
MetaSynMan
Athena
8
0 / 2 / 0
4,439
404
1,982
6,608
5,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 1
5,935
540
5,438
5,034
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 1 / 1
5,764
524
1,784
6,780
3,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,849
623
7,240
9,281
8,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
Nice Hit Eh
Ah Muzen Cab
9
1 / 0 / 1
5,219
474
2,782
4,504
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 2 / 0
6,260
569
5,044
7,096
3,375
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
v4mp3nbyy
Arachne
11
5 / 1 / 1
6,289
572
7,166
9,896
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
12
12
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
L
Achilles
 
Achilles
2
3
0
0.67
W
Yemoja
 
Yemoja
1
1
1
1.5
W
2
0
2
3
L
0
2
1
0.25
L
Athena
MetaSynMan
Athena
0
2
0
0
W
Ah Muzen Cab
Nice Hit Eh
Ah Muzen Cab
1
0
1
1.5
W
3
2
0
1.5
L
2
2
1
1.25
W
Arachne
v4mp3nbyy
Arachne
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,185
Damage
24,016
39,204
Taken
37,557
19,124
Mitigated
21,045
5,702
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,232
645
0
1,354
10,114
4,158
0
1,768
8,346
0
33,282
L
Achilles
 
Achilles
4,654
1,411
182
494
9,601
5,154
0
1,442
8,159
0
22,887
W
Yemoja
 
Yemoja
1,784
451
2,100
1,412
6,780
3,891
154
376
6,404
15,321
0
W
7,240
2,250
0
2,845
9,281
8,495
568
1,982
7,299
0
45,319
L
5,879
1,897
0
1,519
7,847
2,559
0
1,133
6,714
0
37,267
L
Athena
MetaSynMan
Athena
1,982
531
174
911
6,608
5,908
0
0
6,608
15,014
0
W
Ah Muzen Cab
Nice Hit Eh
Ah Muzen Cab
2,782
504
0
25
4,504
1,492
0
0
4,504
0
27,537
W
5,044
0
0
2,613
7,096
3,375
0
4,374
2,722
40,686
0
L
5,438
0
0
1,068
5,034
1,345
0
2,485
2,549
29,281
0
W
Arachne
v4mp3nbyy
Arachne
7,166
5,705
0
3,066
9,896
3,792
0
688
9,208
0
45,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,873
Gold Earned
30,381
233
Minions Killed
287
0
Camps Cleared
0
991,472
Distance Traveled
993,785
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,229
475
69
6
0
199,229
0
L
Achilles
5,020
456
31
3
0
215,913
0
W
Yemoja
5,764
524
20
2
0
168,259
0
W
Bellona
6,849
623
66
6
0
190,680
0
L
Skadi
5,250
477
69
6
0
157,203
0
L
Athena
4,439
404
15
1
0
225,866
4
W
Ah Muzen Cab
5,219
474
51
5
0
195,113
2
W
Anubis
6,260
569
70
6
0
191,822
0
L
Ah Puch
5,935
540
49
4
0
193,261
0
W
Arachne
6,289
572
80
7
0
247,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role