Player Matchup

Hel
Hel
Benjielsexo
Hel
Level 124
God Stats
1W - 1L
1,708 SR
Queue Stats
67W - 59L
1,555 Elo+
Party 1
Zeus
Zeus
OKAKALRIGHT
Zeus
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
68W - 79L
1,524 Elo+
Party 2
Mulan
Mulan
Perturbator
Mulan
Level 112
God Stats
2W - 2L
1,624 SR
Queue Stats
55W - 58L
1,559 Elo+
Party 1
Osiris
Osiris
SetaSouji
Osiris
Level 89
God Stats
3W - 3L
1,459 SR
Queue Stats
253W - 230L
1,541 Elo+
Solo
Nemesis
Nemesis
xXROCK MUNOZXx
Nemesis
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 146L
1,497 Elo+
Party 2
Team Averages
Level 89
1,515 SR
1,535 Elo+

VS

Team Averages
Level 85
1,552 SR
1,576 Elo+
Zhong Kui
Zhong Kui
AZek0s
Zhong Kui
Level 63
God Stats
3W - 0L
1,812 SR
Queue Stats
104W - 89L
1,592 Elo+
Party 3
Danzaburou
Danzaburou
Bizarre Vibes
Danzaburou
Level 117
God Stats
4W - 3L
1,506 SR
Queue Stats
245W - 240L
1,482 Elo+
Party 4
Hachiman
Hachiman
G0 For It Ben
Hachiman
Level 99
God Stats
2W - 2L
1,365 SR
Queue Stats
268W - 267L
1,485 Elo+
Party 4
Hel
Hel
SligmaD
Hel
Level 16
God Stats
1W - 0L
1,325 SR
Queue Stats
4W - 0L
1,856 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
blackspinach
Ah Muzen Cab
Level 129
God Stats
5W - 1L
1,751 SR
Queue Stats
120W - 120L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 6
8,591
716
8,654
14,834
7,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 3 / 4
7,912
659
12,702
10,737
4,408
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
7,989
666
10,029
16,566
18,375
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
SetaSouji
Osiris
14
4 / 6 / 2
8,429
702
13,822
19,245
25,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 6
8,561
713
12,213
15,412
15,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AZek0s
Zhong Kui
15
0 / 3 / 14
8,899
742
7,604
15,893
18,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Bizarre Vibes
Danzaburou
15
3 / 2 / 15
9,667
806
16,078
13,544
7,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
G0 For It Ben
Hachiman
18
9 / 1 / 10
10,925
910
15,540
13,185
6,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
17
5 / 1 / 14
10,408
867
9,303
14,362
10,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ah Muzen Cab
blackspinach
Ah Muzen Cab
16
3 / 2 / 14
9,668
806
20,363
17,731
9,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
87
7
Kills
20
20
Deaths
9
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AZek0s
Zhong Kui
0
3
14
2.33
L
1
3
6
1.33
W
Danzaburou
Bizarre Vibes
Danzaburou
3
2
15
5.25
W
Hachiman
G0 For It Ben
Hachiman
9
1
10
14
L
0
3
4
0.67
L
1
3
4
1
L
Osiris
SetaSouji
Osiris
4
6
2
0.83
W
Hel
5
1
14
12
W
Ah Muzen Cab
blackspinach
Ah Muzen Cab
3
2
14
5
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,420
Damage
68,888
76,794
Taken
74,715
70,896
Mitigated
53,331
30,430
Healing
45,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AZek0s
Zhong Kui
7,604
813
1,255
1,833
15,893
18,449
864
4,658
10,880
11,304
0
L
8,654
1,461
14,518
8,952
14,834
7,015
0
3,350
11,484
17,561
0
W
Danzaburou
Bizarre Vibes
Danzaburou
16,078
7,680
1,783
2,279
13,544
7,929
1,507
4,557
8,604
0
28,673
W
Hachiman
G0 For It Ben
Hachiman
15,540
8,995
594
1,543
13,185
6,867
2,186
3,135
9,414
0
34,052
L
12,702
795
258
317
10,737
4,408
441
2,026
8,711
38,481
0
L
10,029
435
397
974
16,566
18,375
0
3,577
12,989
0
15,674
L
Osiris
SetaSouji
Osiris
13,822
2,596
251
1,677
19,245
25,657
0
4,120
15,125
0
20,661
W
Hel
9,303
191
20,884
11,187
14,362
10,232
932
3,896
9,947
16,791
0
W
Ah Muzen Cab
blackspinach
Ah Muzen Cab
20,363
5,174
965
2,964
17,731
9,854
2,658
5,110
12,058
0
49,084
L
12,213
1,675
656
2,430
15,412
15,441
0
3,834
11,578
0
18,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,482
Gold Earned
49,567
140
Minions Killed
145
0
Camps Cleared
0
1,101,518
Distance Traveled
1,280,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,899
742
12
1
0
229,737
0
L
Hel
8,591
716
12
1
0
232,435
0
W
Danzaburou
9,667
806
32
3
0
232,067
0
W
Hachiman
10,925
910
42
4
0
234,986
0
L
Zeus
7,912
659
70
6
0
211,210
0
L
Mulan
7,989
666
14
1
0
214,218
0
L
Osiris
8,429
702
21
2
0
215,178
0
W
Hel
10,408
867
14
1
0
338,645
0
W
Ah Muzen Cab
9,668
806
45
4
0
245,237
0
L
Nemesis
8,561
713
23
2
0
228,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role