Player Matchup

Ganesha
Ganesha
BrownHandlebars
Ganesha
Level 67
God Stats
25W - 7L
1,702 SR
Queue Stats
142W - 112L
1,543 Elo+
Party 2
Charybdis
Charybdis
XSilvermichX
Charybdis
Level 49
God Stats
20W - 28L
1,430 SR
Queue Stats
169W - 159L
1,436 Elo+
Party 1
King Arthur
King Arthur
XxGoldenMaxX
King Arthur
Level 81
God Stats
16W - 21L
1,443 SR
Queue Stats
196W - 158L
1,522 Elo+
Party 1
Da Ji
Da Ji
sunshiny4712
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,196 Elo+
Party 1
Zeus
Zeus
xWarJar
Zeus
Level 94
God Stats
7W - 7L
1,348 SR
Queue Stats
237W - 218L
1,539 Elo+
Party 2
Team Averages
Level 61
1,485 SR
1,447 Elo+

VS

Team Averages
Level 85
1,490 SR
1,500 Elo+
Thor
Thor
LeinerKS
Thor
Level 142
God Stats
19W - 22L
1,516 SR
Queue Stats
36W - 31L
1,531 Elo+
Solo
Neith
Neith
Rardo05
Neith
Level 61
God Stats
26W - 32L
1,450 SR
Queue Stats
243W - 278L
1,488 Elo+
Solo
Persephone
Persephone
TheEltrut
Persephone
Level 106
God Stats
2W - 6L
1,640 SR
Queue Stats
82W - 97L
1,480 Elo+
Solo
Bellona
Bellona
XXShayo01XX
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,541 Elo+
Solo
King Arthur
King Arthur
flyingpiggy26
King Arthur
Level 58
God Stats
1W - 4L
1,342 SR
Queue Stats
173W - 161L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 14
10,889
1,210
7,537
15,608
21,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
XSilvermichX
Charybdis
15
1 / 2 / 6
9,111
1,012
5,512
8,044
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
XxGoldenMaxX
King Arthur
15
2 / 1 / 10
9,561
1,062
9,758
14,356
14,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 2 / 8
9,578
1,064
7,994
9,856
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
xWarJar
Zeus
16
9 / 3 / 5
11,129
1,237
17,521
9,217
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

270

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 1 / 4
8,880
987
3,041
3,407
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
Rardo05
Neith
15
1 / 0 / 2
9,307
1,034
7,070
5,591
2,010
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
TheEltrut
Persephone
15
5 / 2 / 4
11,204
1,245
24,687
11,144
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
XXShayo01XX
Bellona
14
2 / 7 / 5
9,460
1,051
11,983
19,460
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
flyingpiggy26
King Arthur
14
0 / 4 / 3
8,763
974
5,430
12,043
9,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
14
Kills
10
10
Deaths
14
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
L
Thor
2
1
4
4
L
Neith
Rardo05
Neith
1
0
2
2
L
Persephone
TheEltrut
Persephone
5
2
4
3.5
W
Charybdis
XSilvermichX
Charybdis
1
2
6
2
L
Bellona
XXShayo01XX
Bellona
2
7
5
0.64
W
King Arthur
XxGoldenMaxX
King Arthur
2
1
10
7
L
King Arthur
flyingpiggy26
King Arthur
0
4
3
0.38
W
2
2
8
3
W
Zeus
xWarJar
Zeus
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,322
Damage
52,211
57,081
Taken
51,645
49,161
Mitigated
36,530
4,178
Healing
3,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,537
989
0
1,450
15,608
21,266
0
5,693
9,589
24,982
0
L
Thor
3,041
372
0
242
3,407
1,442
0
1,275
2,132
0
3,880
L
Neith
Rardo05
Neith
7,070
2,803
0
1,229
5,591
2,010
0
4,501
1,090
0
32,578
L
Persephone
TheEltrut
Persephone
24,687
615
165
940
11,144
4,475
0
5,447
5,693
53,853
0
W
Charybdis
XSilvermichX
Charybdis
5,512
2,776
0
1,247
8,044
2,867
0
4,705
3,300
0
24,298
L
Bellona
XXShayo01XX
Bellona
11,983
3,869
0
975
19,460
19,186
0
6,990
12,470
0
15,946
W
King Arthur
XxGoldenMaxX
King Arthur
9,758
1,754
0
500
14,356
14,536
0
6,157
7,943
0
21,398
L
King Arthur
flyingpiggy26
King Arthur
5,430
375
0
0
12,043
9,417
0
6,843
5,200
0
16,647
W
7,994
2,668
286
645
9,856
6,371
0
4,352
5,424
0
20,974
W
Zeus
xWarJar
Zeus
17,521
1,712
0
50
9,217
4,121
0
3,780
5,254
30,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,268
Gold Earned
47,614
160
Minions Killed
158
7
Camps Cleared
5
877,746
Distance Traveled
671,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,889
1,210
4
0
0
182,011
0
L
Thor
8,880
987
1
0
0
43,560
0
L
Neith
9,307
1,034
52
6
3
136,014
0
L
Persephone
11,204
1,245
65
7
1
195,608
0
W
Charybdis
9,111
1,012
48
5
3
137,718
0
L
Bellona
9,460
1,051
5
1
1
162,270
0
W
King Arthur
9,561
1,062
26
3
2
196,553
0
L
King Arthur
8,763
974
35
4
0
134,000
0
W
Da Ji
9,578
1,064
42
5
1
175,621
0
W
Zeus
11,129
1,237
40
4
1
185,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role