Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ExposedTiger882
Hel
Level 108
God Stats
2W - 0L
1,721 SR
Queue Stats
146W - 139L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TikalmyPickal
Ah Muzen Cab
Level 146
God Stats
8W - 8L
1,472 SR
Queue Stats
346W - 353L
1,504 Elo+
Solo
Jormungandr
Jormungandr
koZmik-KiDD23
Jormungandr
Level 114
God Stats
15W - 11L
1,574 SR
Queue Stats
700W - 751L
1,453 Elo+
Solo
Team Averages
Level 117
1,553 SR
1,490 Elo+

VS

Team Averages
Level 94
1,555 SR
1,476 Elo+
Gilgamesh
Gilgamesh
DirtMcgirtt
Gilgamesh
Level 128
God Stats
5W - 4L
1,754 SR
Queue Stats
335W - 323L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
KonPopis
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,418 Elo+
Party 2
Hun Batz
Hun Batz
Soshan 713
Hun Batz
Level 89
God Stats
1W - 1L
1,496 SR
Queue Stats
65W - 44L
1,512 Elo+
Party 2
Yemoja
Yemoja
lucas-covi
Yemoja
Level 127
God Stats
1W - 2L
1,729 SR
Queue Stats
187W - 175L
1,470 Elo+
Solo
Anhur
Anhur
xSyRx puma 1234
Anhur
Level 100
God Stats
0W - 2L
1,294 SR
Queue Stats
48W - 42L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
5 / 5 / 12
11,909
794
13,578
16,905
7,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
 
Freya
17
5 / 6 / 10
10,980
732
15,399
19,103
11,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 2 / 15
11,529
769
13,495
13,055
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
TikalmyPickal
Ah Muzen Cab
20
7 / 0 / 11
12,694
846
11,766
12,050
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
koZmik-KiDD23
Jormungandr
18
2 / 5 / 13
10,815
721
12,958
21,290
27,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DirtMcgirtt
Gilgamesh
19
5 / 5 / 8
10,734
716
20,908
24,620
26,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
KonPopis
Baba Yaga
17
2 / 6 / 10
9,608
641
18,212
15,923
8,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Soshan 713
Hun Batz
17
4 / 7 / 6
10,037
669
11,646
14,012
8,731
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
lucas-covi
Yemoja
5
0 / 0 / 0
6,796
453
0
0
0
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 5 / 7
10,332
689
12,094
17,138
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
49
23
Kills
18
18
Deaths
23
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
5
12
2.2
W
Freya
 
Freya
5
6
10
1.67
L
Gilgamesh
DirtMcgirtt
Gilgamesh
5
5
8
1.8
W
4
2
15
5.75
L
Baba Yaga
KonPopis
Baba Yaga
2
6
10
1.17
L
Hun Batz
Soshan 713
Hun Batz
4
7
6
1
W
Ah Muzen Cab
TikalmyPickal
Ah Muzen Cab
7
0
11
12.5
W
Jormungandr
koZmik-KiDD23
Jormungandr
2
5
13
1.7
L
Yemoja
lucas-covi
Yemoja
0
0
0
0
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,196
Damage
62,860
82,403
Taken
71,693
61,029
Mitigated
51,999
37,551
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,578
7,748
2,001
1,847
16,905
7,751
1,747
3,214
13,691
0
31,080
W
Freya
 
Freya
15,399
5,347
577
4,509
19,103
11,281
770
4,276
14,827
22,867
1,163
L
Gilgamesh
DirtMcgirtt
Gilgamesh
20,908
5,615
1,503
4,081
24,620
26,717
0
13,879
10,318
0
38,404
W
13,495
1,162
15,562
8,114
13,055
7,421
1,367
2,165
10,890
32,816
0
L
Baba Yaga
KonPopis
Baba Yaga
18,212
1,945
0
4,654
15,923
8,319
0
8,946
6,675
31,130
0
L
Hun Batz
Soshan 713
Hun Batz
11,646
1,307
644
898
14,012
8,731
0
7,760
6,071
0
26,821
W
Ah Muzen Cab
TikalmyPickal
Ah Muzen Cab
11,766
4,259
241
1,478
12,050
7,061
2,879
3,436
8,614
0
34,561
W
Jormungandr
koZmik-KiDD23
Jormungandr
12,958
1,669
484
2,738
21,290
27,515
621
5,121
16,169
28,298
0
L
Yemoja
lucas-covi
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
12,094
5,218
1,530
5,016
17,138
8,232
0
8,831
7,584
0
25,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,927
Gold Earned
47,507
179
Minions Killed
150
0
Camps Cleared
0
1,407,818
Distance Traveled
1,130,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,909
794
24
2
0
263,792
0
W
Freya
10,980
732
25
2
0
254,323
0
L
Gilgamesh
10,734
716
39
3
0
298,517
0
W
Hel
11,529
769
55
4
0
307,673
0
L
Baba Yaga
9,608
641
30
2
0
273,176
0
L
Hun Batz
10,037
669
37
2
0
280,935
0
W
Ah Muzen Cab
12,694
846
48
3
0
306,422
0
W
Jormungandr
10,815
721
27
2
0
275,608
0
L
Yemoja
6,796
453
0
0
0
18,374
0
L
Anhur
10,332
689
44
3
0
259,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role