Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Alaxio
Janus
Level 108
God Stats
3W - 0L
1,771 SR
Queue Stats
143W - 146L
1,487 Elo+
Solo
Ishtar
Ishtar
KikoXIII
Ishtar
Level 58
God Stats
2W - 0L
1,759 SR
Queue Stats
53W - 78L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
weestef
Zhong Kui
Level 204
God Stats
7W - 5L
1,399 SR
Queue Stats
575W - 614L
1,453 Elo+
Solo
Team Averages
Level 131
1,586 SR
1,484 Elo+

VS

Team Averages
Level 136
1,479 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Christophergod
Cerberus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,366 Elo+
Solo
Freya
Freya
IFran7iicX
Freya
Level 157
God Stats
0W - 2L
1,297 SR
Queue Stats
54W - 105L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
MirCeaS
Jormungandr
Level 140
God Stats
3W - 3L
1,599 SR
Queue Stats
297W - 296L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReFiiNeD X
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 41L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 4
8,907
891
8,588
10,607
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Skadi
 
Skadi
14
2 / 2 / 3
8,118
812
6,010
7,393
2,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

Janus
Alaxio
Janus
13
2 / 1 / 2
7,722
772
4,548
4,360
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ishtar
KikoXIII
Ishtar
15
1 / 2 / 7
8,150
815
7,447
6,983
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
weestef
Zhong Kui
13
2 / 3 / 5
7,982
798
11,105
11,483
10,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
4 / 2 / 3
8,330
833
12,542
7,984
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
1 / 0 / 3
6,513
651
1,839
4,251
4,180
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
14
1 / 1 / 3
7,790
779
5,230
7,519
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
MirCeaS
Jormungandr
14
1 / 2 / 6
7,561
756
8,087
11,232
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
ReFiiNeD X
Tsukuyomi
13
2 / 5 / 4
7,500
750
6,231
9,793
5,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
10
Kills
9
9
Deaths
10
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
4
5
W
Skadi
 
Skadi
2
2
3
1.75
L
Ah Muzen Cab
 
Ah Muzen Cab
4
2
3
2.75
W
Janus
Alaxio
Janus
2
1
2
3
L
Cerberus
1
0
3
2.5
L
Freya
1
1
3
2.5
W
Ishtar
KikoXIII
Ishtar
1
2
7
2.25
L
Jormungandr
MirCeaS
Jormungandr
1
2
6
2
L
Tsukuyomi
ReFiiNeD X
Tsukuyomi
2
5
4
0.8
W
Zhong Kui
weestef
Zhong Kui
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,698
Damage
33,929
40,826
Taken
40,779
28,146
Mitigated
28,659
16,214
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,588
241
2,417
3,563
10,607
10,060
0
2,657
7,760
18,026
0
W
Skadi
 
Skadi
6,010
2,493
410
1,216
7,393
2,795
1,629
2,972
4,280
0
15,728
L
Ah Muzen Cab
 
Ah Muzen Cab
12,542
3,221
0
853
7,984
4,022
0
6,006
1,954
0
28,884
W
Janus
Alaxio
Janus
4,548
94
1,601
977
4,360
1,676
77
1,803
2,259
16,284
0
L
Cerberus
1,839
126
841
975
4,251
4,180
0
2,803
1,448
3,305
0
L
Freya
5,230
1,490
1,699
3,258
7,519
4,002
0
4,725
2,726
19,728
41
W
Ishtar
KikoXIII
Ishtar
7,447
4,164
686
1,014
6,983
3,176
0
3,218
3,342
0
19,880
L
Jormungandr
MirCeaS
Jormungandr
8,087
321
474
2,662
11,232
10,845
0
4,307
6,925
11,516
0
L
Tsukuyomi
ReFiiNeD X
Tsukuyomi
6,231
1,228
252
1,010
9,793
5,610
0
6,272
3,485
0
13,248
W
Zhong Kui
weestef
Zhong Kui
11,105
811
157
4,173
11,483
10,439
0
3,249
8,045
17,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,879
Gold Earned
37,694
135
Minions Killed
107
0
Camps Cleared
0
997,063
Distance Traveled
846,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,907
891
14
1
0
215,096
0
W
Skadi
8,118
812
18
2
0
168,819
0
L
Ah Muzen Cab
8,330
833
29
3
0
199,216
0
W
Janus
7,722
772
50
5
0
236,416
0
L
Cerberus
6,513
651
6
1
0
106,721
0
L
Freya
7,790
779
44
4
0
180,815
0
W
Ishtar
8,150
815
34
3
0
187,103
0
L
Jormungandr
7,561
756
8
1
0
194,532
0
L
Tsukuyomi
7,500
750
20
2
0
164,827
0
W
Zhong Kui
7,982
798
19
2
0
189,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role