Player Matchup

Arachne
Arachne
 
Arachne
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
VladyOp1
Raijin
Level 129
God Stats
0W - 1L
1,230 SR
Queue Stats
4W - 7L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
ÐΞXTΞR
Cthulhu
Level 194
God Stats
5W - 4L
1,485 SR
Queue Stats
131W - 135L
1,404 Elo+
Solo
Team Averages
Level 160
1,443 SR
1,467 Elo+

VS

Team Averages
Level 130
1,493 SR
1,399 Elo+
Khepri
Khepri
Balestro
Khepri
Level 161
God Stats
4W - 2L
1,555 SR
Queue Stats
176W - 180L
1,482 Elo+
Solo
Hades
Hades
Fedemau5
Hades
Level 155
God Stats
1W - 1L
1,265 SR
Queue Stats
60W - 76L
1,413 Elo+
Party 2
Ullr
Ullr
FerrousZap
Ullr
Level 157
God Stats
5W - 4L
1,468 SR
Queue Stats
329W - 340L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
Skyfly11001291
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,226 Elo+
Solo
Jing Wei
Jing Wei
UltraStark99
Jing Wei
Level 158
God Stats
4W - 3L
1,677 SR
Queue Stats
244W - 252L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 2 / 2
6,512
930
4,657
5,530
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
 
King Arthur
11
0 / 2 / 7
6,041
863
7,104
14,610
7,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
 
Ullr
11
1 / 1 / 5
5,940
849
6,324
4,542
1,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
VladyOp1
Raijin
12
2 / 4 / 4
6,693
956
8,300
5,638
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ÐΞXTΞR
Cthulhu
12
1 / 1 / 4
6,546
935
7,407
8,207
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Balestro
Khepri
12
0 / 1 / 9
6,989
998
3,709
8,388
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Fedemau5
Hades
12
4 / 3 / 2
6,888
984
6,678
7,473
4,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 3
7,159
1,023
8,082
8,118
3,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Skyfly11001291
Sun Wukong
10
0 / 3 / 5
6,019
860
5,089
8,855
5,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
UltraStark99
Jing Wei
14
1 / 1 / 7
7,503
1,072
10,335
6,346
3,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
8
Kills
10
10
Deaths
9
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
2
2.5
L
King Arthur
 
King Arthur
0
2
7
1.75
L
Ullr
 
Ullr
1
1
5
3.5
W
Khepri
Balestro
Khepri
0
1
9
4.5
W
Hades
Fedemau5
Hades
4
3
2
1.67
W
5
1
3
6.5
W
Sun Wukong
Skyfly11001291
Sun Wukong
0
3
5
0.83
W
Jing Wei
UltraStark99
Jing Wei
1
1
7
4.5
L
Raijin
VladyOp1
Raijin
2
4
4
1
L
Cthulhu
ÐΞXTΞR
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
33,893
38,527
Taken
39,180
21,500
Mitigated
23,669
13,833
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,657
3,418
591
1,077
5,530
4,665
0
1,617
3,913
0
6,428
L
King Arthur
 
King Arthur
7,104
471
391
4,879
14,610
7,997
0
3,750
10,860
0
14,125
L
Ullr
 
Ullr
6,324
2,935
386
1,139
4,542
1,999
0
821
3,721
0
12,208
W
Khepri
Balestro
Khepri
3,709
66
2,647
3,544
8,388
6,981
0
2,260
5,682
11,635
0
W
Hades
Fedemau5
Hades
6,678
1,327
764
2,105
7,473
4,416
39
2,389
4,969
10,317
0
W
8,082
2,351
987
1,758
8,118
3,774
0
4,259
3,705
0
14,061
W
Sun Wukong
Skyfly11001291
Sun Wukong
5,089
406
565
1,745
8,855
5,442
0
2,215
6,506
0
11,991
W
Jing Wei
UltraStark99
Jing Wei
10,335
8,802
387
2,514
6,346
3,056
304
3,514
2,611
0
27,747
L
Raijin
VladyOp1
Raijin
8,300
351
0
0
5,638
2,088
0
1,457
4,181
16,572
0
L
Cthulhu
ÐΞXTΞR
Cthulhu
7,407
119
1,526
3,844
8,207
4,751
0
2,742
5,465
14,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
34,558
74
Minions Killed
107
0
Camps Cleared
0
722,937
Distance Traveled
789,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,512
930
2
0
0
124,976
0
L
King Arthur
6,041
863
5
1
0
163,018
0
L
Ullr
5,940
849
15
2
0
154,051
0
W
Khepri
6,989
998
8
1
0
177,531
0
W
Hades
6,888
984
8
1
0
123,017
0
W
Ullr
7,159
1,023
10
1
0
168,993
0
W
Sun Wukong
6,019
860
25
4
0
176,530
0
W
Jing Wei
7,503
1,072
56
8
0
143,600
0
L
Raijin
6,693
956
30
4
0
130,217
0
L
Cthulhu
6,546
935
22
3
0
150,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role