Player Matchup

Ganesha
Ganesha
Gold V
CHEF2077
Ganesha
Gold V
Level 123
God Stats
19W - 19L
1,582 SR
Queue Stats
141W - 143L
1,362 MMR
Solo
Susano
Susano
Gold IV
Sam Salinas
Susano
Gold IV
Level 95
God Stats
88W - 79L
1,586 SR
Queue Stats
268W - 278L
1,373 MMR
Solo
Odin
Odin
Bronze V
Samvala
Odin
Bronze V
Level 65
God Stats
1W - 4L
1,747 SR
Queue Stats
8W - 19L
1,298 MMR
Solo
Jing Wei
Jing Wei
Bronze III
xQueenQc
Jing Wei
Bronze III
Level 72
God Stats
1W - 3L
1,607 SR
Queue Stats
4W - 8L
1,353 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
xSkyQc
Baron Samedi
Silver V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,308 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,604 SR
1,339 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 145
1,559 SR
1,363 MMR
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze IV
Gank Me Hard
Apollo
Bronze IV
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,272 MMR
Solo
Shiva
Shiva
Bronze III
Kinglet
Shiva
Bronze III
Level 123
God Stats
2W - 0L
1,603 SR
Queue Stats
7W - 9L
1,397 MMR
Solo
Fenrir
Fenrir
Gold V
SSZero09
Fenrir
Gold V
Level 193
God Stats
6W - 4L
1,495 SR
Queue Stats
556W - 566L
1,326 MMR
Solo
Sobek
Sobek
Gold V
XyZ Cobra6480
Sobek
Gold V
Level 124
God Stats
15W - 7L
1,696 SR
Queue Stats
106W - 109L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CHEF2077
Ganesha
10
0 / 3 / 4
7,110
444
2,786
13,754
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
12
3 / 3 / 3
7,788
487
7,355
12,376
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
Samvala
Odin
14
1 / 5 / 0
7,566
473
2,821
13,203
10,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jing Wei
xQueenQc
Jing Wei
13
2 / 3 / 1
7,910
494
7,508
10,553
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xSkyQc
Baron Samedi
13
1 / 4 / 2
7,754
485
4,636
11,679
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChronosThorAthena

VS

Bans
SkadiSurtrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 1 / 5
10,116
632
8,131
9,907
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
1 / 1 / 5
9,039
565
8,069
7,729
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
Kinglet
Shiva
16
5 / 0 / 4
10,736
671
8,873
12,679
9,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
SSZero09
Fenrir
17
8 / 4 / 3
10,622
664
13,378
15,605
7,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
8,628
539
3,949
16,416
17,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
18
18
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
5
5.5
L
Ganesha
CHEF2077
Ganesha
0
3
4
0.67
W
Apollo
1
1
5
3.5
W
Shiva
Kinglet
Shiva
5
0
4
7
W
Fenrir
SSZero09
Fenrir
8
4
3
2.38
L
Susano
3
3
3
1.5
L
Odin
Samvala
Odin
1
5
0
0.2
W
1
1
1
1.5
L
Jing Wei
xQueenQc
Jing Wei
2
3
1
0.83
L
Baron Samedi
xSkyQc
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
42,400
61,565
Taken
62,336
33,892
Mitigated
41,113
13,437
Healing
25,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,131
297
1,828
5,211
9,907
3,915
1,621
3,584
6,323
81,009
0
L
Ganesha
CHEF2077
Ganesha
2,786
123
0
2,144
13,754
10,752
0
3,284
10,470
13,981
0
W
Apollo
8,069
5,923
0
4,158
7,729
3,041
3,940
1,153
6,576
0
70,889
W
Shiva
Kinglet
Shiva
8,873
1,353
55
3,914
12,679
9,884
347
42
12,226
0
74,434
W
Fenrir
SSZero09
Fenrir
13,378
3,745
0
4,347
15,605
7,238
162
1,399
14,066
0
88,078
L
Susano
7,355
2,541
0
4,348
12,376
4,365
0
975
11,223
0
49,288
L
Odin
Samvala
Odin
2,821
511
0
1,577
13,203
10,309
134
318
12,134
0
46,623
W
3,949
328
0
5,938
16,416
17,035
379
1,580
14,836
30,516
0
L
Jing Wei
xQueenQc
Jing Wei
7,508
6,273
0
3,074
10,553
3,208
0
3,053
7,500
0
50,556
L
Baron Samedi
xSkyQc
Baron Samedi
4,636
541
127
2,167
11,679
5,258
0
4,450
7,177
52,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
49,141
360
Minions Killed
510
0
Camps Cleared
0
1,538,681
Distance Traveled
1,657,762
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,116
632
142
9
0
331,796
0
L
Ganesha
7,110
444
2
0
0
320,555
2
W
Apollo
9,039
565
116
7
0
312,253
4
W
Shiva
10,736
671
104
7
0
330,714
0
W
Fenrir
10,622
664
112
7
0
332,280
0
L
Susano
7,788
487
74
5
0
284,010
0
L
Odin
7,566
473
86
5
0
308,280
1
W
Sobek
8,628
539
36
2
0
350,719
2
L
Jing Wei
7,910
494
104
7
0
331,389
2
L
Baron Samedi
7,754
485
94
6
0
294,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role