Player Matchup

Ullr
Ullr
AaronTheBaron54
Ullr
Level 105
God Stats
40W - 37L
1,571 SR
Queue Stats
82W - 86L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bigounce1196
Tsukuyomi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,477 Elo+
Party 1
Janus
Janus
BusinessSquid95
Janus
Level 124
God Stats
4W - 3L
1,713 SR
Queue Stats
112W - 102L
1,526 Elo+
Party 1
Aphrodite
Aphrodite
Jazzbear16
Aphrodite
Level 87
God Stats
6W - 6L
1,470 SR
Queue Stats
10W - 8L
1,378 Elo+
Solo
Hou Yi
Hou Yi
thirtytech
Hou Yi
Level 120
God Stats
12W - 15L
1,522 SR
Queue Stats
162W - 156L
1,497 Elo+
Solo
Team Averages
Level 105
1,555 SR
1,479 Elo+

VS

Team Averages
Level 90
1,552 SR
1,416 Elo+
Jormungandr
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
Level 119
God Stats
72W - 68L
1,485 SR
Queue Stats
305W - 294L
1,461 Elo+
Solo
Tiamat
Tiamat
Nood-god951
Tiamat
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,382 Elo+
Party 2
Kuzenbo
Kuzenbo
ProJaredsBalls
Kuzenbo
Level 106
God Stats
2W - 2L
1,836 SR
Queue Stats
82W - 84L
1,506 Elo+
Party 2
Camazotz
Camazotz
XxFaLcoNVeNoMxX
Camazotz
Level 103
God Stats
18W - 28L
1,438 SR
Queue Stats
71W - 74L
1,405 Elo+
Solo
Izanami
Izanami
chaos_kenny123
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,070
504
9,139
11,779
4,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Bigounce1196
Tsukuyomi
15
5 / 4 / 3
8,497
531
8,929
12,230
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 3 / 5
9,350
584
11,387
9,345
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Jazzbear16
Aphrodite
13
1 / 3 / 1
7,703
481
5,085
10,329
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
thirtytech
Hou Yi
16
1 / 0 / 0
9,202
575
4,919
10,994
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
16
0 / 0 / 1
9,183
574
4,795
9,314
8,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
12
2 / 7 / 3
7,459
466
6,351
13,454
7,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 6
8,641
540
7,579
13,614
18,486
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Camazotz
12
5 / 2 / 2
7,822
489
5,970
13,251
5,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 3
7,704
482
6,506
10,537
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
13
Kills
11
11
Deaths
13
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Tsukuyomi
Bigounce1196
Tsukuyomi
5
4
3
1.63
W
5
3
5
2.5
L
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
0
0
1
0.5
W
Aphrodite
Jazzbear16
Aphrodite
1
3
1
0.5
L
Tiamat
2
7
3
0.5
L
3
1
6
6
L
Camazotz
5
2
2
3
L
1
3
3
0.83
W
Hou Yi
thirtytech
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
31,201
54,677
Taken
60,170
23,660
Mitigated
43,758
18,918
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,139
2,122
0
1,661
11,779
4,990
1,226
1,927
9,852
0
71,956
W
Tsukuyomi
Bigounce1196
Tsukuyomi
8,929
2,287
0
1,512
12,230
5,833
0
3,229
9,001
0
59,183
W
11,387
365
0
2,004
9,345
3,734
175
5,746
3,599
79,369
0
L
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
4,795
801
0
3,953
9,314
8,271
0
0
9,314
78,655
0
W
Aphrodite
Jazzbear16
Aphrodite
5,085
603
2,340
4,971
10,329
4,437
1,597
3,308
7,021
51,066
0
L
Tiamat
6,351
419
0
1,769
13,454
7,325
385
6,253
7,201
38,857
0
L
7,579
3,162
2,175
3,452
13,614
18,486
59
4,166
9,201
25,801
0
L
Camazotz
5,970
1,306
0
4,690
13,251
5,053
0
2,020
11,209
0
37,721
L
6,506
3,913
0
2,027
10,537
4,623
0
3,612
6,773
0
55,100
W
Hou Yi
thirtytech
Hou Yi
4,919
1,911
0
6,430
10,994
4,666
0
4,515
6,479
0
73,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
40,809
532
Minions Killed
361
0
Camps Cleared
0
1,568,149
Distance Traveled
1,495,346
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,070
504
93
6
0
321,445
3
W
Tsukuyomi
8,497
531
70
4
0
364,527
0
W
Janus
9,350
584
135
8
0
314,327
1
L
Jormungandr
9,183
574
112
7
0
319,678
0
W
Aphrodite
7,703
481
91
6
0
270,541
0
L
Tiamat
7,459
466
70
4
0
304,253
0
L
Kuzenbo
8,641
540
23
1
0
320,089
3
L
Camazotz
7,822
489
49
3
0
276,479
0
L
Izanami
7,704
482
107
7
0
274,847
4
W
Hou Yi
9,202
575
143
9
0
297,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role