Player Matchup

Cerberus
Cerberus
Dwindle7
Cerberus
Level 40
God Stats
2W - 1L
1,441 SR
Queue Stats
45W - 71L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
Tha Kookster
Kukulkan
Level 53
God Stats
3W - 2L
1,461 SR
Queue Stats
54W - 78L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
WARDCRGAMER0
Heimdallr
Level 41
God Stats
16W - 13L
1,465 SR
Queue Stats
76W - 90L
1,265 Elo+
Solo
Team Averages
Level 45
1,456 SR
1,299 Elo+

VS

Team Averages
Level 57
1,517 SR
1,318 Elo+
Bakasura
Bakasura
BraiindeadGhoul
Bakasura
Level 58
God Stats
7W - 2L
1,676 SR
Queue Stats
74W - 79L
1,416 Elo+
Party 2
Ao Kuang
Ao Kuang
big__uchi
Ao Kuang
Level 89
God Stats
17W - 20L
1,456 SR
Queue Stats
125W - 137L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
pistolblackops
Sun Wukong
Level 23
God Stats
2W - 1L
1,420 SR
Queue Stats
17W - 31L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dwindle7
Cerberus
9
1 / 2 / 3
7,895
718
5,820
12,770
11,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Tha Kookster
Kukulkan
11
1 / 4 / 3
8,121
738
7,432
5,337
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
WARDCRGAMER0
Heimdallr
11
2 / 5 / 2
8,231
748
9,780
11,333
4,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 2 / 2
8,245
750
8,527
10,350
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
big__uchi
Ao Kuang
12
6 / 1 / 3
9,116
829
14,485
11,326
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
pistolblackops
Sun Wukong
11
2 / 1 / 5
8,254
750
3,464
9,509
8,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
11
11
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
2
2
2
L
Cerberus
Dwindle7
Cerberus
1
2
3
1.25
L
Kukulkan
Tha Kookster
Kukulkan
1
4
3
0.63
L
Heimdallr
WARDCRGAMER0
Heimdallr
2
5
2
0.6
W
Ao Kuang
big__uchi
Ao Kuang
6
1
3
7.5
W
Sun Wukong
pistolblackops
Sun Wukong
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
26,476
29,440
Taken
31,185
17,869
Mitigated
19,479
4,282
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,527
5,978
0
1,975
10,350
5,681
0
3,140
7,210
0
21,313
L
Cerberus
Dwindle7
Cerberus
5,820
755
154
1,772
12,770
11,254
0
5,349
6,972
14,557
184
L
Kukulkan
Tha Kookster
Kukulkan
7,432
774
0
83
5,337
1,961
0
4,694
643
35,189
0
L
Heimdallr
WARDCRGAMER0
Heimdallr
9,780
3,134
237
2,036
11,333
4,654
0
4,248
6,852
0
30,096
W
Ao Kuang
big__uchi
Ao Kuang
14,485
4,807
0
2,245
11,326
5,342
0
5,215
6,111
32,851
3,968
W
Sun Wukong
pistolblackops
Sun Wukong
3,464
337
0
117
9,509
8,456
0
5,089
4,420
0
19,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
25,615
120
Minions Killed
93
0
Camps Cleared
0
585,219
Distance Traveled
719,291
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,245
750
47
4
0
249,323
0
L
Cerberus
7,895
718
18
2
0
215,385
0
L
Kukulkan
8,121
738
59
5
0
180,610
0
L
Heimdallr
8,231
748
43
4
0
189,224
1
W
Ao Kuang
9,116
829
30
3
0
247,068
2
W
Sun Wukong
8,254
750
16
1
0
222,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role