Player Matchup

Charybdis
Charybdis
Erickkach
Charybdis
Level 112
God Stats
1W - 1L
1,466 SR
Queue Stats
58W - 61L
1,408 Elo+
Party 3
Baron Samedi
Baron Samedi
GlockPrince270
Baron Samedi
Level 87
God Stats
4W - 3L
1,625 SR
Queue Stats
100W - 90L
1,488 Elo+
Party 1
Mulan
Mulan
MechaSharkGundam
Mulan
Level 108
God Stats
25W - 15L
1,721 SR
Queue Stats
90W - 76L
1,505 Elo+
Party 1
Awilix
Awilix
little_cchicken
Awilix
Level 118
God Stats
3W - 2L
1,455 SR
Queue Stats
404W - 376L
1,485 Elo+
Solo
Fafnir
Fafnir
ravenswood38
Fafnir
Level 108
God Stats
11W - 10L
1,531 SR
Queue Stats
53W - 55L
1,415 Elo+
Party 3
Team Averages
Level 107
1,559 SR
1,460 Elo+

VS

Team Averages
Level 117
1,505 SR
1,474 Elo+
Danzaburou
Danzaburou
Aragor8212
Danzaburou
Level 129
God Stats
11W - 6L
1,470 SR
Queue Stats
121W - 120L
1,464 Elo+
Party 2
Serqet
Serqet
TheWaffle1410
Serqet
Level 88
God Stats
0W - 3L
1,253 SR
Queue Stats
108W - 110L
1,449 Elo+
Solo
Freya
Freya
j_escott-beast
Freya
Level 141
God Stats
35W - 21L
1,566 SR
Queue Stats
913W - 907L
1,480 Elo+
Solo
Fafnir
Fafnir
monsterboy00
Fafnir
Level 81
God Stats
2W - 1L
1,806 SR
Queue Stats
109W - 108L
1,490 Elo+
Solo
Nox
Nox
trollergamer432
Nox
Level 145
God Stats
35W - 46L
1,428 SR
Queue Stats
389W - 341L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Erickkach
Charybdis
9
1 / 0 / 0
5,090
566
3,858
4,761
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
GlockPrince270
Baron Samedi
10
2 / 3 / 0
5,722
636
3,056
6,034
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 0
6,608
734
3,148
7,095
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 2
5,514
613
3,118
7,600
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
9
0 / 0 / 1
5,598
622
1,519
2,994
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aragor8212
Danzaburou
9
1 / 2 / 0
4,721
525
2,014
6,164
1,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
3,468
385
502
1,798
484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
3,393
377
310
1,228
310
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
7
0 / 1 / 0
4,714
524
2,466
6,622
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 0
5,809
645
3,749
5,372
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
3
4
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aragor8212
Danzaburou
1
2
0
0.5
W
Charybdis
Erickkach
Charybdis
1
0
0
1
W
Baron Samedi
GlockPrince270
Baron Samedi
2
3
0
0.67
W
3
0
0
3
L
0
1
0
0
L
0
1
0
0
W
0
1
2
1
L
Fafnir
0
1
0
0
W
Fafnir
0
0
1
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,699
Damage
9,041
28,484
Taken
21,184
13,545
Mitigated
9,807
8,893
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aragor8212
Danzaburou
2,014
824
0
2,039
6,164
1,787
0
238
5,926
0
33,510
W
Charybdis
Erickkach
Charybdis
3,858
2,291
0
3,167
4,761
1,560
1,026
1,554
3,207
0
37,263
W
Baron Samedi
GlockPrince270
Baron Samedi
3,056
691
137
1,622
6,034
2,841
0
1,887
4,147
38,350
0
W
3,148
318
0
1,721
7,095
3,980
1,376
310
6,785
0
37,698
L
502
151
0
832
1,798
484
0
668
1,066
0
3,245
L
310
190
0
488
1,228
310
0
0
1,228
2,835
0
W
3,118
928
0
1,406
7,600
2,482
137
1,957
5,643
0
33,238
L
Fafnir
2,466
674
0
1,663
6,622
5,336
0
1,281
5,341
15,186
0
W
Fafnir
1,519
297
0
840
2,994
2,682
193
817
2,177
8,943
0
L
3,749
615
0
500
5,372
1,890
0
2,093
3,048
41,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
22,105
266
Minions Killed
162
0
Camps Cleared
0
910,025
Distance Traveled
563,706
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,721
525
47
5
0
151,910
1
W
Charybdis
5,090
566
60
7
0
156,700
0
W
Baron Samedi
5,722
636
70
8
0
176,045
2
W
Mulan
6,608
734
66
7
0
168,665
0
L
Serqet
3,468
385
7
1
0
37,889
0
L
Freya
3,393
377
4
0
0
22,815
0
W
Awilix
5,514
613
61
7
0
215,467
0
L
Fafnir
4,714
524
26
3
0
169,282
0
W
Fafnir
5,598
622
9
1
0
193,148
3
L
Nox
5,809
645
78
9
0
181,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role