Player Matchup

Hades
Hades
Africanised Bee
Hades
Level 127
God Stats
4W - 1L
1,875 SR
Queue Stats
167W - 172L
1,441 Elo+
Party 1
Arachne
Arachne
DumbSadCat
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 120L
1,429 Elo+
Party 1
Atlas
Atlas
HighlandValor
Atlas
Level 5
God Stats
1W - 2L
1,427 SR
Queue Stats
1W - 7L
1,451 Elo+
Party 1
Team Averages
Level 86
1,601 SR
1,440 Elo+

VS

Team Averages
Level 68
1,411 SR
1,428 Elo+
Skadi
Skadi
AxiusXanxus
Skadi
Level 58
God Stats
2W - 1L
1,501 SR
Queue Stats
8W - 11L
1,377 Elo+
Solo
Khepri
Khepri
oOoSenpaioOo
Khepri
Level 29
God Stats
6W - 8L
1,444 SR
Queue Stats
72W - 80L
1,435 Elo+
Party 2
Sol
Sol
xXxYanderexXx
Sol
Level 118
God Stats
3W - 8L
1,287 SR
Queue Stats
192W - 214L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
11,512
822
8,128
17,875
8,972
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
DumbSadCat
Arachne
13
3 / 7 / 2
10,676
763
6,068
15,489
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 3
9,372
669
4,069
15,666
15,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 6
13,139
939
21,904
8,388
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
14
2 / 2 / 16
11,144
796
5,706
9,590
8,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 2 / 14
11,779
841
16,432
8,205
3,893
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
6
Kills
19
19
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
13
2
6
8
L
Arachne
DumbSadCat
Arachne
3
7
2
0.57
L
1
7
3
0.36
W
Khepri
2
2
16
5
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,265
Damage
44,042
49,030
Taken
26,183
32,285
Mitigated
16,478
10,279
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,128
439
1,730
5,621
17,875
8,972
0
6,898
10,977
54,002
0
W
21,904
10,910
0
2,477
8,388
4,205
1,364
4,018
4,210
0
65,202
L
Arachne
DumbSadCat
Arachne
6,068
4,608
46
2,326
15,489
7,529
0
8,310
7,179
0
16,427
L
4,069
1,709
0
556
15,666
15,784
0
7,338
8,328
11,223
0
W
Khepri
5,706
810
0
1,123
9,590
8,380
164
3,953
5,421
19,253
0
W
16,432
6,369
145
3,393
8,205
3,893
1,420
4,230
3,854
57,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,560
Gold Earned
36,062
124
Minions Killed
177
0
Camps Cleared
0
684,596
Distance Traveled
814,744
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,512
822
93
7
0
235,022
0
W
Skadi
13,139
939
70
5
0
264,107
0
L
Arachne
10,676
763
18
1
0
253,241
4
L
Atlas
9,372
669
13
1
0
196,333
0
W
Khepri
11,144
796
15
1
0
270,027
0
W
Sol
11,779
841
92
7
0
280,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role