Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
Im JFN
Arachne
Gold V
Level 138
God Stats
2W - 2L
1,559 SR
Queue Stats
119W - 137L
1,393 MMR
Party 2
Chernobog
Chernobog
Gold II
McLovinC4
Chernobog
Gold II
Level 126
God Stats
3W - 2L
1,652 SR
Queue Stats
255W - 276L
1,614 MMR
Party 2
Ares
Ares
Bronze V
YungSnack
Ares
Bronze V
Level 103
God Stats
0W - 1L
1,383 SR
Queue Stats
3W - 4L
1,506 MMR
Solo
Agni
Agni
Gold IV
jyepes9
Agni
Gold IV
Level 41
God Stats
3W - 6L
1,473 SR
Queue Stats
28W - 35L
1,506 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,513 SR
1,504 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,625 SR
1,504 MMR
Baron Samedi
Baron Samedi
Platinum V
Blerome
Baron Samedi
Platinum V
Level 172
God Stats
9W - 4L
1,648 SR
Queue Stats
51W - 52L
1,504 MMR
Solo
Zeus
Zeus
Gold I
JimmyVonJameson
Zeus
Gold I
Level 116
God Stats
16W - 6L
1,733 SR
Queue Stats
177W - 186L
1,506 MMR
Solo
Mulan
Mulan
Gold II
LegendofPoison
Mulan
Gold II
Level 159
God Stats
9W - 8L
1,493 SR
Queue Stats
176W - 182L
1,502 MMR
Solo
Lancelot
Lancelot
Platinum III
Shigakuz
Lancelot
Platinum III
Level 159
God Stats
12W - 7L
1,670 SR
Queue Stats
138W - 125L
1,630 MMR
Party 1
Hachiman
Hachiman
Gold IV
TheGodLitter
Hachiman
Gold IV
Level 121
God Stats
30W - 23L
1,582 SR
Queue Stats
80W - 77L
1,380 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
0 / 5 / 0
10,795
469
9,541
22,219
15,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Im JFN
Arachne
14
1 / 9 / 1
9,247
402
9,328
30,165
12,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
McLovinC4
Chernobog
14
0 / 6 / 1
9,311
405
6,376
25,406
10,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
13
0 / 7 / 1
9,381
408
10,730
32,833
39,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
jyepes9
Agni
17
3 / 5 / 0
10,588
460
18,171
17,437
7,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
VulcanAnhurSusano

VS

Bans
AtlasAo KuangRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blerome
Baron Samedi
18
6 / 0 / 14
13,582
591
17,964
22,370
29,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 2 / 13
13,382
582
23,642
13,372
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 9
14,224
618
18,699
28,120
28,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Shigakuz
Lancelot
20
12 / 0 / 13
14,317
622
25,436
25,917
14,370
Hachiman
TheGodLitter
Hachiman
19
6 / 1 / 13
13,465
585
21,041
15,469
7,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
94
4
Kills
32
32
Deaths
4
3
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
0
0
W
Baron Samedi
Blerome
Baron Samedi
6
0
14
13
L
Arachne
Im JFN
Arachne
1
9
1
0.17
W
4
2
13
5.25
W
4
1
9
8.5
L
Chernobog
McLovinC4
Chernobog
0
6
1
0.08
W
Lancelot
Shigakuz
Lancelot
12
0
13
18.5
W
Hachiman
TheGodLitter
Hachiman
6
1
13
12.5
L
Ares
0
7
1
0.07
L
Agni
jyepes9
Agni
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,146
Damage
106,782
128,060
Taken
105,248
84,675
Mitigated
85,614
21,138
Healing
52,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,541
2,371
0
5,418
22,219
15,218
240
1,692
19,600
0
96,801
W
Baron Samedi
Blerome
Baron Samedi
17,964
1,502
6,783
11,331
22,370
29,208
611
6,773
15,391
48,787
0
L
Arachne
Im JFN
Arachne
9,328
7,761
0
5,465
30,165
12,140
0
8,890
21,035
0
72,423
W
23,642
2,064
310
5,008
13,372
5,798
3,112
5,729
7,395
122,591
0
W
18,699
3,040
0
12,063
28,120
28,667
1,605
2,805
25,265
0
114,712
L
Chernobog
McLovinC4
Chernobog
6,376
2,076
0
2,989
25,406
10,122
0
8,555
16,616
0
64,194
W
Lancelot
Shigakuz
Lancelot
25,436
3,597
0
8,637
25,917
14,370
3,891
9,007
16,116
0
149,002
W
Hachiman
TheGodLitter
Hachiman
21,041
11,108
0
8,211
15,469
7,571
8,337
6,143
9,226
0
128,309
L
Ares
10,730
136
0
3,724
32,833
39,777
0
12,254
20,463
43,078
0
L
Agni
jyepes9
Agni
18,171
1,094
0
3,542
17,437
7,418
0
10,344
7,093
79,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,322
Gold Earned
68,970
533
Minions Killed
723
0
Camps Cleared
0
2,063,499
Distance Traveled
2,377,918
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,795
469
156
7
0
390,933
0
W
Baron Samedi
13,582
591
56
2
0
475,109
7
L
Arachne
9,247
402
89
4
0
460,165
4
W
Zeus
13,382
582
180
8
0
438,244
0
W
Mulan
14,224
618
171
7
0
435,093
2
L
Chernobog
9,311
405
105
5
0
406,847
1
W
Lancelot
14,317
622
164
7
0
589,959
1
W
Hachiman
13,465
585
152
7
0
439,513
2
L
Ares
9,381
408
45
2
0
404,279
3
L
Agni
10,588
460
138
6
0
401,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role