Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Goldkey11
Medusa
Level 50
God Stats
49W - 41L
1,576 SR
Queue Stats
116W - 114L
1,529 Elo+
Party 3
Hades
Hades
JDReaping90
Hades
Level 55
God Stats
1W - 2L
1,299 SR
Queue Stats
102W - 107L
1,468 Elo+
Party 3
Tiamat
Tiamat
Keemurah
Tiamat
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,456 Elo+
Solo
Fenrir
Fenrir
MrQuackerz
Fenrir
Level 120
God Stats
8W - 9L
1,694 SR
Queue Stats
135W - 143L
1,516 Elo+
Party 3
Team Averages
Level 78
1,514 SR
1,494 Elo+

VS

Team Averages
Level 40
1,553 SR
1,487 Elo+
Fenrir
Fenrir
Hivakz
Fenrir
Level 49
God Stats
5W - 4L
1,711 SR
Queue Stats
67W - 70L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
Jellyboy chris
Zhong Kui
Level 72
God Stats
43W - 37L
1,556 SR
Queue Stats
253W - 231L
1,485 Elo+
Party 1
Rama
Rama
Maps9103
Rama
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mrvtwinn
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Susto26
Sylvanus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 2 / 1
6,425
535
3,772
9,264
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Goldkey11
Medusa
11
6 / 2 / 4
7,073
589
6,031
8,836
3,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 0 / 1
7,673
639
6,596
9,190
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Keemurah
Tiamat
11
2 / 1 / 10
6,584
549
7,531
6,436
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
MrQuackerz
Fenrir
13
7 / 2 / 6
7,790
649
12,128
11,862
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hivakz
Fenrir
12
4 / 6 / 2
6,816
568
6,908
12,801
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Jellyboy chris
Zhong Kui
11
1 / 3 / 3
7,076
590
8,449
9,196
6,503
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
8
0 / 6 / 0
5,104
425
1,908
9,357
3,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Mrvtwinn
Morgan Le Fay
12
2 / 5 / 0
6,781
565
5,763
11,134
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Susto26
Sylvanus
9
0 / 4 / 1
5,748
479
1,920
11,231
6,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
24
Kills
7
7
Deaths
24
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
1
1.25
W
Medusa
Goldkey11
Medusa
6
2
4
4
L
Fenrir
Hivakz
Fenrir
4
6
2
0.83
W
7
0
1
7.5
L
Zhong Kui
Jellyboy chris
Zhong Kui
1
3
3
0.83
W
Tiamat
Keemurah
Tiamat
2
1
10
7
L
Rama
0
6
0
0
W
Fenrir
MrQuackerz
Fenrir
7
2
6
5
L
Morgan Le Fay
Mrvtwinn
Morgan Le Fay
2
5
0
0.4
L
Sylvanus
Susto26
Sylvanus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,058
Damage
24,948
45,588
Taken
53,719
21,210
Mitigated
25,917
14,353
Healing
12,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,772
1,183
0
498
9,264
6,328
363
6,459
2,805
0
42,164
W
Medusa
Goldkey11
Medusa
6,031
3,746
0
3,587
8,836
3,238
709
655
8,181
0
45,709
L
Fenrir
Hivakz
Fenrir
6,908
1,817
0
1,312
12,801
5,290
0
2,302
10,499
0
40,668
W
6,596
1,233
165
5,190
9,190
4,100
300
5,029
4,161
39,134
0
L
Zhong Kui
Jellyboy chris
Zhong Kui
8,449
1,041
0
4,769
9,196
6,503
0
0
9,196
52,653
0
W
Tiamat
Keemurah
Tiamat
7,531
1,178
174
3,143
6,436
2,601
355
1,070
5,366
30,637
0
L
Rama
1,908
1,675
0
517
9,357
3,066
706
3,277
6,080
0
22,402
W
Fenrir
MrQuackerz
Fenrir
12,128
5,033
0
1,596
11,862
4,943
657
2,919
8,943
0
52,362
L
Morgan Le Fay
Mrvtwinn
Morgan Le Fay
5,763
534
0
2,172
11,134
4,163
0
5,847
5,287
41,967
0
L
Sylvanus
Susto26
Sylvanus
1,920
1,280
1,017
2,517
11,231
6,895
289
2,701
8,530
22,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
31,525
286
Minions Killed
286
0
Camps Cleared
0
1,177,130
Distance Traveled
1,067,676
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,425
535
53
4
0
249,135
0
W
Medusa
7,073
589
66
6
0
222,452
0
L
Fenrir
6,816
568
60
5
0
261,774
0
W
Hades
7,673
639
63
5
0
233,451
0
L
Zhong Kui
7,076
590
93
8
0
213,603
4
W
Tiamat
6,584
549
40
3
0
211,826
4
L
Rama
5,104
425
26
2
0
175,965
0
W
Fenrir
7,790
649
64
5
0
260,266
0
L
Morgan Le Fay
6,781
565
72
6
0
220,382
0
L
Sylvanus
5,748
479
35
3
0
195,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role